コード例 #1
0
 public void SelectItemOnScene(string item)
 {
     if (ChunkItemList.items.Count > 0)
     {
         string   lst4SelectedItem = ChunkItemList.getSelectedItemContent();
         LevelObj obj = chunk.objects.Find(x =>
         {
             return(x.texture + "." + x.id == lst4SelectedItem);
         });
         selectedLevelObj = obj;
         if (obj != null)
         {
             objSelectorGrid.position = obj.position;
         }
     }
 }
コード例 #2
0
 public void changeSelectedBlockTexture(string parameter)
 {
     selectedBlock = Resources.Load <Texture>("Objects/" + TextureList.getSelectedItemContent());
 }