コード例 #1
0
        /// <summary>
        /// Shows Assets based on MOG_Property(s) assigned to PropertyList
        /// </summary>
        private void ExpandPropertyTreeDown(TreeNode node)
        {
            BeginUpdate();

            List <string> classificationsToAdd = GetSubClassifications(node);
            List <string> assetsToAdd          = GetAssets(node);

            // Sort our classifications alphabetically
            classificationsToAdd.Sort();

            // Foreach classification, add it
            foreach (string classification in classificationsToAdd)
            {
                TreeNode classificationNode = new TreeNode(classification);

                // Assign the default node checked state
                classificationNode.Checked = node.Checked;

                classificationNode.Tag = new Mog_BaseTag(classificationNode, classification, RepositoryFocusLevel.Classification, false);
                ((Mog_BaseTag)classificationNode.Tag).PackageNodeType = PackageNodeTypes.Class;
                node.Nodes.Add(classificationNode);

                classificationNode.Name = classificationNode.FullPath;
                SetImageIndices(classificationNode, GetClassificationImageIndex(classificationNode.FullPath));

                classificationNode.Nodes.Add(new TreeNode(Blank_Node_Text));
            }

            // Use the System.IComparable interface for `string` to sort our list
            assetsToAdd.Sort();

            // Foreach Asset, add it
            foreach (string assetFilename in assetsToAdd)
            {
                MOG_Filename assetFile = new MOG_Filename(assetFilename);
                assetFile = MOG_ControllerProject.GetAssetCurrentBlessedPath(assetFile);
                TreeNode assetNode;
                // If we are expandingAssets or expandingPackageGroups, we need to be able to expand down
                if (ExpandAssets || ExpandPackageGroups)
                {
                    assetNode = new TreeNode(assetFile.GetAssetName(), new TreeNode[] { new TreeNode(Blank_Node_Text) });
                }
                // Else, do not expand down.  Showing the Asset is all we need to do
                else
                {
                    assetNode = new TreeNode(assetFile.GetAssetName());
                }

                assetNode.Tag = new Mog_BaseTag(assetNode, assetFile.GetEncodedFilename(), FocusForAssetNodes, true);
                ((Mog_BaseTag)assetNode.Tag).PackageNodeType = PackageNodeTypes.Asset;
                ((Mog_BaseTag)assetNode.Tag).PackageFullName = assetFile.GetAssetFullName();
                node.Nodes.Add(assetNode);
                assetNode.Name = assetFile.GetAssetFullName();

                SetImageIndices(assetNode, GetAssetFileImageIndex(assetFile.GetEncodedFilename()));
            }

            EndUpdate();
        }
コード例 #2
0
		/// <summary>
		/// Utility method for the Package portion of AfterLabelEdit() (above)
		/// </summary>
		private ArrayList GetValidTargetSyncPath(NodeLabelEditEventArgs e, MOG_Filename packageName)
		{
			// Get the gameDataPath for this new package
			GameDataPathForm getPath = new GameDataPathForm(packageName.GetAssetPlatform(), packageName.GetAssetName());
			ArrayList targetSyncPath = null;

			// This dialog should be pushed to topmost when it doesn't have a parent or else it can ger lost behind other apps.
			// You would think this is simple but for some reason MOG has really struggled with these dialogs being kept on top...
			// We have tried it all and finally ended up with this...toggling the TopMost mode seems to be working 100% of the time.
			getPath.TopMost = true;
			getPath.TopMost = false;
			getPath.TopMost = true;
			// Show the dialog
			if (DialogResult.Cancel != getPath.ShowDialog())
			{

				targetSyncPath = getPath.MOGPropertyArray;

				// Get a value for our relative gamedata path
				string relativePath = null;
				if (targetSyncPath.Count > 0)
				{
					relativePath = ((MOG_Property)targetSyncPath[0]).mPropertyValue;
				}
				// If we found our relativePath...
				if (relativePath != null)
				{
					// Go ahead and add an initial backslash, if necessary...
					if (relativePath.Length > 0 && relativePath[0] != '\\')
					{
						relativePath = "\\" + relativePath;
					}

					// Find all our assets with this gamedata path
					ArrayList assets = MOG_DBAssetAPI.GetAllAssetsBySyncLocation(relativePath, packageName.GetAssetPlatform());
					// If we found assets...
					if (assets != null && assets.Count > 0)
					{
						// Check and see if any of the assets we found match the package we want to add...
						foreach (MOG_Filename asset in assets)
						{
							// If we already have the package name we want to add, warn user and quit...
							if (asset.GetAssetName().ToLower() == packageName.GetAssetName().ToLower())
							{
								MessageBox.Show(this, "Package name, " + packageName.GetAssetName() + ", already exists in location, '" + relativePath.Substring(1) + "'!", "Package Already Exists!", MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
								e.Node.EndEdit(true);
								e.Node.Remove();
								return null;
							}
						}
					}
				}
			}

			// Finished our method, so return true
			return targetSyncPath;
		}
コード例 #3
0
        private void CheckPackages(HybridDictionary packages, bool markAsInherited)
        {
            // Add our packages to our mogPackagesSet and expand the tree to that node
            foreach (DictionaryEntry entry in packages)
            {
                string package = entry.Key as string;
                int    count   = (int)entry.Value;

                // Generate a MOG_Filename and concat our path from it
                MOG_Filename packageFile   = new MOG_Filename(package);
                string       assetName     = packageFile.GetAssetName();
                string       assetFullName = packageFile.GetAssetClassification() + assetName;

                // Make sure we have this Package selected (if possible)
                TreeNode node = FindPackageNode(assetFullName);
                if (node == null)
                {
                    node = AddPackageNode(assetFullName);
                }
                if (node != null)
                {
                    if (count < AssetList.Items.Count)
                    {
                        node.ForeColor = Color.Gray;
                    }

                    if (markAsInherited)
                    {
                        node.NodeFont = new Font(node.TreeView.Font, FontStyle.Italic);
                    }

                    node.Checked = true;
                }
            }
        }
コード例 #4
0
        /// <summary>
        /// Used to get an Asset node with a good node.Tag for this TreeView or any inheriting classes.
        /// </summary>
        private TreeNode CreateAssetNode(MOG_Filename asset, System.Drawing.Color foreColor, bool useFullFilename)
        {
            string       assetName = asset.GetAssetFullName();
            MOG_Filename assetFullFilename;

