コード例 #1
0
    /// <summary>
    ///
    /// </summary>
    /// <param name="player"></param>
    /// <param name="ScoreToAdd"></param>
    public static void PostScore(this PhotonPlayer player, int ScoreToAdd = 0)
    {
        int current = player.GetPlayerScore();

        current = current + ScoreToAdd;

        Hashtable score = new Hashtable();  // using PUN's implementation of Hashtable

        score[PropertiesKeys.ScoreKey] = current;

        player.SetCustomProperties(score);  // this locally sets the score and will sync it in-game asap.
    }