コード例 #1
0
        private void UpdateGUIPosition()
        {
            const int SECTION_PADDING = 50;
            const int OPTION_PADDING  = 10;
            const int LABEL_PADDING   = 3;


            _lblTitle.Position = new Vector2i(_boundingArea.Left + 10, _boundingArea.Top + 10);
            _lblTitle.Update(0);

            _lstResolution.Position = new Vector2i(_boundingArea.Left + SECTION_PADDING,
                                                   _lblTitle.Position.Y + _lblTitle.ClientArea.Height + SECTION_PADDING);
            _lstResolution.Update(0);

            _chkFullscreen.Position = new Vector2i(_lstResolution.Position.X,
                                                   _lstResolution.Position.Y + _lstResolution.ClientArea.Height + SECTION_PADDING);
            _chkFullscreen.Update(0);
            _lblFullscreen.Position = new Vector2i(_chkFullscreen.Position.X + _chkFullscreen.ClientArea.Width + LABEL_PADDING,
                                                   _chkFullscreen.Position.Y);
            _lblFullscreen.Update(0);

            _chkVsync.Position = new Vector2i(_lblFullscreen.Position.X,
                                              _lblFullscreen.Position.Y + _lblFullscreen.ClientArea.Height + OPTION_PADDING);
            _chkVsync.Update(0);
            _lblVsync.Position = new Vector2i(_chkVsync.Position.X + _chkVsync.ClientArea.Width + LABEL_PADDING,
                                              _chkVsync.Position.Y);
            _lblVsync.Update(0);

            _btnApply.Position = new Vector2i((_boundingArea.Left + _boundingArea.Width) - (_btnApply.ClientArea.Width + SECTION_PADDING),
                                              (_boundingArea.Top + _boundingArea.Height) - (_btnApply.ClientArea.Height + SECTION_PADDING));
            _btnApply.Update(0);
            _btnBack.Position = new Vector2i(_btnApply.Position.X - (_btnBack.ClientArea.Width + OPTION_PADDING), _btnApply.Position.Y);
            _btnBack.Update(0);
        }
コード例 #2
0
ファイル: Hall.cs プロジェクト: ingex0/smarttank
        public bool Update(float second)
        {
            btnRefresh.Update();
            if (bInRoom)
            {
                btnQuit.Update();
            }

            btnCreate.Update();
            btnEnter.Update();
            btnRank.Update();
            if (bInRoom && bIsHost)
            {
                btnStart.Update();
            }


            roomList.Update();
            rankList.Update();

            if (InputHandler.IsKeyDown(Keys.Escape))
            {
                return(true);
            }

            return(false);
        }
コード例 #3
0
        public bool Update(float second)
        {
            btnCreate.Update();
            btnEnter.Update();
            btnRank.Update();

            roomList.Update();
            rankList.Update();

            if (InputHandler.IsKeyDown(Keys.F1))
            {
                GameManager.AddGameScreen(new StarwarLogic(0));
            }
            else if (InputHandler.IsKeyDown(Keys.F2))
            {
                GameManager.AddGameScreen(new StarwarLogic(1));
            }
            else if (InputHandler.IsKeyDown(Keys.PageDown))
            {
                SocketMgr.OnReceivePkg -= OnReceivePack;
                GameManager.AddGameScreen(new Rank());
            }

            if (InputHandler.IsKeyDown(Keys.Escape))
            {
                return(true);
            }

            return(false);
        }
コード例 #4
0
        public bool Update(float second)
        {
            rulesList.Update();
            btn.Update();

            if (InputHandler.JustPressKey(Microsoft.Xna.Framework.Input.Keys.Escape))
            {
                return(true);
            }

            return(false);
        }
コード例 #5
0
        public bool Update(float second)
        {
            btnOK.Update();

            roomList.Update();

            if (InputHandler.IsKeyDown(Keys.Escape))
            {
                return(true);
            }

            return(bOK);
        }
コード例 #6
0
        public OptionsMenu(IDictionary <Type, object> managers)
            : base(managers)
        {
            _background = ResourceManager.GetSprite("mainbg");
            //  _background.Smoothing = Smoothing.Smooth;

            _lblFullscreen = new Label("Fullscreen", "CALIBRI", ResourceManager);

