public void CatchBlock(Player p, ushort x, ushort z, ushort y, byte NewType, bool placed, object DataPass) { CatchPos cpos = (CatchPos)DataPass; cpos.pos = new Point3(x, z, y); p.CatchNextBlockchange(CatchBlock2, (object)cpos); }
public void Use(Player p, string[] args) { p.SendMessage("Please place a block..."); p.CatchNextBlockchange(new Player.BlockChangeDelegate(CatchBlock), null); }
public void Use(Player p, string[] args) { byte type = 0; byte type2 = 0; if (args.Length != 2) { p.SendMessage("Invalid arguments!"); Help(p); return; } try { type = Blocks.NameToByte(args[0]); type2 = Blocks.NameToByte(args[1]); } catch { p.SendMessage("Could not find block specified"); return; } //Block permissions here. CatchPos cpos = new CatchPos(); cpos.type = type; cpos.type2 = type2; p.SendMessage("Place two blocks to determine the edges."); p.CatchNextBlockchange(new Player.BlockChangeDelegate(CatchBlock), (object)cpos); }
public void CatchBlock(Player p, ushort x, ushort z, ushort y, byte NewType, bool placed, object DataPass) { Vector3 FirstBlock = new Vector3(x, z, y); p.SendMessage("Please place another block..."); p.CatchNextBlockchange(new Player.BlockChangeDelegate(CatchBlock2), (object)FirstBlock); }