            // If we found revisions, go ahead and select the first one as the full filename for our tag...
            assetFullFilename = MOG_ControllerRepository.GetAssetBlessedPath(asset);

            TreeNode assetNode = new TreeNode(asset.GetAssetName());

            if (useFullFilename)
            {
                assetNode.Text = asset.GetAssetFullName();
            }

            assetNode.Tag = new Mog_BaseTag(assetNode, assetFullFilename.GetEncodedFilename(), RepositoryFocusLevel.Repository, true);

            // If we are Archive_Color, remain displayed as such
            if (foreColor == Archive_Color)
            {
                assetNode.ForeColor = Archive_Color;
            }

            assetNode.Nodes.Add(new TreeNode(Blank_Node_Text));
            assetNode.Name = asset.GetAssetFullName();

            SetImageIndices(assetNode, GetAssetImageIndex(((Mog_BaseTag)assetNode.Tag).FullFilename));

            return(assetNode);
        }
コード例 #5
0
		/// <summary>
		/// Utility method to make sure we are not duplicating an existing node
		/// </summary>
		private bool ValidateNewNodeName(NodeLabelEditEventArgs e, MOG_Filename packageName)
		{
			// Foreach node in our Parent's nodes, see if we already have the AssetName we propose to add
			foreach (TreeNode node in e.Node.Parent.Nodes)
			{
				// If we find the AssetName we propose to add, warn the user and quit...
				if (node.Text.ToLower() == packageName.GetAssetName().ToLower())
				{
					MessageBox.Show(this, "Package name, " + packageName.GetAssetName() + ", already exists!", "Package Already Exists!", MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
					e.Node.EndEdit(true);
					e.Node.Remove();
					return false;
				}
			}

			return true;
		}
コード例 #6
0
		private void RenameNode(NodeLabelEditEventArgs e, MOG_Filename repositoryName)
		{
			TreeNode parent = e.Node.Parent;

			e.Node.Text = repositoryName.GetAssetName();

			e.Node.Tag = new Mog_BaseTag(e.Node, repositoryName.GetEncodedFilename(), RepositoryFocusLevel.Repository, true);
			((Mog_BaseTag)e.Node.Tag).PackageNodeType = PackageNodeTypes.Asset;
			((Mog_BaseTag)e.Node.Tag).PackageFullName = repositoryName.GetAssetFullName();

			e.CancelEdit = true;
		}
コード例 #7
0
        /// <summary>
        /// Used to get an Asset node with a good node.Tag for this TreeView or any inheriting classes.
        ///  Does not use full filename.
        /// </summary>
        protected virtual TreeNode CreateAssetNode(MOG_Filename asset)
        {
            // Create a basic tree node
            TreeNode     assetNode = new TreeNode(asset.GetAssetName());
            MOG_Filename assetFile = MOG_ControllerProject.GetAssetCurrentBlessedPath(asset);

            assetNode.Tag  = new Mog_BaseTag(assetNode, "", RepositoryFocusLevel.Repository, true);
            assetNode.Name = asset.GetAssetFullName();
            // Initialize the treenode's image
            SetImageIndices(assetNode, GetAssetImageIndex(asset.GetAssetFullName()));

            return(assetNode);
        }
コード例 #8
0
        public static bool RemoveBlessedGroup(MOG_Filename asset, string groups, bool ShowConfirmation)
        {
            if (MOG_ControllerPackage.RemoveGroup(asset, groups))
            {
                if (ShowConfirmation)
                {
                    string groupString = (groups.Length > 0) ? (" GROUP: " + groups) : "";

                    // Display our message
                    MOG_Prompt.PromptResponse("Asset Remove", asset.GetAssetName() + groupString + " has been successfully removed from the current version info file.  To be completely removed from the game you must rebuild its package.", MOGPromptButtons.OK);
                }
                return(true);
            }
            else
            {
                return(false);
            }
        }
コード例 #9
0
        public List <string> DrillToAsset_BuildDrillPathParts(MOG_Filename assetFilename, bool includeRevisions)
        {
            List <string> parts = new List <string>();

            if (Nodes != null)
            {
                if (Nodes.Count > 0)
                {
                    if (!String.IsNullOrEmpty(assetFilename.GetOriginalFilename()))
                    {
                        // Add classification elements
                        string classification = assetFilename.GetAssetClassification();
                        if (!String.IsNullOrEmpty(classification))
                        {
                            string[] classificationParts = MOG_Filename.SplitClassificationString(classification);
                            parts.AddRange(classificationParts);

                            // Add asset name elements
                            string assetName = assetFilename.GetAssetName();
                            if (!String.IsNullOrEmpty(assetName))
                            {
                                parts.Add(assetName);

                                // Check if we have a version?
                                if (!String.IsNullOrEmpty(assetFilename.GetVersionTimeStamp()) && includeRevisions)
                                {
                                    // Date format string
                                    string dateFormat = MOG_Tokens.GetMonth_1() + "/" + MOG_Tokens.GetDay_1() + "/" + MOG_Tokens.GetYear_4()
                                                        + " " + MOG_Tokens.GetHour_1() + ":" + MOG_Tokens.GetMinute_2() + " " + MOG_Tokens.GetAMPM();

                                    parts.Add(Revisions_Text);
                                    parts.Add("<" + assetFilename.GetVersionTimeStampString(dateFormat) + ">");
                                }
                            }
                        }
                    }
                }
            }

            return(parts);
        }
コード例 #10
0
        private void ClearInheritedPackageAssignments()
        {
            foreach (ListViewItem item in AssignmentList.Items)
            {
                // Generate a MOG_Filename and concat our path from it
                MOG_Filename packageFile   = new MOG_Filename(item.Text);
                string       assetName     = packageFile.GetAssetName();
                string       assetFullName = packageFile.GetAssetClassification() + assetName;

                // Find this package's node
                TreeNode node = FindPackageNode(assetFullName);
                if (node != null)
                {
                    // Check if this was inherited?
                    if (node.NodeFont != null && node.NodeFont.Italic)
                    {
                        // Clear the check and reset its font
                        node.Checked  = false;
                        node.NodeFont = new Font(AssignmentList.Font, FontStyle.Regular);
                    }
                }
            }
        }
コード例 #11
0
ファイル: guiAssetTree.cs プロジェクト: MOGwareSupport/MOG
        /// <summary>
        /// Returns the parent node of this asset type.  We search the key then package and group to find the parent node.
        /// </summary>
        /// <param name="tree"></param>
        /// <param name="assetName"></param>
        /// <returns></returns>
        static protected TreeNode FindAssetNodeInTree(TreeView tree, MOG_Filename assetName)
        {
//			TreeNode keyNode, packageNode, groupNode, assetNode;
            int imageIndex = MogUtil_AssetIcons.GetClassIconIndex(assetName.GetAssetName());

            return(new TreeNode());
// TODO - Rebuild this code!!