            _chkFullscreen               = new Checkbox(ResourceManager);
            _chkFullscreen.Value         = ConfigurationManager.GetFullscreen();
            _chkFullscreen.ValueChanged += _chkfullscreen_ValueChanged;

            _lblVsync = new Label("Vsync", "CALIBRI", ResourceManager);

            _chkVsync               = new Checkbox(ResourceManager);
            _chkVsync.Value         = ConfigurationManager.GetVsync();
            _chkVsync.ValueChanged += _chkvsync_ValueChanged;

            _lstResolution = new Listbox(250, 150, ResourceManager);
            _lstResolution.ItemSelected += _reslistbox_ItemSelected;

            IOrderedEnumerable <VideoMode> modes = from v in SFML.Window.VideoMode.FullscreenModes where
                                                   (v.Height > 748 && v.Width > 1024) //GOSH I HOPE NOONES USING 16 BIT COLORS. OR RUNNING AT LESS THAN 59 hz
                                                   orderby v.Height * v.Width ascending
                                                   select v;

            if (!modes.Any())
            {
                //No compatible videomodes at all. It is likely the game is being run on a calculator. TODO handle this.
                Application.Exit();
            }

            foreach (VideoMode vm in modes)
            {
                if (!vmList.ContainsKey(GetVmString(vm)))
                {
                    vmList.Add(GetVmString(vm), vm);
                    _lstResolution.AddItem(GetVmString(vm));
                }
            }

            if (
                vmList.Any(
                    x =>
                    x.Value.Width == CluwneLib.Screen.Size.X && x.Value.Height == CluwneLib.Screen.Size.Y))

            {
                KeyValuePair <string, VideoMode> curr =
                    vmList.FirstOrDefault(
                        x =>
                        x.Value.Width == CluwneLib.Screen.Size.X &&
                        x.Value.Height == CluwneLib.Screen.Size.Y);

                _lstResolution.SelectItem(curr.Key, false);
            }
            else
            {
                //No match due to different refresh rate in windowed mode. Just pick first resolution based on size only.
                KeyValuePair <string, VideoMode> curr =
                    vmList.FirstOrDefault(
                        x =>
                        x.Value.Width == CluwneLib.Screen.Size.X &&
                        x.Value.Height == CluwneLib.Screen.Size.Y);
                _lstResolution.SelectItem(curr.Key, false);
            }

            _ticketBg = ResourceManager.GetSprite("ticketoverlay");

            _btnMainMenu            = new Label("Main Menu", "CALIBRI", ResourceManager);
            _btnMainMenu.DrawBorder = true;
            _btnMainMenu.Clicked   += _mainmenubtt_Clicked;

            _btnApply            = new Label("Apply", "CALIBRI", ResourceManager);
            _btnApply.DrawBorder = true;
            _btnApply.Clicked   += _applybtt_Clicked;


            _lstResolution.Position = new Point(45, (int)(CluwneLib.Screen.Size.Y / 2.5f));
            _lstResolution.Update(0);
            _chkFullscreen.Position = new Point(_lstResolution.Position.X,
                                                _lstResolution.Position.Y + _lstResolution.ClientArea.Height + 10);
            _chkFullscreen.Update(0);
            _chkVsync.Position = new Point(_chkFullscreen.Position.X,
                                           _chkFullscreen.Position.Y + _chkFullscreen.ClientArea.Height + 10);
            _chkVsync.Update(0);
            _lblFullscreen.Position = new Point(_chkFullscreen.Position.X + _chkFullscreen.ClientArea.Width + 3,
                                                _chkFullscreen.Position.Y + (int)(_chkFullscreen.ClientArea.Height / 2f) -
                                                (int)(_lblFullscreen.ClientArea.Height / 2f));
            _lblFullscreen.Update(0);
            _lblVsync.Position = new Point(_chkVsync.Position.X + _chkVsync.ClientArea.Width + 3,
                                           _chkVsync.Position.Y + (int)(_chkVsync.ClientArea.Height / 2f) -
                                           (int)(_chkVsync.ClientArea.Height / 2f));
            _lblVsync.Update(0);
            _btnMainMenu.Position = new Point(_lstResolution.Position.X + 650, _lstResolution.Position.Y);
            _btnMainMenu.Update(0);
            _btnApply.Position = new Point(_btnMainMenu.Position.X,
                                           _btnMainMenu.Position.Y + _btnMainMenu.ClientArea.Height + 5);
            _btnApply.Update(0);
        }