private void Menu() { try { menu = MainMenu.AddMenu("FreshBooster", "VEIGAERSASD"); Combo = menu.AddSubMenu("Combo", "Combo"); Combo.Add("Veigar_CUseQ", new CheckBox("Use Q")); Combo.Add("Veigar_CUseW", new CheckBox("Use W")); Combo.Add("Veigar_CUseE", new CheckBox("Use E")); Combo.Add("Veigar_CUseR", new CheckBox("Use R")); Combo.Add("Veigar_CUseR_Select", new CheckBox("When can be Kill, Only use R")); Combo.AddLabel("1 : Out of Range"); Combo.AddLabel("2 : Impossible"); Combo.AddLabel("3 : Low"); Combo.AddLabel("4 : Medium"); Combo.AddLabel("5 : High"); Combo.AddLabel("6 : Very High"); Combo.Add("Veigar_CUseQ_Hit", new Slider("Q HitChance", 3, 1, 6)); Harass = menu.AddSubMenu("Harass", "Harass"); Harass.Add("Veigar_HUseQ", new CheckBox("Use Q")); Harass.Add("Veigar_HUseW", new CheckBox("Use W - When target can't only move")); Harass.Add("Veigar_HUseE", new CheckBox("Use E - When target can't only move")); Harass.Add("Veigar_HManarate", new Slider("Mana %", 20)); Harass.Add("Veigar_AutoHUseQ", new KeyBind("Auto Harass", false, KeyBind.BindTypes.PressToggle, 'T')); LaneClear = menu.AddSubMenu("LaneClear", "LaneClear"); LaneClear.Add("Veigar_LUseQ", new CheckBox("Use Q")); LaneClear.Add("Veigar_LUseQSet", new CheckBox("Use Q Only use lasthit to minion")); LaneClear.Add("Veigar_LManarate", new Slider("Mana %", 20)); JungleClear = menu.AddSubMenu("JungleClear", "JungleClear"); JungleClear.Add("Veigar_JUseQ", new CheckBox("Use Q")); JungleClear.Add("Veigar_JUseQSet", new CheckBox("Use Q Only use lasthit to minion")); JungleClear.Add("Veigar_JManarate", new Slider("Mana %", 20)); KillSteal = menu.AddSubMenu("KillSteal", "KillSteal"); KillSteal.Add("Veigar_KseQ", new CheckBox("Use Q")); KillSteal.Add("Veigar_KseW", new CheckBox("Use W")); KillSteal.Add("Veigar_KseR", new CheckBox("Use R")); Misc = menu.AddSubMenu("Misc", "Misc"); Misc.Add("Veigar_Anti-GapCloser", new CheckBox("Anti GapCloser")); Misc.Add("Veigar_Interrupt", new CheckBox("E with Interrupt")); Draw = menu.AddSubMenu("Draw", "Draw"); Draw.Add("Veigar_Draw_Q", new CheckBox("Draw Q", false)); Draw.Add("Veigar_Draw_W", new CheckBox("Draw W", false)); Draw.Add("Veigar_Draw_E", new CheckBox("Draw E", false)); Draw.Add("Veigar_Draw_R", new CheckBox("Draw R", false)); } catch (Exception) { if (NowTime() > ErrorTime) { Chat.Print(ChampName + " in FreshBooster isn't Load. Error Code 02"); ErrorTime = TickCount(10000); } } }
public static void MyMenu() { // Initialize the menu Main = MainMenu.AddMenu("Annie", "Annie"); Combo = Main.AddSubMenu("Combo"); Harass = Main.AddSubMenu("Harass"); LaneClear = Main.AddSubMenu("LaneClear"); LastHit = Main.AddSubMenu("LastHit"); Misc = Main.AddSubMenu("Misc"); Draw = Main.AddSubMenu("Draw"); Combo.AddGroupLabel("Combo"); _useQCombo = Combo.Add("comboUseQ", new CheckBox("Use Q")); _useWCombo = Combo.Add("comboUseW", new CheckBox("Use W")); _useRCombo = Combo.Add("comboUseR", new CheckBox("Use R")); Harass.AddGroupLabel("Harass"); _useQHarass = Harass.Add("harassUseQ", new CheckBox("Use Q")); _useWHarass = Harass.Add("harassUseW", new CheckBox("Use W")); _farmingHarass = Harass.Add("farming", new