//			// First find the key
//			foreach (TreeNode keyNodes in tree.Nodes)
//			{
//				if (string.Compare(keyNodes.Text, assetName.GetAssetClassification(), true) == 0)
//				{
//					// Find the package
//					packageNode = FindNode(keyNodes, assetName.GetAssetClassification());
//					if (packageNode != null)
//					{
//						// Find the group
//						groupNode = FindNode(packageNode, assetName.GetAssetSubClass());
//						if (groupNode != null)
//						{
//							// Find the asset
//							assetNode = FindNode(groupNode, assetName.GetAssetName());
//							if (assetNode != null)
//							{
//								assetNode.Remove();
//								return groupNode;
//							}
//							else
//							{
//								// This is the group of the new child asset
//								return groupNode;
//							}
//						}
//						else
//						{
//							// Create the group
//							groupNode = new TreeNode(assetName.GetAssetSubClass());
//							groupNode.ImageIndex = imageIndex;
//                            groupNode.Tag = new guiAssetTreeTag("", guiAssetTreeTag.TREE_FOCUS.SUBCLASS);
//
//							try
//							{
//								// Add this branch to the tree
//								packageNode.Nodes.Add(groupNode);
//
//								// This is the group of the new child asset
//								return groupNode;
//							}
//							catch(Exception e)
//							{
//								e.ToString();
//								return null;
//							}
//						}
//					}
//					else
//					{
//						// Create the package and the group
//						packageNode = new TreeNode(assetName.GetAssetClassification());
//						packageNode.ImageIndex = imageIndex;
//						packageNode.Tag = new guiAssetTreeTag("", guiAssetTreeTag.TREE_FOCUS.CLASS);
//
//						groupNode = new TreeNode(assetName.GetAssetSubClass());
//						groupNode.ImageIndex = imageIndex;
//						groupNode.Tag = new guiAssetTreeTag("", guiAssetTreeTag.TREE_FOCUS.SUBCLASS);
//
//						try
//						{
//							packageNode.Nodes.Add(groupNode);
//
//							// Add this branch to the tree
//							keyNodes.Nodes.Add(packageNode);
//
//							// This is the group of the new child asset
//							return groupNode;
//						}
//						catch(Exception e)
//						{
//							e.ToString();
//							return null;
//						}
//					}
//				}
//			}


//			// Create the key, package and the group
//			keyNode = new TreeNode(assetName.GetAssetKey(), imageIndex, 0);
//			keyNode.Tag = new guiAssetTreeTag("", guiAssetTreeTag.TREE_FOCUS.KEY);
//
//			packageNode = new TreeNode(assetName.GetAssetClassification());
//			packageNode.ImageIndex = imageIndex;
//			packageNode.Tag = new guiAssetTreeTag("", guiAssetTreeTag.TREE_FOCUS.CLASS);
//			keyNode.Nodes.Add(packageNode);
//
//			groupNode = new TreeNode(assetName.GetAssetSubClass());
//			groupNode.ImageIndex = imageIndex;
//			groupNode.Tag = new guiAssetTreeTag("", guiAssetTreeTag.TREE_FOCUS.SUBCLASS);
//			packageNode.Nodes.Add(groupNode);
//
//			try
//			{
//				// Add this branch to the tree
//				tree.Nodes.Add(keyNode);
//
//				// This is the group of the new child asset
//				return groupNode;
//			}
//			catch(Exception e)
//			{
//				e.ToString();
//				return null;
//			}
        }
コード例 #12
0
        public void MogControl_LibraryTreeView_DragDrop(object sender, DragEventArgs args)
        {
            if (this.dragOverNode != null)
            {
                // Restore node's original colors
                this.dragOverNode.BackColor = SystemColors.Window;
                this.dragOverNode.ForeColor = SystemColors.ControlText;
            }

            // Get node we want to drop at
            TreeNode targetNode = this.GetNodeAt(this.PointToClient(new Point(args.X, args.Y)));

            // and select it so it'll show up in the ListView
            this.SelectedNode = targetNode;

            if (args.Data.GetDataPresent("FileDrop"))
            {
                // Extract the filenames and import
                string[] filenames = (string[])args.Data.GetData("FileDrop", false);
                if (filenames != null && filenames.Length > 0)
                {
                    bool bCopyFiles    = true;
                    bool bAutoAddFiles = false;
                    bool bPromptUser   = false;
                    bool bCancel       = false;

                    // Check if thes files are coming from the same spot?
                    string classification     = targetNode.FullPath;
                    string classificationPath = MOG_ControllerLibrary.ConstructPathFromLibraryClassification(classification);
                    // Get the common directory scope of the items
                    ArrayList items    = new ArrayList(filenames);
                    string    rootPath = MOG_ControllerAsset.GetCommonDirectoryPath("", items);
                    if (rootPath.StartsWith(classificationPath))
                    {
                        bCopyFiles = false;
                    }

                    // Check if auto import is checked?
                    if (this.LibraryExplorer.IsAutoImportChecked())
                    {
                        // Automatically add the file on the server
                        bAutoAddFiles = true;
                        bPromptUser   = true;

                        // Check if these files are already within the library?
                        if (MOG_ControllerLibrary.IsPathWithinLibrary(rootPath))
                        {
                            // Ignore what the user specified and rely on the classification generated from the filenames
                            classification = "";
                            bPromptUser    = false;
                            bCopyFiles     = false;
                        }
                    }

                    // Promt the user for confirmation before we import these files
                    if (bPromptUser)
                    {
                        // Prompt the user and allow them to cancel
                        if (LibraryFileImporter.PromptUserForConfirmation(filenames, classification) == false)
                        {
                            bCancel = true;
                        }
                    }

                    // Make sure we haven't canceled
                    if (!bCancel)
                    {
                        if (bCopyFiles)
                        {
                            // Import the files
                            List <object> arguments = new List <object>();
                            arguments.Add(filenames);
                            arguments.Add(classification);
                            ProgressDialog progress = new ProgressDialog("Copying Files", "Please wait while the files are copied", LibraryFileImporter.CopyFiles, arguments, true);
                            progress.ShowDialog();
                        }
                    }

