public override bool OnGossipSelect(Player player, GameObject go, uint sender, uint action) { player.PlayerTalkClass.ClearMenus(); switch (action) { case eTradeskill.GossipActionInfoDef: player.CastSpell(player, GameobjectConst.SpellCreate1FlaskOfSorcerer, false); player.ADD_GOSSIP_ITEM(GossipOptionIcon.Chat, GameobjectConst.GossipBashirCrystalforgeItemReturn, eTradeskill.GossipSenderMain, eTradeskill.GossipActionInfoDef + 2); player.SEND_GOSSIP_MENU(GameobjectConst.GossipBashirCrystalforgeItemTextReturn, go.GetGUID()); break; case eTradeskill.GossipActionInfoDef + 1: player.CastSpell(player, GameobjectConst.SpellCreate5FlaskOfBeast, false); player.ADD_GOSSIP_ITEM(GossipOptionIcon.Chat, GameobjectConst.GossipBashirCrystalforgeItemReturn, eTradeskill.GossipSenderMain, eTradeskill.GossipActionInfoDef + 2); player.SEND_GOSSIP_MENU(GameobjectConst.GossipBashirCrystalforgeItemTextReturn, go.GetGUID()); break; case eTradeskill.GossipActionInfoDef + 2: player.ADD_GOSSIP_ITEM(GossipOptionIcon.Chat, GameobjectConst.GossipBashirCrystalforgeItem1, eTradeskill.GossipSenderMain, eTradeskill.GossipActionInfoDef); player.ADD_GOSSIP_ITEM(GossipOptionIcon.Chat, GameobjectConst.GossipBashirCrystalforgeItem5, eTradeskill.GossipSenderMain, eTradeskill.GossipActionInfoDef + 1); player.SEND_GOSSIP_MENU(GameobjectConst.GossipBashirCrystalforgeText, go.GetGUID()); break; } return(true); }
public override bool OnGossipHello(Player player, Creature creature) { InstanceScript instance = creature.GetInstanceScript(); if (instance != null && ((instance.GetData((uint)Data.BOSS_GRAND_CHAMPIONS) == (uint)EncounterState.Done && instance.GetData((uint)Data.BOSS_BLACK_KNIGHT) == (uint)EncounterState.Done && instance.GetData((uint)Data.BOSS_ARGENT_CHALLENGE_E) == (uint)EncounterState.Done) || instance.GetData((uint)Data.BOSS_ARGENT_CHALLENGE_P) == (uint)EncounterState.Done)) { return(false); } if (instance != null && instance.GetData((uint)Data.BOSS_GRAND_CHAMPIONS) == (uint)EncounterState.NotStarted && instance.GetData((uint)Data.BOSS_ARGENT_CHALLENGE_E) == (uint)EncounterState.NotStarted && instance.GetData((uint)Data.BOSS_ARGENT_CHALLENGE_P) == (uint)EncounterState.NotStarted && instance.GetData((uint)Data.BOSS_BLACK_KNIGHT) == (uint)EncounterState.NotStarted) { player.ADD_GOSSIP_ITEM(GossipOptionIcon.Chat, TrialOfTheChampionConst.GOSSIP_START_EVENT1, eTradeskill.GossipSenderMain, eTradeskill.GossipActionInfoDef + 1); } else if (instance != null) { player.ADD_GOSSIP_ITEM(GossipOptionIcon.Chat, TrialOfTheChampionConst.GOSSIP_START_EVENT2, eTradeskill.GossipSenderMain, eTradeskill.GossipActionInfoDef + 1); } player.SEND_GOSSIP_MENU(player.GetGossipTextId(creature), creature.GetGUID()); return(true); }
public override bool GossipHello(Player player) { if (((instance.GetData((uint)Data.BOSS_GRAND_CHAMPIONS) == (uint)EncounterState.Done && instance.GetData((uint)Data.BOSS_BLACK_KNIGHT) == (uint)EncounterState.Done && instance.GetData((uint)Data.BOSS_ARGENT_CHALLENGE_E) == (uint)EncounterState.Done) || instance.GetData((uint)Data.BOSS_ARGENT_CHALLENGE_P) == (uint)EncounterState.Done)) { return(false); } if (instance.GetData((uint)Data.BOSS_GRAND_CHAMPIONS) == (uint)EncounterState.NotStarted && instance.GetData((uint)Data.BOSS_ARGENT_CHALLENGE_E) == (uint)EncounterState.NotStarted && instance.GetData((uint)Data.BOSS_ARGENT_CHALLENGE_P) == (uint)EncounterState.NotStarted && instance.GetData((uint)Data.BOSS_BLACK_KNIGHT) == (uint)EncounterState.NotStarted) { player.ADD_GOSSIP_ITEM(GossipOptionIcon.Chat, TrialOfTheChampionConst.GOSSIP_START_EVENT1, eTradeskill.GossipSenderMain, eTradeskill.GossipActionInfoDef + 1); } else if (instance != null) { player.ADD_GOSSIP_ITEM(GossipOptionIcon.Chat, TrialOfTheChampionConst.GOSSIP_START_EVENT2, eTradeskill.GossipSenderMain, eTradeskill.GossipActionInfoDef + 1); } SendGossipMenuFor(player, player.GetGossipTextId(me), me.GetGUID()); return(true); }