CheckBox("Farm(op)")); _manaHarass = Harass.Add("harassMana", new Slider("Maximum mana usage in percent ({0}%)", 40)); LaneClear.AddGroupLabel("LaneClear"); _useQLaneClear = LaneClear.Add("clearUseQ", new CheckBox("Use Q")); _useWLaneClear = LaneClear.Add("clearUseW", new CheckBox("Use W")); LastHit.AddGroupLabel("LastHit"); _useQLastHit = LastHit.Add("lastUseQ", new CheckBox("Use Q")); _useEMisc = Misc.Add("autoE", new CheckBox("Auto E")); _stacksMisc = Misc.Add("autoStacks", new CheckBox("Auto Stacks")); // Initialize the modes Draws.Initialize(); }
public static void Init() { menu = Menu.AddMenu("Azeryo'SINGED"); Casual = menu.AddSubMenu("Default"); Casual.AddSeparator("if no mod enabled"); Casual.Add(new MenuCheckbox("Q", "Use 'smart' Q", true)); Casual.Add(new MenuSlider("QMana", "min mana", 0, 100, 5)); Combo = menu.AddSubMenu("Combo"); Combo.Add(new MenuCheckbox("Q", "Use Q to poison").SetValue(true)); Combo.Add(new MenuCheckbox("E", "Use 'smart' E").SetValue(true)); Combo.Add(new MenuCheckbox("W", "Use 'smart' W").SetValue(true)); Combo.Add(new MenuCheckbox("R", "Use 'smart' R").SetValue(true)); LastHit = menu.AddSubMenu("LastHit"); LastHit.Add(new MenuCheckbox("E", "Use 'smart' E").SetValue(true)); LastHit.Add(new MenuCheckbox("Q", "Use 'smart' Q").SetValue(true)); Harass = menu.AddSubMenu("Harass (E engage)"); Harass.Add(new MenuCheckbox("Q", "Setup engages with 'smart' Q").SetValue(true)); Harass.Add(new MenuSlider("QMana", "Min mana % to Q", 0, 100, 34)); Harass.Add(new MenuCheckbox("E", "'smart' engages").SetValue(true)); LaneClear = menu.AddSubMenu("LaneClear"); LaneClear.Add(new MenuCheckbox("Q", "Use 'smart' Q").SetValue(true)); LaneClear.Add(new MenuSlider("QMana", "Min mana% to Q", 0, 100, 38)); KS = menu.AddSubMenu("KS"); KS.Add(new MenuCheckbox("E", "Use E").SetValue(true)); KS.Add(new MenuCheckbox("Q", "Use Q").SetValue(true)); Singed.MyOrbwalker = new Orbwalker.OrbwalkerInstance(menu.AddSubMenu("Orbwalker")); }
private static void Loading_OnComplete(EventArgs args) { if (Akali.Hero != Champion.Akali) { return; } Chat.Print("[Addon] [Champion] [Akali]", System.Drawing.Color.AliceBlue); Q = new Spell.Targeted(SpellSlot.Q, 600); W = new Spell.Active(SpellSlot.W, 275); E = new Spell.Active(SpellSlot.E, 300); R = new Spell.Targeted(SpellSlot.R, 700); //Comands //Events Orbwalker.OnPostAttack += OnPostAttack; Gapcloser.OnGapcloser += OnGapcloser; Drawing.OnDraw += OnDrawings; Game.OnTick += Game_OnTick; Aka = MainMenu.AddMenu("Akali", "Akali"); //Combo Combo = Aka.AddSubMenu("Combo"); Combo.Add("Qc", new CheckBox("Use [Q] Combo")); Combo.Add("Wc", new CheckBox("Use [W] Combo")); Combo.Add("Ec", new CheckBox("Use [E] Combo")); Combo.Add("Rc", new CheckBox("Use [R] Combo")); //Harass Harass = Aka.AddSubMenu("Harass"); Harass.Add("Hq", new CheckBox("Use [Q] Harass")); //LaneClear LaneClear = Aka.AddSubMenu("LaneClear"); LaneClear.Add("Ql", new CheckBox("Use [Q] LaneClear")); LaneClear.Add("El", new CheckBox("Use [E] LaneClear")); LaneClear.AddSeparator(); LaneClear.AddLabel("[Percent Mana]"); LaneClear.Add("mana", new Slider("Percent Mana > %", 