                    // Make sure we haven't canceled
                    if (!bCancel)
                    {
                        if (bAutoAddFiles)
                        {
                            // Import the files
                            List <object> arguments = new List <object>();
                            arguments.Add(filenames);
                            arguments.Add(classification);
                            ProgressDialog progress = new ProgressDialog("Copying Files", "Please wait while the files are copied", LibraryFileImporter.ImportFiles, arguments, true);
                            progress.ShowDialog();
                        }
                    }

                    // Refresh view
                    DeInitialize();
                    Initialize();
                }
            }
            else if (args.Data.GetDataPresent("LibraryListItems"))
            {
                ArrayList items = args.Data.GetData("LibraryListItems") as ArrayList;

                foreach (string item in items)
                {
                    // Move library asset here
                    MOG_Filename assetName = new MOG_Filename(item);
                    // Check if this was an asset?
                    if (assetName.GetFilenameType() == MOG_FILENAME_TYPE.MOG_FILENAME_Asset)
                    {
                        bool success = MOG_ControllerProject.GetProject().AssetRename(assetName.GetAssetFullName(), SelectedNode.FullPath + assetName.GetAssetName());
                        // Make sure we unsync this asset just in case it had already been synced
                        MOG_ControllerLibrary.Unsync(assetName);
                    }
                    // Check if this was a file?
                    else if (DosUtils.FileExistFast(item))
                    {
                        string dstPath   = MOG_ControllerLibrary.ConstructPathFromLibraryClassification(SelectedNode.FullPath);
                        string dstTarget = Path.Combine(dstPath, Path.GetFileName(item));
                        DosUtils.FileMoveFast(item, dstTarget, true);
                    }
                }
            }
            else if (args.Data.GetDataPresent("LibraryTreeNode"))
            {
                string classification = args.Data.GetData("LibraryTreeNode") as string;

                if (classification != null && classification.Length > 0)
                {
                    //Move classification here
                    string[] parts = classification.Split("~".ToCharArray());
                    if (parts.Length > 0)
                    {
                        string lastPart = parts[parts.Length - 1];

                        bool success = MOG_ControllerProject.GetProject().ClassificationRename(classification, SelectedNode.FullPath + "~" + lastPart);
                    }
                    else
                    {
                        MOG_Prompt.PromptResponse("Cannot move classification", "MOG was unable to move the classification", Environment.StackTrace, MOGPromptButtons.OK);
                    }
                }
            }
        }
コード例 #13
0
        string ResolveToken(string token)
        {
            string value = "";

            // Make sure this token starts with the '{'?
            if (token.StartsWith("{"))
            {
                // Get the name of this token
                string[] parts = token.Split("{}.".ToCharArray(), 3);
                // Make sure this resembled a real token?
                if (parts.Length == 3)
                {
                    // Check for any contained commands?
                    string testToken = "{" + parts[1] + "}";
                    // Determine which token we have?
                    switch (testToken)
                    {
                    // Repository Tokens
                    case TOKEN_Repository_Path:
                        value = MOG_ControllerSystem.GetSystemRepositoryPath();
                        break;

                    case TOKEN_Repository_ProjectsPath:
                        value = MOG_ControllerSystem.GetSystemProjectsPath();
                        break;

                    case TOKEN_Repository_ToolsPath:
                        value = MOG_ControllerSystem.GetSystemRepositoryPath() + "\\Tools";
                        break;

                    case TOKEN_Repository_Project_Path:
                        value = MOG_ControllerProject.GetProjectPath();
                        break;

                    case TOKEN_Repository_Project_ToolsPath:
                        value = MOG_ControllerProject.GetProjectPath() + "\\Tools";
                        break;

                    case TOKEN_Repository_Project_AssetsPath:
                        value = MOG_ControllerRepository.GetRepositoryPath();
                        break;

                    case TOKEN_Repository_Project_ArchivePath:
                        value = MOG_ControllerRepository.GetArchivePath();
                        break;

                    case TOKEN_Repository_Project_UsersPath:
                        value = MOG_ControllerProject.GetProjectPath() + "\\Users";
                        break;

                    // Project Tokens
                    case TOKEN_Project_Name:
                        value = MOG_ControllerProject.GetProjectName();
                        break;

                    case TOKEN_Project_BranchName:
                        value = MOG_ControllerProject.GetBranchName();
                        break;

                    case TOKEN_Project_UserName:
                        value = MOG_ControllerProject.GetUserName_DefaultAdmin();
                        break;

                    case TOKEN_Project_PlatformName:
                        value = MOG_ControllerProject.GetPlatformName();
                        break;

                    case TOKEN_Project_WorkspaceDirectory:
                        value = MOG_ControllerProject.GetWorkspaceDirectory();
                        break;

                    // Ripper Tokens
                    case TOKEN_Ripper_SourcePath:
                        value = mRipperSourcePath;
                        break;

                    case TOKEN_Ripper_SourceFilePattern:
                        value = mRipperSourceFilePattern;
                        break;

                    case TOKEN_Ripper_DestinationPath:
                        value = mRipperDestinationPath;
                        break;

                    // Package Tokens
                    case TOKEN_Package_WorkspaceDirectory:
                        if (mPackageFileInfo != null)
                        {
                            value = mPackageFileInfo.mPackageWorkspaceDirectory;
                        }
                        break;

                    case TOKEN_Package_DataDirectory:
                        if (mPackageFileInfo != null)
                        {
                            value = mPackageFileInfo.mPackageDataDirectory;
                        }
                        break;

                    case TOKEN_Package_PackageFile_Filename:
                        if (mPackageFileInfo != null)
                        {
                            value = mPackageFileInfo.mPackageFile;
                        }
                        break;

                    case TOKEN_Package_PackageFile_FullName:
                    {
                        MOG_Filename packageFilename = (mPackageFileInfo != null) ? mPackageFileInfo.mPackageAssetFilename : new MOG_Filename(MOG_ControllerPackage.GetPackageName(mPackageAssignment));
                        value = packageFilename.GetAssetFullName();
                    }
                    break;

                    case TOKEN_Package_PackageFile_Classification:
                    {
                        MOG_Filename packageFilename = (mPackageFileInfo != null) ? mPackageFileInfo.mPackageAssetFilename : new MOG_Filename(MOG_ControllerPackage.GetPackageName(mPackageAssignment));
                        value = packageFilename.GetAssetClassification();
                    }
                    break;

