void OnImproveWindow() { /* * bool isOpened = false; * foreach (KeyValuePair<int, int> item in FengShuiData.Instance().WuxingInfor) * { * if (item.Value > 0) * { * isOpened = true; * break; * } * } * if (!isOpened && FengShuiData.Instance().star < 35 && !PlayerPrefs.HasKey(Obj_MyselfPlayer.GetMe().accountID.ToString() + "_FengShuiHadOpen")) * { * BoxManager.showMessageByID((int)MessageIdEnum.Msg187); * UIEventListener.Get(BoxManager.buttonYes).onClick += GoPVEWindow; * } * else */ mainLogic.OnImproveWindow(); }
public void GoFengShuiWindow(GameObject button) { MainUILogic mainLogic = GameObject.Find("MainUILogic").GetComponent <MainUILogic>(); mainLogic.OnImproveWindow(); }