public static void IncreaseLives() { if (singletonInstance.currentLives < singletonInstance.livesCap) { singletonInstance.currentLives++; singletonInstance.UpdateLivesDisplay(); } }
public static void IncreaseLives() { if (singletonInstance.currentLives < singletonInstance.livesCap) { singletonInstance.currentLives++; singletonInstance.UpdateLivesDisplay(); } }