                    case TOKEN_Package_PackageFile_Label:
                    {
                        MOG_Filename packageFilename = (mPackageFileInfo != null) ? mPackageFileInfo.mPackageAssetFilename : new MOG_Filename(MOG_ControllerPackage.GetPackageName(mPackageAssignment));
                        value = packageFilename.GetAssetLabel();
                    }
                    break;

                    case TOKEN_Package_PackageFile_Platform:
                    {
                        MOG_Filename packageFilename = (mPackageFileInfo != null) ? mPackageFileInfo.mPackageAssetFilename : new MOG_Filename(MOG_ControllerPackage.GetPackageName(mPackageAssignment));
                        value = packageFilename.GetAssetPlatform();
                    }
                    break;

                    case TOKEN_Package_PackageFile_Group:
                        value = MOG_ControllerPackage.GetPackageGroups(mPackageAssignment);
                        break;

                    case TOKEN_Package_PackageFile_Object:
                        value = MOG_ControllerPackage.GetPackageObjects(mPackageAssignment);
                        break;

                    // Inbox Tokens
                    case TOKEN_Inbox_UserName:
                        value = mAssetFilename.GetUserName();
                        break;

                    case TOKEN_Inbox_UserPath:
                        value = mAssetFilename.GetUserPath();
                        break;

                    case TOKEN_Inbox_BoxName:
                        value = mAssetFilename.GetBoxName();
                        break;

                    case TOKEN_Inbox_BoxPath:
                        value = mAssetFilename.GetBoxPath();
                        break;

                    // Asset Tokens
                    case TOKEN_Asset_AssetName_Path:
                        value = mAssetFilename.GetPath();
                        break;

                    case TOKEN_Asset_AssetName_FullName:
                        value = mAssetFilename.GetAssetFullName();
                        break;

                    case TOKEN_Asset_AssetName_Classification:
                        value = mAssetFilename.GetAssetClassification();
                        break;

                    case TOKEN_Asset_AssetName_Name:
                        value = mAssetFilename.GetAssetName();
                        break;

                    case TOKEN_Asset_AssetName_PlatformName:
                        value = mAssetFilename.GetAssetPlatform();
                        break;

                    case TOKEN_Asset_AssetName_Label:
                        value = mAssetFilename.GetAssetLabel();
                        break;

                    case TOKEN_Asset_ImportedFile:
                    case TOKEN_Asset_RippedFile:
                        value = ResolveToken_AssetFile(token);
                        break;

                    case TOKEN_Asset_Property:
                        value = ResolveToken_Property(token);
                        break;

                    case TOKEN_Asset_ClassificationPath:
                        value = MOG_Filename.GetClassificationPath(mAssetFilename.GetAssetClassification());
                        break;

                    case TOKEN_Asset_VersionTimeStamp:
                        value = mAssetFilename.GetVersionTimeStamp();
                        break;
                    }

                    // Check if we have a command?
                    if (parts[2] != ".")
                    {
                    }
                }
            }

            return(value);
        }
コード例 #14
0
		private void MogControl_PackageTreeView_AfterLabelEdit(object sender, System.Windows.Forms.NodeLabelEditEventArgs e)
		{
			// Encapsulate all of this in a try-catch, since we don't want to crash MOG
			try
			{
				if (!CheckLabelEdit(e))
				{
					return;
				}

				// Disable further label editing
				e.Node.TreeView.LabelEdit = false;

				// Find our parent package
				TreeNode package = FindPackage(e.Node);

				TreeNode parent = e.Node.Parent;

				string nodeText = e.Node.Text.ToLower();
				ArrayList packagePlatforms = GetPackageLabelEditPlatforms(e, ref nodeText);

				// Switch base on what our nodeText was before the user editted it
				switch (nodeText.ToLower())
				{
				case "newgroup":
					#region new-group
					if (package != null)
					{
						// Get the new edited label name
						//string groupName = e.Label;

						MOG_Filename packageAsset = new MOG_Filename(((Mog_BaseTag)package.Tag).FullFilename);

						string groupName = GetQualifiedGroupName(e, package);

						// If we have a duplicate, do not add it
						if (ValidateNodeIsNotDuplicate(e.Node.Parent, groupName) == true)
						{
							MOG_Prompt.PromptResponse("Duplicate Entry!", "The group, " + groupName + ", "
								+ "already exists!  Group not added.");
							e.Node.Remove();
							return;
						}

						// Add group to Database
						if (!AddGroupToDatabase(groupName, packageAsset))
						{
							// We need to clean up the unsuccessfull add to the database
							e.Node.Remove();

							// Show error
							MOG_Prompt.PromptMessage("Create group", "We were unable to add this group to the database. Aborting");
						}

						AttachValidatedTagToNewObjectOrGroup(package, e.Node, PackageNodeTypes.Group);
						// Go ahead and select our node
						e.Node.TreeView.SelectedNode = e.Node;
					}
					#endregion newgroup
					break;
				case "(newpackageobject)":
					#region new-package-object
					if (package != null)
					{
						// Get the new edited label name
						string objectName = e.Label;
						e.Node.Text = "(" + objectName + ")";

						// If we have a duplicate, do not add it
						if (ValidateNodeIsNotDuplicate(e.Node.Parent, e.Node.Text) == true)
						{
							MOG_Prompt.PromptResponse("Duplicate Entry!", "The object, (" + objectName + "), "
								+ "already exists!  Package object not added.");
							e.Node.Remove();
							return;
						}

						MOG_Filename packageAsset = new MOG_Filename(((Mog_BaseTag)package.Tag).FullFilename);

						string groupPath = GetQualifiedGroupName(e, package);

						// Add group to Database
						if (!AddGroupToDatabase(groupPath, packageAsset))
						{
							// We need to clean up the unsuccessfull add to the database
							e.Node.Remove();

							// Show error
							MOG_Prompt.PromptMessage("Create object", "We were unable to add this object to the database. Aborting");
						}
						else
						{
							e.CancelEdit = true;
							AttachValidatedTagToNewObjectOrGroup(package, e.Node, PackageNodeTypes.Object);
							// Go ahead and select our node
							e.Node.TreeView.SelectedNode = e.Node;
						}
					}
					#endregion new-package-object
					break;
				case "newpackage":
					#region new-package
					// Get the new package name
					string nodeFullname = MOG_Filename.JoinClassificationString(e.Node.FullPath, e.Label);

