public void ReportPlayBoardState() { if (PlayBoard.IsBoardReadyToPlay) { PlayBoard.ReportBoardState(); } else { ReportTool.WriteLine("Playboard is not ready yet."); } }
public void ReportPlayBoardState() { if (PlayBoard.IsBoardReadyToPlay) { PlayBoard.ReportBoardState(); } else { ReportTool.WriteLine("Playboard is not ready yet."); } }