private Tile GetTile(NetlistContainer container, NetPin pin)
        {
            Instance instance     = container.GetInstanceByName(pin.InstanceName);
            Tile     instanceTile = FPGA.FPGA.Instance.GetTile(instance.Location);

            return(instanceTile);
        }
コード例 #2
0
        protected override void DoCommandAction()
        {
            if (FPGA.FPGA.Instance.BackendType == FPGATypes.BackendType.Vivado)
            {
                return;
            }

            FPGATypes.AssertBackendType(FPGATypes.BackendType.ISE);

            NetlistContainer nlc = GetNetlistContainer();

            int workload = GetNetsToDecomposeWithOutpin().Count();
            int count    = 0;

            List <XDLNet> newNets = new List <XDLNet>();

            foreach (XDLNet net in GetNetsToDecomposeWithOutpin().Where(n => n.PRLink))
            {
                ProgressInfo.Progress = ProgressStart + (int)((double)count++ / (double)workload * ProgressShare);

                Dictionary <string, List <XDLPip> > pipsToRemove = null;

                // decompose nets without outpin.
                // e.g., placing a module on connection macros wil remove outpins from certain I/O bar wires
                if (net.NetPins.Where(np => np is NetOutpin).Count() == 0)
                {
                    pipsToRemove = new Dictionary <string, List <XDLPip> >();
                    foreach (XDLPip pip in net.Pips)
                    {
                        if (!pipsToRemove.ContainsKey(pip.Location))
                        {
                            pipsToRemove.Add(pip.Location, new List <XDLPip>());
                        }
                        pipsToRemove[pip.Location].Add(pip);
                    }
                }
                else
                {
                    bool antenna = net.IsAntenna(out pipsToRemove);
                }

                bool firstArc = true;
                // values are all non empty litst
                foreach (List <XDLPip> l in pipsToRemove.Values)
                {
                    foreach (XDLPip pip in l)
                    {
                        if (firstArc)
                        {
                            firstArc = false;
                            //this.OutputManager.WriteOutput("Decomposing net " + net.Name);
                        }

                        XDLNet arc = new XDLNet(net.Name + "_arc_" + pip.Location + "_" + pip.From + "_" + pip.To);
                        //arc.AddComment("decomposed from net (with outpin) " + net.Name);
                        // TODO what about attributes?
                        arc.Add(pip);

                        // move inpins
                        List <NetPin> netPinsToRemove = new List <NetPin>();
                        foreach (NetPin netpin in net.NetPins.Where(np => np is NetInpin))
                        {
                            XDLInstance inst    = (XDLInstance)nlc.GetInstanceByName(netpin.InstanceName);
                            Tile        pipTile = FPGA.FPGA.Instance.GetTile(pip.Location);

                            if (pipTile.TileKey.Equals(inst.TileKey))
                            {
                                //netpin.Comment += "taken from " + net.Name;
                                arc.Add(netpin);
                                // store net pip for later removal as we may not change the collection during iterating over it
                                netPinsToRemove.Add(netpin);
                            }
                        }
                        // remove the inpins from the original net ...
                        net.RemoveAllPinStatements(np => netPinsToRemove.Contains(np));
                        // ... and remove the arc from the original net
                        newNets.Add(arc);
                    }
                }
                // only invoke Remove once per net (blocker is very slow)
                net.Remove(p => PipFilter(p, pipsToRemove));
            }

            // decompose blocker net
            foreach (XDLNet net in GetNetsToDecomposeWithoutOutpin())
            {
                foreach (XDLPip pip in net.Pips)
                {
                    XDLNet arc = new XDLNet(net.Name + "_arc_" + pip.Location + "_" + pip.From + "_" + pip.To);
                    //arc.AddComment("decomposed from net (without outpin) " + net.Name);
                    // TODO what about attributes?
                    arc.Add(pip);
                    newNets.Add(arc);
                }
                // remove all pips
                net.ClearPips();
            }

            // add arcs
            foreach (XDLNet n in newNets)
            {
                nlc.Add(n);
            }
        }
コード例 #3
0
        protected override void DoCommandAction()
        {
            FPGATypes.AssertBackendType(FPGATypes.BackendType.ISE);

            // what to route
            NetlistContainer netlist    = GetNetlistContainer();
            XDLNet           netToRoute = (XDLNet)netlist.GetNet(NetName);

            int outpinCount = netToRoute.NetPins.Count(np => np is NetOutpin);

            if (outpinCount != 1)
            {
                throw new ArgumentException("Can not route nets with " + outpinCount + " outpins");
            }
            NetPin outpin = netToRoute.NetPins.First(np => np is NetOutpin);

            // start to route from here
            List <Location> startLocations  = new List <Location>();
            List <Location> targetLocations = new List <Location>();

            // route from outpin
            string   startTileName  = netlist.GetInstanceByName(outpin.InstanceName).Location;
            Tile     startTile      = FPGA.FPGA.Instance.GetTile(startTileName);
            Slice    startSlice     = startTile.GetSliceByName(netlist.GetInstanceByName(outpin.InstanceName).SliceName);
            Port     startPip       = startSlice.PortMapping.Ports.Where(p => p.Name.EndsWith(outpin.SlicePort)).First();
            Location outpinLocation = new Location(startTile, startPip);

            startLocations.Add(outpinLocation);

            Queue <Location> targetQueue = new Queue <Location>(targetLocations);

            foreach (NetPin inpin in netToRoute.NetPins.Where(np => np is NetInpin).OrderBy(np => np.InstanceName))
            {
                string   targetTileName = netlist.GetInstanceByName(inpin.InstanceName).Location;
                Tile     targetTile     = FPGA.FPGA.Instance.GetTile(targetTileName);
                Slice    targetSlice    = targetTile.GetSliceByName(netlist.GetInstanceByName(inpin.InstanceName).SliceName);
                Port     targetPip      = targetSlice.PortMapping.Ports.Where(p => p.Name.EndsWith(inpin.SlicePort)).First();
                Location inpinLocation  = new Location(targetTile, targetPip);

                targetQueue.Enqueue(inpinLocation);
            }

            while (targetQueue.Count > 0)
            {
                // start with new routing
                foreach (XDLPip pip in netToRoute.Pips)
                {
                    Tile newStartTile = FPGA.FPGA.Instance.GetTile(pip.Location);
                    startLocations.Add(new Location(newStartTile, new Port(pip.From)));
                }

                // dequeue next target
                Location targetLocation = targetQueue.Dequeue();

                Watch.Start("route");
                List <Location> revPath = Route(SearchMode, true, startLocations, targetLocation, 0, 100, false).FirstOrDefault();
                Watch.Stop("route");

                // extend net
                if (revPath != null)
                {
                    XDLNet extension = new XDLNet(revPath);
                    netToRoute.Add(extension);
                }
            }

            // block the added pips
            netToRoute.BlockUsedResources();
        }