					// Construct a valid filename
					MOG_Filename[] packages = new MOG_Filename[packagePlatforms.Count];
					bool duplicateExists = false;
					string duplicates = "";
					for (int i = 0; i < packages.Length && i < packagePlatforms.Count; ++i)
					{
						MOG_Filename packageName = MOG_Filename.CreateAssetName(e.Node.Parent.FullPath, (string)packagePlatforms[i], e.Label);
						packages[i] = packageName;
						// If we have a duplicate package, store 
						if ((duplicateExists |= ValidateNodeIsNotDuplicate(e.Node.Parent, packageName.GetAssetName())) == true)
						{
							duplicates += packageName + "\r\n";
						}
					}

					// If we had duplicates, warn user and exit
					if (duplicateExists)
					{
						MOG_Prompt.PromptResponse("Duplicate Entry(ies) Detected!", "The following were already exist:\r\n\r\n"
							+ duplicates);
						e.Node.Remove();
						return;
					}

					// If we did not get a ValidPackageName (or the user decided to abort...)
					foreach (MOG_Filename packageName in packages)
					{
						if (!ValidatePackageExtension(e, packageName))
						{
							return;
						}
					}

					bool problemAdding = false;
					string packageErrorPrompt = "Did not complete package add for the following: \r\n";

					// Go backwards through our packages (so we can get the right platforms.
					for (int i = packages.Length - 1; i > -1; --i)
					{
						MOG_Filename packageName = packages[i];
						// Did we get a valid package name?
						if (packageName != null)
						{
							// Create the package
							MOG_Filename createdPackage = CreatePackageForPlatform(e, packageName, parent);

							// If the user cancelled some part of the process or we had an error...
							if (createdPackage == null)
							{
								// Remove the node
								packageErrorPrompt += "\t" + packageName + ".";
								problemAdding = true;
								break;
							}


							TreeNode newPackageNode;

							// For our first platform, we've already got a node, use it...
							if (i == 0)
							{
								e.Node.Text = createdPackage.GetAssetName();
								e.Label.ToString();
								newPackageNode = e.Node;
							}
							// For subsequent platforms, add a new node...
							else
							{
								newPackageNode = e.Node.Parent.Nodes.Add(createdPackage.GetAssetName());
							}

							// Now that we've got our initial information, add our tag
							newPackageNode.Tag = new Mog_BaseTag(newPackageNode, createdPackage.GetEncodedFilename(), this.FocusForAssetNodes, true);
							((Mog_BaseTag)newPackageNode.Tag).PackageNodeType = PackageNodeTypes.Package;
							((Mog_BaseTag)newPackageNode.Tag).PackageFullName = createdPackage.GetAssetFullName();
							SetImageIndices(newPackageNode, GetAssetFileImageIndex(createdPackage.GetEncodedFilename()));
						}
					}

					// If we had a problem, let the user know and remove our package
					if (problemAdding)
					{
						MOG_Prompt.PromptMessage("Unable to Add Package(s)",
							packageErrorPrompt);
						e.Node.Remove();
						foreach (MOG_Filename packageName in packages)
						{
							RemovePackage(packageName);
						}
					}
					else // Else, we were OK, so go ahead and select this node...
					{
						e.Node.TreeView.SelectedNode = e.Node;

						foreach (MOG_Filename packageName in packages)
						{
							// Add this package to the list of newly added packages
							this.CreatedPackages.Add(packageName);
						}

						// Fire the after package create event
						if (AfterPackageCreate != null)
						{
							AfterPackageCreate(this, EventArgs.Empty);
						}
					}
					#endregion new-package
					break;
				}
			}
			catch (Exception ex)
			{
				MOG_Report.ReportMessage("TreeNode Error!", "Error committing change to package, group, or package object label:\n" + ex.Message, ex.StackTrace, MOG.PROMPT.MOG_ALERT_LEVEL.ERROR);
				if (e.Node != null)
				{
					e.Node.Remove();
				}
			}
		}
コード例 #15
0
        private void PackageRemoveMenuItem_Click(object sender, System.EventArgs e)
        {
            try
            {
                TreeNode selectedNode = ProjectPackagesTreeView.SelectedNode;
                // If we have not expanded this node, go ahead and do so...
                if (selectedNode != null && !selectedNode.IsExpanded)
                {
                    // Get rid of any Blank node
                    selectedNode.Expand();
                }

                // Make sure we have a selected node and that that node does not have sub nodes other than the blank node
                if (selectedNode != null && selectedNode.Nodes.Count == 0)
                {
                    Mog_BaseTag packageTag = (Mog_BaseTag)ProjectPackagesTreeView.SelectedNode.Tag;
                    // Are we a package?
                    if (packageTag.PackageNodeType == PackageNodeTypes.Asset ||
                        packageTag.PackageNodeType == PackageNodeTypes.Package)
                    {
                        RemovePackageFromProject(packageTag);
                        return;
                    }
                    // Are we a classification?
                    else if (packageTag.PackageNodeType == PackageNodeTypes.Class)
                    {
                        MessageBox.Show(this, "Cannot remove a Classification node.  Please go to Project Tab | Project Trees "
                                        + "to be able to do this.");
                        return;
                    }

                    string removeCandidate = ProjectPackagesTreeView.SelectedNode.Text;

                    // Find our parent package
                    TreeNode package = ProjectPackagesTreeView.FindPackage(ProjectPackagesTreeView.SelectedNode);

                    if (package != null)
                    {
                        MOG_Filename packageAsset = new MOG_Filename(((Mog_BaseTag)package.Tag).FullFilename);

                        // Remove the classification from our fullPath
                        string objectPath = ProjectPackagesTreeView.SelectedNode.FullPath.Replace(packageAsset.GetAssetClassification() + "/", "");
                        // First, get the index of our package name
                        int assetNameIndex = objectPath.IndexOf(packageAsset.GetAssetName());
                        // If we have a valid index for the package's name...
                        if (assetNameIndex > -1)
                        {
                            // Remove everything before our package name
                            objectPath = objectPath.Substring(assetNameIndex);
                        }
                        // Now remove our package name
                        objectPath = objectPath.Replace(packageAsset.GetAssetName(), "");
                        // Add back in our Group/Object separator
                        objectPath = objectPath.Replace("~", "/");