25, 0, 100)); //LastHit LastHit = Aka.AddSubMenu("LastHit"); LastHit.Add("Qlast", new CheckBox("Use [Q] LastHit")); //JungleClear JungleClear = Aka.AddSubMenu("JungleClear"); JungleClear.Add("Qj", new CheckBox("Use [Q] Jungle")); JungleClear.Add("Ej", new CheckBox("Use [E] Jungle")); JungleClear.AddSeparator(); JungleClear.AddLabel("[Percent Mana]"); JungleClear.Add("manaj", new Slider("Percent Mana > % ", 25, 0, 100)); //Misc Misc = Aka.AddSubMenu("Misc"); Misc.Add("Rgap", new CheckBox("Use [R] GapClose")); Misc.Add("Fw", new CheckBox("Use Flee [W]")); Misc.Add("It", new CheckBox("Use Items")); //Draws Draws = Aka.AddSubMenu("Drawings"); Draws.Add("Dq", new CheckBox("[Q] Draw")); Draws.Add("Dw", new CheckBox("[W] Draw", false)); Draws.Add("De", new CheckBox("[E] Draw", false)); Draws.Add("Dr", new CheckBox("[R] Draw")); }
public static void InitMenu() { MenuPrincipal = MainMenu.AddMenu("Kappalista", "kappalista"); //Spells Settings SpellsMenu = MenuPrincipal.AddSubMenu("Spells Settings"); SpellsMenu.AddLabel("Combo Settings"); SpellsMenu.Add("use.q.combo", new CheckBox("Use Q")); SpellsMenu.Add("use.e", new CheckBox("Use E")); SpellsMenu.Add("atk.minion", new CheckBox("Attack minions for chasing")); SpellsMenu.AddLabel("Harass Settings"); SpellsMenu.Add("use.q.harass", new CheckBox("Use Q")); SpellsMenu.Add("manapercent", new Slider("Mana percent", 60)); //LaneClear Settings LaneClear = MenuPrincipal.AddSubMenu("LaneClear Settings"); LaneClear.Add("use.q", new CheckBox("Use Q", false)); LaneClear.Add("q.min.kill", new Slider("Min minions killable", 3, 1, 5)); LaneClear.Add("use.e", new CheckBox("Use E")); LaneClear.Add("e.minkill", new Slider("Min minions killable", 2, 1, 5)); LaneClear.Add("manapercent", new Slider("Mana percent", 60)); //JungleClear Settings JungleClear = MenuPrincipal.AddSubMenu("Jungle Clear Settings"); JungleClear.Add("use.q", new CheckBox("Use Q")); JungleClear.Add("use.e", new CheckBox("Use E")); JungleClear.Add("manapercent", new Slider("Mana percent", 60)); //Misc Settings Misc = MenuPrincipal.AddSubMenu("Misc Settings"); Misc.Add("e.killsteal", new CheckBox("E Killsteal")); Misc.Add("e.mobsteal", new CheckBox("E Mob Steal")); Misc.Add("e.lasthit.assist", new CheckBox("E Lasthit Assist")); Misc.Add("r.savebuddy", new CheckBox("Save your sup with R")); Misc.Add("r.balista", new CheckBox("R Balista")); Misc.Add("e.siegeandsuper", new CheckBox("Auto E Siege and Super minions")); Misc.Add("e.harass", new CheckBox("E Harass")); Misc.Add("e.dontharasscombo", new CheckBox("Don't harass with E in combo")); Misc.Add("e.beforedie", new CheckBox("E before die")); Misc.Add("w.dragonorbaron", new CheckBox("Auto W on Dragon or Baron", false)); Misc.Add("w.castdragon", new KeyBind("Cast W on Dragon", false, KeyBind.BindTypes.HoldActive, "J".ToCharArray()[0])); Misc.Add("w.castbaron", new KeyBind("Cast W on Baron", false, KeyBind.BindTypes.HoldActive, "K".ToCharArray()[0])); //Activator Settings ActivatorSettings = MenuPrincipal.AddSubMenu("Activator Settings"); ActivatorSettings.Add("use.botrk.cutlass", new CheckBox("Use BotRK/Cutlass")); ActivatorSettings.Add("botrk.cutlass.health", new