public override bool OnGossipHello(Player player, GameObject go) { if (go.GetGoType() == GameObjectTypes.QuestGiver) /* != GAMEOBJECT_TYPE_QUESTGIVER) */ { player.PrepareQuestMenu(go.GetGUID()); /* return true*/ } player.ADD_GOSSIP_ITEM(GossipOptionIcon.Chat, GameobjectConst.GossipBashirCrystalforgeItem1, eTradeskill.GossipSenderMain, eTradeskill.GossipActionInfoDef); player.ADD_GOSSIP_ITEM(GossipOptionIcon.Chat, GameobjectConst.GossipBashirCrystalforgeItem5, eTradeskill.GossipSenderMain, eTradeskill.GossipActionInfoDef + 1); player.SEND_GOSSIP_MENU(GameobjectConst.GossipBashirCrystalforgeText, go.GetGUID()); return(true); }
public override bool OnGossipHello(Player player, Creature creature) { if (creature.IsQuestGiver()) { player.PrepareQuestMenu(creature.GetGUID()); } if (creature.IsVendor()) { player.ADD_GOSSIP_ITEM(GossipOptionIcon.Vendor, GOSSIP_TEXT_BROWSE_POISONS, eTradeskill.GossipSenderMain, eTradeskill.GossipActionTrade); } player.ADD_GOSSIP_ITEM(GossipOptionIcon.Chat, GOSSIP_TIMOTHY_DANIELS_ITEM1, eTradeskill.GossipSenderMain, eTradeskill.GossipActionInfoDef + 1); player.SEND_GOSSIP_MENU(player.GetGossipTextId(creature), creature.GetGUID()); return(true); }
public override bool GossipHello(Player player) { if (player.GetReputationRank(942) > ReputationRank.Neutral) { if (me.GetEntry() == NPC_ASHYEN) { player.ADD_GOSSIP_ITEM(GossipOptionIcon.Chat, GOSSIP_ITEM_BLESS_ASH, eTradeskill.GossipSenderMain, eTradeskill.GossipActionInfoDef + 1); } if (me.GetEntry() == NPC_KELETH) { player.ADD_GOSSIP_ITEM(GossipOptionIcon.Chat, GOSSIP_ITEM_BLESS_KEL, eTradeskill.GossipSenderMain, eTradeskill.GossipActionInfoDef + 1); } } player.SEND_GOSSIP_MENU(player.GetGossipTextId(me), me.GetGUID()); return(true); }
public override bool GossipHello(Player player) { if (player.GetQuestStatus(9803) == QuestStatus.Incomplete) { player.ADD_GOSSIP_ITEM(GossipOptionIcon.Chat, GOSSIP_ITEM_KUR1, eTradeskill.GossipSenderMain, eTradeskill.GossipActionInfoDef); } player.SEND_GOSSIP_MENU(9226, me.GetGUID()); return(true); }
public override bool GossipHello(Player player) { if (player.GetQuestStatus(QUEST_CRACK_SKULLS) == QuestStatus.Incomplete) { player.ADD_GOSSIP_ITEM(GossipOptionIcon.Chat, GOSSIP_COOSH, eTradeskill.GossipSenderMain, eTradeskill.GossipActionInfoDef); } player.SEND_GOSSIP_MENU(9441, me.GetGUID()); return(true); }
public override bool OnGossipHello(Player player, Creature creature) { if (creature.IsVendor() && player.GetReputationRank(942) == ReputationRank.Exalted) { player.ADD_GOSSIP_ITEM(GossipOptionIcon.Vendor, GOSSIP_TEXT_BROWSE_GOODS, eTradeskill.GossipSenderMain, eTradeskill.GossipActionTrade); } player.SEND_GOSSIP_MENU(player.GetGossipTextId(creature), creature.GetGUID()); return(true); }
public override bool GossipSelect(Player player, uint menuId, uint gossipListId) { uint action = player.PlayerTalkClass.GetGossipOptionAction(gossipListId); player.PlayerTalkClass.ClearMenus(); switch (action) { case eTradeskill.GossipActionInfoDef: player.ADD_GOSSIP_ITEM(GossipOptionIcon.Chat, GOSSIP_ITEM_KUR2, eTradeskill.GossipSenderMain, eTradeskill.GossipActionInfoDef + 1); player.SEND_GOSSIP_MENU(9227, me.GetGUID()); break; case eTradeskill.GossipActionInfoDef + 1: player.ADD_GOSSIP_ITEM(GossipOptionIcon.Chat, GOSSIP_ITEM_KUR3, eTradeskill.GossipSenderMain, eTradeskill.GossipActionInfoDef + 2); player.SEND_GOSSIP_MENU(9229, me.GetGUID()); break; case eTradeskill.GossipActionInfoDef + 2: { if (!player.HasItemCount(24573)) { List <ItemPosCount> dest = new List <ItemPosCount>(); uint itemId = 24573; uint temp; InventoryResult msg = player.CanStoreNewItem(ItemConst.NullBag, ItemConst.NullSlot, dest, itemId, 1, out temp); if (msg == InventoryResult.Ok) { player.StoreNewItem(dest, itemId, true); } else { player.SendEquipError(msg, null, null, itemId); } } player.SEND_GOSSIP_MENU(9231, me.GetGUID()); break; } } return(true); }
public override bool OnGossipHello(Player player, GameObject go) { QuestStatus status = player.GetQuestStatus(GameobjectConst.QuestDoingYourDuty); if (status == QuestStatus.Incomplete || status == QuestStatus.Complete || status == QuestStatus.Rewarded) { player.ADD_GOSSIP_ITEM(GossipOptionIcon.Chat, GameobjectConst.GossipUseOuthouse, eTradeskill.GossipSenderMain, eTradeskill.GossipActionInfoDef + 1); player.SEND_GOSSIP_MENU(GameobjectConst.GossipOuthouseVacant, go.GetGUID()); } else { player.SEND_GOSSIP_MENU(GameobjectConst.GossipOuthouseInuse, go.GetGUID()); } return(true); }