/// <summary> /// Sends RPC to all GGM users on server. /// </summary> /// <param name="pv"></param> /// <param name="RPCName"></param> /// <param name="data"></param> public static void SendToGGMUser(this PhotonView pv, string RPCName, params object[] data) { var targets = PhotonPlayer.GetGGMUsers(); if (targets.Length == 0) { return; } foreach (var player in targets) { pv.RPC(RPCName, player, data); } }