public PlanetIndicator(MeshObject indicator, Vector2 pos) { Indicator = indicator; Rotate = true; Indicator.Pos = pos; Pos = pos; Indicator.AddTurn(new Vector3(0.4f, 0, 0)); }
public PlanetIndicator(MeshObject indicator, Vector2 pos) { Indicator = indicator; Rotate = true; Indicator.Pos = pos; Pos = pos; Indicator.AddTurn(new Vector3(0.4f, 0, 0)); }