コード例 #1
0
 public GameplayHandlerTest()
 {
     board.SetRules(doesAttackersHaveKing: false,
                    doesDefendersHaveKing: true,
                    doesAttackerKingWantsToFlee: false,
                    doesDefenderKingWantsToFlee: true);
     Board           = board;
     gameplayHandler = new GameplayHandler(Board);
     Board.Turn      = 5;
 }
コード例 #2
0
ファイル: Game1.cs プロジェクト: RasmusAgergaard/VikingChess
        protected override void Initialize()
        {
            board = new PlayBoard(11, 11, new Vector2(0));
            board.SetRules(doesAttackersHaveKing: false,
                           doesDefendersHaveKing: true,
                           doesAttackerKingWantsToFlee: false,
                           doesDefenderKingWantsToFlee: true);

            gameplayHandler  = new GameplayHandler(board);
            collisionHandler = new CollisionHandler();

            this.IsMouseVisible = true;
            base.Initialize();
        }