                        // If we have an initial forward slash...
                        if (objectPath.IndexOf("/") == 0)
                        {
                            // Get rid of it
                            objectPath = objectPath.Substring(1);
                        }

                        // If we can remove it from the databse, remove the treenode?
                        if (ProjectPackagesTreeView.RemoveGroupFromDatabase(objectPath, packageAsset))
                        {
                            // Remove the node
                            ProjectPackagesTreeView.SelectedNode.Remove();
                        }
                    }
                }
                else
                {
                    MOG_Prompt.PromptMessage("Remove node", "Could not remove this node because:\n\tNode must not contain any sub-nodes before removal.");
                }
            }
            catch (Exception ex)
            {
                MOG_Report.ReportMessage("Remove node", "MOG encountered an unexpected problem.  Aborting node remove.\nSystem Message:" + ex.Message, ex.StackTrace, MOG.PROMPT.MOG_ALERT_LEVEL.CRITICAL);
            }
        }
コード例 #16
0
        private static void UpdateLocalProgress_Worker(object sender, DoWorkEventArgs e)
        {
            BackgroundWorker worker = sender as BackgroundWorker;

            int autoCount = 0;
            int userCount = 0;

            // Suspend the auto packaging
            WorkspaceManager.SuspendPackaging(true);

            // Begin this GetLatest
            WorkspaceManager.ModifyLocalWorkspace_Begin();

            while (true)
            {
                MOG_Filename filename      = new MOG_Filename();
                bool         userInitiated = false;

                lock (mAutoUpdateQueue)
                {
                    // See if there are any auto update items needing to be processed?
                    if (mAutoUpdateQueue.Count > 0)
                    {
                        filename = mAutoUpdateQueue.Dequeue();
                        autoCount++;
                    }
                    // See if there are any user initiated items needing to be processed?
                    else if (mUserUpdateQueue.Count > 0)
                    {
                        filename = mUserUpdateQueue.Dequeue();
                        userCount++;
                        userInitiated = true;
                    }
                }

                // Recalulate total within this loop because it can be changing outside of us in another thread...
                int    total   = (mAutoUpdateQueue.Count + autoCount) + (mUserUpdateQueue.Count + userCount);
                string message = "Updating:\n" +
                                 "     " + filename.GetAssetClassification() + "\n" +
                                 "     " + filename.GetAssetName();
                worker.ReportProgress((autoCount + userCount) * 100 / total, message);

                // Only allow updates of valid assets
                if (filename.GetFilenameType() == MOG_FILENAME_TYPE.MOG_FILENAME_Asset ||
                    filename.GetFilenameType() == MOG_FILENAME_TYPE.MOG_FILENAME_Group)
                {
                    // Add this asset to all of our active workspaces
                    WorkspaceManager.AddAssetToWorkspaces(filename, userInitiated, worker);
                }

                lock (mUpdateQueueLock)
                {
                    if (mAutoUpdateQueue.Count == 0 &&
                        mUserUpdateQueue.Count == 0)
                    {
                        mAutoUpdateQueue = null;
                        mUserUpdateQueue = null;
                        break;
                    }

                    // Check if the user canceled things?
                    if (worker.CancellationPending)
                    {
                        mAutoUpdateQueue = null;
                        mUserUpdateQueue = null;
                        break;
                    }
                }
            }

            // Restore the auto packaging
            WorkspaceManager.SuspendPackaging(false);

            // End this GetLatest
            WorkspaceManager.ModifyLocalWorkspace_Complete();
        }
コード例 #17
0
        public static void BlessAssets_Worker(object sender, DoWorkEventArgs e)
        {
            BackgroundWorker    worker     = sender as BackgroundWorker;
            List <object>       parameters = e.Argument as List <object>;
            List <MOG_Filename> filenames  = parameters[0] as List <MOG_Filename>;
            string comment      = parameters[1] as string;
            bool   maintainLock = (bool)parameters[2];

            bool   bUserAltered = false;
            string loginUser    = MOG_ControllerProject.GetUser().GetUserName();
            string activeUser   = MOG_ControllerProject.GetActiveUser().GetUserName();

            // Make sure the inbox that we are in matches the logged in user
            if (string.Compare(MOG_ControllerProject.GetUser().GetUserName(), MOG_ControllerProject.GetActiveUser().GetUserName(), true) != 0)
            {
                // Login as this user so that his bless targets will be respected during this bless!
                MOG_ControllerProject.LoginUser(MOG_ControllerProject.GetActiveUser().GetUserName());
                bUserAltered = true;
            }

            // Obtain a unique bless jobLabel
            string timestamp = MOG_Time.GetVersionTimestamp();
            string jobLabel  = "Bless." + MOG_ControllerSystem.GetComputerName() + "." + timestamp;

            // Changed to a for-loop to facilitate the loop breakout box on bless failure below
            for (int assetIndex = 0; assetIndex < filenames.Count; assetIndex++)
            {
                MOG_Filename asset = filenames[assetIndex] as MOG_Filename;
                if (asset != null)
                {
                    string message = "Blessing:\n" +
                                     "     " + asset.GetAssetClassification() + "\n" +
                                     "     " + asset.GetAssetName();
                    worker.ReportProgress(assetIndex * 100 / filenames.Count, message);

                    // Try to bless each asset and report if there is a failure
                    try
                    {
                        if (MOG_ControllerInbox.BlessAsset(asset, comment, maintainLock, jobLabel, worker))
                        {
                            WorkspaceManager.MarkLocalAssetBlessed(asset, timestamp);
                        }
                        else
                        {
                            // If there are more assets to bless, ask the user how to proceed
                            if (assetIndex < filenames.Count - 1)
                            {
                                MOGPromptResult result = MOG_Prompt.PromptResponse("Bless Error", "An error has occurred while blessing " + asset.GetAssetFullName() + "\nWould you like to continue blessing assets?", MOGPromptButtons.YesNo);
                                if (result == MOGPromptResult.Yes)
                                {
                                    // continue with the next asset
                                    continue;
                                }
                                else if (result == MOGPromptResult.No)
                                {
                                    // bail
                                    return;
                                }
                            }
                        }
                    }
                    catch (Exception ex)
                    {
                        // Send this Exception back to the server
                        MOG_Report.ReportMessage("Bless", ex.Message, ex.StackTrace, MOG_ALERT_LEVEL.CRITICAL);

