//восстановление сигналов и шума из old... public void AfterMagic() { Signal.Clear(); Noise.Clear(); OriginalSignal.Clear(); OriginalNoise.Clear(); foreach (double item in oldSignal) { Signal.Add(item); } foreach (double item in oldNoise) { Noise.Add(item); } foreach (double item in oldOriginalSignal) { OriginalSignal.Add(item); } foreach (double item in oldOriginalNoise) { OriginalNoise.Add(item); } }