コード例 #1
0
 private void InitCloneObject()
 {
     if (this.m_ClonObject == null)
     {
         this.m_ClonObject = base.CreateGameObject(base.gameObject);
         NcEffectBehaviour.HideNcDelayActive(this.m_ClonObject);
         NcDuplicator component = this.m_ClonObject.GetComponent <NcDuplicator>();
         if (component != null)
         {
             UnityEngine.Object.Destroy(component);
         }
         NcDelayActive component2 = this.m_ClonObject.GetComponent <NcDelayActive>();
         if (component2 != null)
         {
             UnityEngine.Object.Destroy(component2);
         }
         Component[] components = base.transform.GetComponents <Component>();
         for (int i = 0; i < components.Length; i++)
         {
             if (!(components[i] is Transform) && !(components[i] is NcDuplicator))
             {
                 UnityEngine.Object.Destroy(components[i]);
             }
         }
         NcEffectBehaviour.RemoveAllChildObject(base.gameObject, false);
         return;
     }
 }