コード例 #1
0
        public void Render()
        {
            BaseGame.Device.Clear(Color.LightSkyBlue);
            spriteBatch = (SpriteBatch)BaseGame.SpriteMgr.alphaSprite;
            spriteBatch.Draw(bgTexture, Vector2.Zero, bgRect, Color.White, 0, Vector2.Zero, 1, SpriteEffects.None, LayerDepth.BackGround);
            spriteBatch.Draw(rkTexture, new Vector2(50, 102), new Rectangle(0, 0, 75, 18), Color.White, 0, Vector2.Zero, 1, SpriteEffects.None, 0f);
            spriteBatch.Draw(piTexture, new Vector2(550, 102), new Rectangle(0, 0, 137, 18), Color.White, 0, Vector2.Zero, 1, SpriteEffects.None, 0f);
            roomList.Draw(BaseGame.SpriteMgr.alphaSprite, 1);
            rankList.Draw(BaseGame.SpriteMgr.alphaSprite, 1);
            BaseGame.FontMgr.DrawInScrnCoord("Rank", rankPos + new Vector2(8f, 4f), Control.fontScale, Color.Black, 0f, Control.fontName);
            BaseGame.FontMgr.DrawInScrnCoord("Name", rankPos + new Vector2(100f, 4f), Control.fontScale, Color.Black, 0f, Control.fontName);
            BaseGame.FontMgr.DrawInScrnCoord("Score", rankPos + new Vector2(250f, 4f), Control.fontScale, Color.Black, 0f, Control.fontName);

            for (int i = 0; i < rankItems.Count; i++)
            {
                BaseGame.FontMgr.DrawInScrnCoord(rankItems[i].rank.ToString(), rankPos + new Vector2(10f, 20f + 15 * i), Control.fontScale, Color.Green, 0f, Control.fontName);
                BaseGame.FontMgr.DrawInScrnCoord(rankItems[i].name, rankPos + new Vector2(102f, 20f + 15 * i), Control.fontScale, Color.Green, 0f, Control.fontName);
                BaseGame.FontMgr.DrawInScrnCoord(rankItems[i].score.ToString(), rankPos + new Vector2(252f, 20f + 15 * i), Control.fontScale, Color.Green, 0f, Control.fontName);
            }
            if (bLoaded)
            {
                spriteBatch.Draw(hdTexture, new Vector2(560, 128), new Rectangle(0, 0, 70, 70), Color.White, 0, Vector2.Zero, 1, SpriteEffects.None, LayerDepth.UI - 0.1f);
                BaseGame.FontMgr.DrawInScrnCoord("Name: " + myInfo.name, new Vector2(560, 200), Control.fontScale, Color.Black, 0f, Control.fontName);
                BaseGame.FontMgr.DrawInScrnCoord("Score: " + myInfo.score, new Vector2(560, 215), Control.fontScale, Color.Black, 0f, Control.fontName);
                BaseGame.FontMgr.DrawInScrnCoord("Rank:  " + myInfo.rank, new Vector2(560, 230), Control.fontScale, Color.Black, 0f, Control.fontName);
            }
            btnOK.Draw(BaseGame.SpriteMgr.alphaSprite, 1);
        }
コード例 #2
0
 public void Render()
 {
     BaseGame.Device.Clear(Color.LightSkyBlue);
     spriteBatch = (SpriteBatch)BaseGame.SpriteMgr.alphaSprite;
     spriteBatch.Draw(bgTexture, Vector2.Zero, bgRect, Color.White, 0, Vector2.Zero, 1, SpriteEffects.None, LayerDepth.BackGround);
     roomList.Draw(BaseGame.SpriteMgr.alphaSprite, 1);
     rankList.Draw(BaseGame.SpriteMgr.alphaSprite, 1);
     btnEnter.Draw(BaseGame.SpriteMgr.alphaSprite, 1);
     btnCreate.Draw(BaseGame.SpriteMgr.alphaSprite, 1);
     btnRank.Draw(BaseGame.SpriteMgr.alphaSprite, 1);
 }
コード例 #3
0
ファイル: Hall.cs プロジェクト: ingex0/smarttank
        public void Render()
        {
            BaseGame.Device.Clear(Color.LightSkyBlue);
            spriteBatch = (SpriteBatch)BaseGame.SpriteMgr.alphaSprite;
            spriteBatch.Draw(bgTexture, Vector2.Zero, bgRect, Color.White, 0, Vector2.Zero, 1, SpriteEffects.None, LayerDepth.BackGround);
            spriteBatch.Draw(rlTexture, new Vector2(50, 102), new Rectangle(0, 0, 79, 18), Color.White, 0, Vector2.Zero, 1, SpriteEffects.None, 0f);
            spriteBatch.Draw(riTexture, new Vector2(300, 102), new Rectangle(0, 0, 145, 18), Color.White, 0, Vector2.Zero, 1, SpriteEffects.None, 0f);

            //roomList.Clear();
            roomList.Draw(BaseGame.SpriteMgr.alphaSprite, 1);
            rankList.Draw(BaseGame.SpriteMgr.alphaSprite, 1);

            btnEnter.Draw(BaseGame.SpriteMgr.alphaSprite, 1);
            btnCreate.Draw(BaseGame.SpriteMgr.alphaSprite, 1);
            btnRank.Draw(BaseGame.SpriteMgr.alphaSprite, 1);
            btnRefresh.Draw(BaseGame.SpriteMgr.alphaSprite, 1);
            if (bInRoom)
            {
                Monitor.Enter(heads);

                for (int i = 0; i < playerCount; i++)
                {
                    if (heads.Count >= i + 1)
                    {
                        spriteBatch.Draw(heads[i], new Vector2(334, 157 + i * 140), new Rectangle(0, 0, 70, 70), Color.White, 0, Vector2.Zero, 1, SpriteEffects.None, LayerDepth.UI - 0.1f);
                    }
                    BaseGame.FontMgr.DrawInScrnCoord("Name: " + userNames[i], new Vector2(335, 230 + i * 140), Control.fontScale, Color.Black, 0f, Control.fontName);
                    BaseGame.FontMgr.DrawInScrnCoord("Score: " + scores[i], new Vector2(335, 245 + i * 140), Control.fontScale, Color.Black, 0f, Control.fontName);
                    BaseGame.FontMgr.DrawInScrnCoord("Rank:  " + ranks[i], new Vector2(335, 260 + i * 140), Control.fontScale, Color.Black, 0f, Control.fontName);
                }
                Monitor.Exit(heads);
            }

            if (bInRoom)
            {
                if (bIsHost)
                {
                    btnStart.Draw(BaseGame.SpriteMgr.alphaSprite, 1);
                }
                btnQuit.Draw(BaseGame.SpriteMgr.alphaSprite, 1);
            }
        }
コード例 #4
0
 public void Render()
 {
     BaseGame.Device.Clear(Color.LightSkyBlue);
     rulesList.Draw(BaseGame.SpriteMgr.alphaSprite, 1);
     btn.Draw(BaseGame.SpriteMgr.alphaSprite, 1);
 }