Slider("Health percent", 60)); ActivatorSettings.Add("use.youmuu", new CheckBox("Use Youmuu")); //Drawing Settings Drawings = MenuPrincipal.AddSubMenu("Drawings Settings"); Drawings.Add("draw.q", new CheckBox("Draw Q Range")); Drawings.Add("draw.w", new CheckBox("Draw W Range")); Drawings.Add("draw.e", new CheckBox("Draw E Range")); Drawings.Add("draw.r", new CheckBox("Draw R Range")); Drawings.Add("draw.e.dmgpercent", new CheckBox("Draw E Damage Percent")); Drawings.Add("draw.damageindicator", new CheckBox("Draw Damage Indicator")); }
public static void GetMenu() { Kassawin = MainMenu.AddMenu("KassaWIN", "KassaWIN"); Kassawin.AddGroupLabel("Free Win with Kassadin"); Kassawin.AddSeparator(); Kassawin.AddLabel("Made by Kk2"); Combo = Kassawin.AddSubMenu("Combo", "Combo"); Combo.AddGroupLabel("Combo Options"); Combo.AddSeparator(); Combo.Add("ComboQ", new CheckBox("Use Q on Combo")); Combo.Add("ComboW", new CheckBox("Use W on Combo")); Combo.Add("ComboE", new CheckBox("Use E on Combo")); Combo.Add("ComboR", new CheckBox("Use R on Combo")); Combo.Add("IgniteToKill", new CheckBox("Use Ignite on Combo to Kill")); Combo.Add("sliderR", new Slider("Max Heroes Around to Cast R", 3, 1, 5)); Harass = Kassawin.AddSubMenu("Harass", "Harass"); Harass.AddGroupLabel("Harass Options"); Harass.AddSeparator(); Harass.Add("HarassQ", new CheckBox("Use Q on Harass")); Harass.Add("HarassW", new CheckBox("Use W on Harass")); Harass.Add("HarassE", new CheckBox("Use E on Harass")); Harass.Add("manaPCTH", new Slider("Min Mana % to Harass", 20)); LaneClear = Kassawin.AddSubMenu("LaneClear", "LaneClear"); LaneClear.AddGroupLabel("LaneClear Options"); LaneClear.AddSeparator(); LaneClear.Add("LaneQ", new CheckBox("Use Q on LaneClear")); LaneClear.Add("LaneW", new CheckBox("Use W on LaneClear")); LaneClear.Add("LaneE", new CheckBox("Use E on LaneClear")); LaneClear.Add("manaPCTL", new Slider("Min Mana % to LaneClear", 20)); JungleClear = Kassawin.AddSubMenu("Jungle", "Jungle"); JungleClear.AddGroupLabel("Jungle Options"); JungleClear.AddSeparator(); JungleClear.Add("JungleQ", new CheckBox("Use Q on Jungle")); JungleClear.Add("JungleW", new CheckBox("Use W on Jungle")); JungleClear.Add("JungleE", new CheckBox("Use E on Jungle")); JungleClear.Add("manaPCTJ", new Slider("Min Mana % to Jungle Clear", 20)); Misc = Kassawin.AddSubMenu("Misc", "Misc"); Misc.AddGroupLabel("Misc Options"); Misc.AddSeparator(); Misc.Add("usePot", new CheckBox("Use Potions")); Misc.AddSeparator(); Misc.Add("drawQ", new CheckBox("Draw Q Range")); Misc.Add("drawW", new CheckBox("Draw W Range")); Misc.Add("drawE", new CheckBox("Draw E Range")); Misc.Add("drawR", new CheckBox("Draw R Range")); Misc.AddSeparator(); SkinSelect = Misc.Add("skinSelect", new Slider("Choose you Skin [number]", 0, 0, 6)); }
