コード例 #1
0
        public static Monster CreateMonster(MonsterType monsterType)
        {
            Monster monster;

            switch (monsterType)
            {
            case MonsterType.Horse:
                monster = new Monster(10);
                monster.AddAttackType(AttackType.Biting, 5);
                monster.AddAttackType(AttackType.Kicking, 5);
                break;

            case MonsterType.Orc:
                monster = new Monster(10);
                monster.AddAttackType(AttackType.Biting, 5);
                monster.AddAttackType(AttackType.Kicking, 5);
                monster.AddAttackType(AttackType.Punching, 5);
                break;

            case MonsterType.Crocodile:
                monster = new Monster(10);
                monster.AddAttackType(AttackType.Biting, 5);
                break;

            case MonsterType.MikeTyson:
                monster = new Monster(10);
                monster.AddAttackType(AttackType.Biting, 5);
                monster.AddAttackType(AttackType.Punching, 5);
                break;

            case MonsterType.Cobra:
                monster = new Monster(10);
                monster.AddAttackType(AttackType.Biting, 5);
                monster.AddAttackType(AttackType.Spitting, 5);
                break;

            case MonsterType.Camel:
                monster = new Monster(10);
                monster.AddAttackType(AttackType.Kicking, 5);
                monster.AddAttackType(AttackType.Spitting, 5);
                break;

            case MonsterType.Kangaroo:
                monster = new Monster(10);
                monster.AddAttackType(AttackType.Kicking, 5);
                monster.AddAttackType(AttackType.Punching, 5);
                break;

            case MonsterType.MantisShrimp:
                monster = new Monster(10);
                monster.AddAttackType(AttackType.Punching, 5);
                break;

            default:
                throw new System.ComponentModel.InvalidEnumArgumentException($"Invalid MonsterType option ({monsterType})");
            }

            return(monster);
        }