                        // Check if we are logged in an anyone?
                        if (MOG_ControllerProject.IsUser())
                        {
                            // Send a notification to the ofending user
                            MOG_Report.ReportMessage("Bless", ex.Message, ex.StackTrace, MOG_ALERT_LEVEL.CRITICAL);
                        }
                    }
                }
            }

            // Start the job
            MOG_ControllerProject.StartJob(jobLabel);

            // Restore user if changed
            if (bUserAltered)
            {
                MOG_ControllerProject.LoginUser(loginUser);
                MOG_ControllerProject.SetActiveUserName(activeUser);
            }
        }
コード例 #18
0
        private void CreateAssetConfigs_Worker(object sender, DoWorkEventArgs e)
        {
            BackgroundWorker worker = sender as BackgroundWorker;

            MOG_ControllerProject.LoginUser("Admin");

            // Construct a new common timestamp for all of these assets
            string timestamp = MOG_Time.GetVersionTimestamp();

            // Activate the properties cache to help save time during the importation process
            MOG_Properties.ActivatePropertiesCache(true);

            for (int nodeIndex = 0; nodeIndex < assetFilenameNodes.Count; nodeIndex++)
            {
                classTreeNode tn = assetFilenameNodes[nodeIndex] as classTreeNode;

                string fullAssetName = tn.FullPath;                //tn.Parent.FullPath + tn.Text;
                string fileList      = Utils.ArrayListToString(tn.importFiles, "");

                // Check if this is a library asset?
                bool bIsInLibrary = false;
                if (tn.TreeView != null)
                {
                    string fullPath = tn.FullPath + tn.TreeView.PathSeparator;
                    string testPath = tn.TreeView.PathSeparator + "Library" + tn.TreeView.PathSeparator;
                    if (fullPath.IndexOf(testPath, 0, StringComparison.CurrentCultureIgnoreCase) != -1)
                    {
                        bIsInLibrary = true;
                    }
                }

                MOG_Filename repositoryName = null;
                if (bIsInLibrary && tn.importFiles.Count > 0)
                {
                    // Use the timestamp of the file (Needed for out-of-date checks with library assets)
                    String   libraryTimestamp = "";
                    FileInfo file             = new FileInfo(tn.importFiles[0] as string);
                    if (file != null && file.Exists)
                    {
                        libraryTimestamp = MOG_Time.GetVersionTimestamp(file.LastWriteTime);
                    }
                    repositoryName = MOG_ControllerRepository.GetAssetBlessedVersionPath(new MOG_Filename(fullAssetName), libraryTimestamp);
                }
                else
                {
                    // Use the common timestamp for all the assets
                    repositoryName = MOG_ControllerRepository.GetAssetBlessedVersionPath(new MOG_Filename(fullAssetName), timestamp);
                }

                MOG_Filename createdAssetFilename = null;

                string message = "Importing:\n" +
                                 "     " + repositoryName.GetAssetClassification() + "\n" +
                                 "     " + repositoryName.GetAssetName();
                worker.ReportProgress(nodeIndex * 100 / assetFilenameNodes.Count, message);

                if (worker.CancellationPending)
                {
                    if (Utils.ShowMessageBoxConfirmation("Are you sure you want to cancel asset importation?", "Cancel Asset Importation?") == MOGPromptResult.Yes)
                    {
                        return;
                    }
                }

                try
                {
                    string dirScope = MOG_ControllerAsset.GetCommonDirectoryPath(this.projectRootPath, tn.importFiles);

                    // Construct our list non-inherited asset assuming none
                    ArrayList props = null;
                    if (tn.props != null)
                    {
                        // Ask the tn.props for the list of non-inherited properties
                        props = tn.props.GetNonInheritedProperties();
                    }
                    else
                    {
                        props = new ArrayList();

                        // Setup SyncTargetPath Property
                        string assetDirectoryScope = MOG_ControllerAsset.GetCommonDirectoryPath(this.projectRootPath, tn.importFiles);
                        if (assetDirectoryScope.Length > this.projectRootPath.Length)
                        {
                            string syncTargetPath = assetDirectoryScope.Substring(this.projectRootPath.Length + 1);
                            props.Add(MOG.MOG_PropertyFactory.MOG_Sync_OptionsProperties.New_SyncTargetPath(syncTargetPath));
                        }
                    }

                    // Proceed to import the asset
                    createdAssetFilename = MOG_ControllerAsset.CreateAsset(repositoryName, dirScope, tn.importFiles, null, props, false, false);
                    if (createdAssetFilename == null)
                    {
                        // it's probably a network problem (TODO: Check for sure)

                        // build a list of files for error message
                        string files = "\n\nFiles contained in " + tn.Text + "\n";
                        foreach (string fname in tn.importFiles)
                        {
                            files += "\t" + fname + "\n";
                        }

                        MOGPromptResult r = MOG_Prompt.PromptResponse("Import Error", "Importation of " + tn.FullPath + " failed.  Please ensure that the file is accessible and click Retry." + files, MOGPromptButtons.AbortRetryIgnore);
                        if (r == MOGPromptResult.Retry)
                        {
                            --nodeIndex;                                        // stay on the same node (continue auto-increments)
                            continue;
                        }
                        else if (r == MOGPromptResult.Abort)
                        {
                            RaiseAssetImport_Finish();
                            MOG_Prompt.PromptResponse("Cancelled", "Importation Cancelled", Environment.StackTrace, MOGPromptButtons.OK, MOG_ALERT_LEVEL.MESSAGE);
                            return;
                        }
                        else if (r == MOGPromptResult.Ignore)
                        {
                            continue;
                        }
                    }

                    // Schedule this asset for posting under this project name
                    MOG_ControllerProject.AddAssetForPosting(createdAssetFilename, MOG_ControllerProject.GetProjectName());
                }
                catch (Exception ex)
                {
                    MOG_Report.ReportMessage("Create Asset", "Could not correctly create asset.\nMessage=" + ex.Message, ex.StackTrace, MOG_ALERT_LEVEL.CRITICAL);
                    continue;
                }
            }

            // Shut off the properties cache
            MOG_Properties.ActivatePropertiesCache(false);
        }
コード例 #19
0
ファイル: RenameAssetForm.cs プロジェクト: MOGwareSupport/MOG
 private void InitializeAssetName(MOG_Filename mogFilename)
 {
     InitializePlatformComboBox();
     InitializeTextBoxes(mogFilename.GetAssetClassification(),
                         mogFilename.GetAssetPlatform(), mogFilename.GetAssetName());
 }