public override void ExecuteCommand(IChatChannel channel, StreamCommand command) { Player player = module.GetExistingPlayer(command.Service, command.User); if (player == null) { SendMessage(channel, command.User, "No character data found for your user."); return; } PlayerAscension ascension = module.GetPlayerAscension(player.UserID); SendMessage(channel, command.User, $"You're level {player.Level} with {player.Experience.ToString("F0")}/{ascension?.NextLevel.ToString("F0")} experience. HP {player.CurrentHP}/{player.MaximumHP}, MP {player.CurrentMP}/{player.MaximumMP}. Strength {player.Strength}, Dexterity {player.Dexterity}, Fitness {player.Fitness}, Luck {player.Luck}. {player.Gold} Gold"); }
public override void ExecuteCommand(IChatChannel channel, StreamCommand command) { if (command.Arguments.Length == 0) { ProvideHelp(channel, command.User); return; } int gold; try { gold = command.Arguments.Length < 2 ? 1 : int.Parse(command.Arguments[1]); } catch (Exception e) { Logger.Error(this, $"{command.Arguments[1]} is no valid bet amount", e); SendMessage(channel, command.User, $"{command.Arguments[1]} is no valid bet amount"); return; } if (gold <= 0) { gold = 1; } if (playermodule.GetPlayerGold(playermodule.GetExistingPlayer(command.Service, command.User).UserID) < gold) { SendMessage(channel, command.User, $"You don't have {gold} gold"); return; } if (command.Arguments[0].All(c => char.IsDigit(c))) { int field = int.Parse(command.Arguments[0]); if (field < 0 || field > 36) { SendMessage(channel, command.User, $"Field {field} is not part of the board."); return; } module.Bet(command.Service, command.User, gold, BetType.Plein, field); return; } switch (command.Arguments[0].ToLower()) { case "r": case "red": case "rouge": module.Bet(command.Service, command.User, gold, BetType.Color, 0); SendMessage(channel, command.User, $"You bet {gold} on red for the next roulette round"); break; case "b": case "black": case "noir": module.Bet(command.Service, command.User, gold, BetType.Color, 1); SendMessage(channel, command.User, $"You bet {gold} on black for the next roulette round"); break; case "o": case "odd": module.Bet(command.Service, command.User, gold, BetType.OddEven, 1); SendMessage(channel, command.User, $"You bet {gold} on odds for the next roulette round"); break; case "e": case "even": module.Bet(command.Service, command.User, gold, BetType.OddEven, 0); SendMessage(channel, command.User, $"You bet {gold} on evens for the next roulette round"); break; case "dozen1": module.Bet(command.Service, command.User, gold, BetType.Douzaines, 0); SendMessage(channel, command.User, $"You bet {gold} on the first dozen for the next roulette round"); break; case "row1": module.Bet(command.Service, command.User, gold, BetType.Colonnes, 0); SendMessage(channel, command.User, $"You bet {gold} on the first row for the next roulette round"); break; case "dozen2": module.Bet(command.Service, command.User, gold, BetType.Douzaines, 1); SendMessage(channel, command.User, $"You bet {gold} on the second dozen for the next roulette round"); break; case "row2": module.Bet(command.Service, command.User, gold, BetType.Colonnes, 1); SendMessage(channel, command.User, $"You bet {gold} on the second row for the next roulette round"); break; case "dozen3": module.Bet(command.Service, command.User, gold, BetType.Douzaines, 2); SendMessage(channel, command.User, $"You bet {gold} on the third dozen for the next roulette round"); break; case "row3": module.Bet(command.Service, command.User, gold, BetType.Colonnes, 2); SendMessage(channel, command.User, $"You bet {gold} on the third row for the next roulette round"); break; case "half1": module.Bet(command.Service, command.User, gold, BetType.HalfBoard, 0); SendMessage(channel, command.User, $"You bet {gold} on 1-18 for the next roulette round"); break; case "half2": module.Bet(command.Service, command.User, gold, BetType.HalfBoard, 1); SendMessage(channel, command.User, $"You bet {gold} on 19-36 for the next roulette round"); break; case "history": SendMessage(channel, command.User, $"History of roulette fields: {string.Join(",", module.History)}"); break; } }
public override void ExecuteCommand(IChatChannel channel, StreamCommand command) { module.AddAdventurer(playermodule.GetExistingPlayer(command.Service, command.User)); }