コード例 #1
0
    // factory method
    public GameObject InstantiateNewOrganism(DNA _dna, Vector3 _pos)
    {
        if (_dna.Genes.Count < 1)
        {
            Debug.LogError("Trying to Instantiate an organism with no cells/DNA");
        }

        GameObject newOrganismGO = Instantiate(this.organismPrefab, _pos, Quaternion.identity);

        newOrganismGO.name = "New Organism";

        Organism newOrganism = newOrganismGO.GetComponent <Organism>();

        newOrganism.Init(_dna);
        newOrganism.onDeath += CallOrganismDeath;

        TheGameState.Instance.curOrganism = newOrganism;
        onOrganismBirth(newOrganismGO);

        Debug.Log("New Organism");
        _dna.Log();

        return(newOrganismGO);
    }