public static void CallMenu() { Zhao = MainMenu.AddMenu("XinZhao", "XinZhao"); Combo = Zhao.AddSubMenu("Combo", "combo"); Combo.Add("useQcombo", new CheckBox("Use Q")); Combo.Add("useWcombo", new CheckBox("Use W")); Combo.Add("useEcombo", new CheckBox("Use E")); Combo.Add("comboETower", new CheckBox("Don't E under tower", false)); Combo.Add("comboEmode", new ComboBox("E Usage Mode", 0, "Smart", "Use when out of melee range")); Combo.Add("useRcombo", new CheckBox("Use R")); Combo.Add("comboMinR", new Slider("Min Targets to hit for R", 5, 1, 5)); Harass = Zhao.AddSubMenu("Harass", "Harass"); Harass.Add("useQharass", new CheckBox("Use Q")); Harass.Add("useWharass", new CheckBox("Use W")); Harass.Add("useEharass", new CheckBox("Use E")); Harass.Add("harassETower", new CheckBox("Don't E under tower")); Harass.Add("harassMana", new Slider("Min Mana % to Harass", 80)); LaneClear = Zhao.AddSubMenu("LaneClear", "LaneClear"); LaneClear.Add("useQLC", new CheckBox("Use Q", false)); LaneClear.Add("useWLC", new CheckBox("Use W", false)); LaneClear.Add("useELC", new CheckBox("Use E")); LaneClear.Add("lcEtargets", new Slider("Min Targets to hit for E", 3, 0, 10)); LaneClear.Add("lcMana", new Slider("Min Mana % to LaneClear", 80)); JungleClear = Zhao.AddSubMenu("JungleClear", "JungleClear"); JungleClear.Add("useQJC", new CheckBox("Use Q")); JungleClear.Add("useWJC", new CheckBox("Use W")); JungleClear.Add("useEJC", new CheckBox("Use E", false)); JungleClear.Add("jcMana", new Slider("Min Mana % to JungleClear")); Draw = Zhao.AddSubMenu("Draw", "Draw"); Draw.Add("drawXinsec", new CheckBox("Draw Xinsec Target")); Draw.Add("drawXinsecpred", new CheckBox("Draw Xinsec move pos")); Misc = Zhao.AddSubMenu("Misc", "Misc"); Misc.AddLabel("Xinsec"); Misc.Add("xinsecKey", new KeyBind("Xinsec", false, KeyBind.BindTypes.HoldActive, 'T')); Misc.Add("xinsecFlash", new CheckBox("Use Flash with Xinsec")); Misc.Add( "xinsecTargetting", new ComboBox("Xinsec Targetting", 0, "Selected Target", "Target Selector", "Lowest MaxHealth")); Misc.AddSeparator(5); Misc.AddLabel("Misc"); Misc.Add("useInterrupt", new CheckBox("Interrupt Spells with R", false)); Misc.Add("dangerL", new ComboBox("Min DangerLevel to interrupt", 2, "Low", "Medium", "High")); }
// Init public static void GetMenu() { Mordekaiser = MainMenu.AddMenu("Mordekaiser", "Mordekaiser"); Combo = Mordekaiser.AddSubMenu("Kombo", "Combo"); Combo.AddGroupLabel("Kombo Ayarları"); Combo.AddSeparator(); Combo.Add("useQC", new CheckBox("Kullan Q")); Combo.Add("useEC", new CheckBox("Kullan E")); Combo.Add("useWC", new CheckBox("Kullan W")); Combo.Add("useRC", new CheckBox("Kullan R")); Harass = Mordekaiser.AddSubMenu("Dürtme", "Harass"); Harass.AddGroupLabel("Dürtme Ayarları"); Harass.AddSeparator(); Harass.Add("useEH", new CheckBox("Kullan E")); Harass.Add("useQH", new CheckBox("Kullan Q")); Harass.Add("useWH", new CheckBox("Kullan W")); Harass.Add("HPSliderH", new Slider("HP % > Dürtme için", 20)); LaneClear = Mordekaiser.AddSubMenu("LaneClear", "LaneClear"); LaneClear.AddGroupLabel("Lane Temizleme Ayarları"); LaneClear.AddSeparator(); LaneClear.Add("UseEL", new CheckBox("Kullan E")); LaneClear.Add("UseQL", new CheckBox("Kullan Q")); JungleClear = Mordekaiser.AddSubMenu("JungleClear", "JungleClear"); JungleClear.AddGroupLabel("Orman Temizleme Ayarları"); JungleClear.AddSeparator(); JungleClear.Add("UseEJ", new CheckBox("Kullan E")); JungleClear.Add("UseWJ", new