コード例 #1
0
    public PCAction(GameObject actor, bool sitting, string seatType)
        : base(actor)
    {
        InitInteractionInfo(false, true);

        pcControllableAction = null;
        pcPopupMenuAction = null;

        this.sitting = sitting;
        this.seatType = seatType;
    }
コード例 #2
0
 protected override void UpdateFirstRound()
 {
     QueueAction(pcControllableAction = new PCControllableAction(actor, sitting, seatType));
 }