public static IsNearBezier ( Vector2 p, BezierPoint point1, BezierPoint point2, float rad ) : bool | ||
p | Vector2 | |
point1 | BezierPoint | |
point2 | BezierPoint | |
rad | float | |
return | bool |
public static IsNearBezier ( Vector2 p, BezierPoint point1, BezierPoint point2, float rad ) : bool | ||
p | Vector2 | |
point1 | BezierPoint | |
point2 | BezierPoint | |
rad | float | |
return | bool |