private void spawnOrganisms() { Organism org = Organism.Create(foodSet, orgPrefab, orgSpace.transform, new Vector3(0, 3, -90), Vector3.forward, 7, 8, 180 ); //North Wall //South Wall //East Wall //West Wall }
private void spawnOrganisms() { Organism org = Organism.Create(foodSet, orgPrefab, orgSpace.transform, new Vector3(0, 3, -90), Vector3.forward, 7, 8, 180 ); //North Wall //South Wall //East Wall //West Wall }