CheckBox("Kullan W")); JungleClear.Add("UseQJ", new CheckBox("Kullan Q")); Misc = Mordekaiser.AddSubMenu("Ek", "misc"); Misc.AddGroupLabel("Ek Ayarlar"); Misc.AddSeparator(); Misc.Add("UsePot", new CheckBox("Kullan İksirler")); Misc.Add("AutoPilot", new CheckBox("Otomatik Pilot Hayelet")); Misc.AddSeparator(); skinSelect = Misc.Add("ChangeSkin", new Slider("Skin Değiştirici [Numarası]", 2, 0, 5)); Drawing = Mordekaiser.AddSubMenu("Göstergeler", "Drawings"); Drawing.AddGroupLabel("Gösterge Ayarları"); Drawing.AddSeparator(); Drawing.Add("drawQ", new CheckBox("Göster Q")); Drawing.Add("drawW", new CheckBox("Göster W")); Drawing.Add("drawE", new CheckBox("Göster E")); Drawing.Add("drawR", new CheckBox("Göster R")); }
// Init public static void GetMenu() { Mordekaiser = MainMenu.AddMenu("Mordekaiser", "Mordekaiser"); Combo = Mordekaiser.AddSubMenu("Combo", "Combo"); Combo.AddGroupLabel("Combo Options"); Combo.AddSeparator(); Combo.Add("useQC", new CheckBox("Use Q")); Combo.Add("useEC", new CheckBox("Use E")); Combo.Add("useWC", new CheckBox("Use W")); Combo.Add("useRC", new CheckBox("Use R")); Harass = Mordekaiser.AddSubMenu("Harass", "Harass"); Harass.AddGroupLabel("Harass Options"); Harass.AddSeparator(); Harass.Add("useEH", new CheckBox("use E")); Harass.Add("useQH", new CheckBox("use Q")); Harass.Add("useWH", new CheckBox("use W")); Harass.Add("HPSliderH", new Slider("HP % > for Harass", 20)); LaneClear = Mordekaiser.AddSubMenu("LaneClear", "LaneClear"); LaneClear.AddGroupLabel("Lane Clear Options"); LaneClear.AddSeparator(); LaneClear.Add("UseEL", new CheckBox("Use E")); LaneClear.Add("UseQL", new CheckBox("Use Q")); JungleClear = Mordekaiser.AddSubMenu("JungleClear", "JungleClear"); JungleClear.AddGroupLabel("Jungle Clear Options"); JungleClear.AddSeparator(); JungleClear.Add("UseEJ", new CheckBox("Use E")); JungleClear.Add("UseWJ", new CheckBox("Use W")); JungleClear.Add("UseQJ", new CheckBox("Use Q")); Misc = Mordekaiser.AddSubMenu("Misc", "misc"); Misc.AddGroupLabel("Misc Options"); Misc.AddSeparator(); Misc.Add("UsePot", new CheckBox("Use Potions")); Misc.Add("AutoPilot", new CheckBox("AutoPilot Ult Ghosts")); Misc.AddSeparator(); skinSelect = Misc.Add("ChangeSkin", new Slider("Change Skin [Number]", 2, 0, 5)); Drawing = Mordekaiser.AddSubMenu("Drawings", "Drawings"); Drawing.AddGroupLabel("Drawing Options"); Drawing.AddSeparator(); Drawing.Add("drawQ", new CheckBox("Draw Q")); Drawing.Add("drawW", new CheckBox("Draw W")); Drawing.Add("drawE", new CheckBox("Draw E")); Drawing.Add("drawR", new CheckBox("Draw R")); }
public static void OnLoad(EventArgs args) { if (_Player.ChampionName != ChampionName) { return; } Q = new Spell.Skillshot(SpellSlot.Q, (uint)_Player.Spellbook.GetSpell(SpellSlot.Q).SData.CastRangeDisplayOverride, SkillShotType.Linear); W = new Spell.Targeted(SpellSlot.W, (uint)_Player.Spellbook.GetSpell(SpellSlot.W).SData.CastRange); E = new Spell.Targeted(SpellSlot.E, (uint)_Player.Spellbook.GetSpell(SpellSlot.E).SData.CastRange); R = new Spell.Targeted(SpellSlot.R, (uint)_Player.Spellbook.GetSpell(SpellSlot.R).SData.CastRange); Ignite = new Spell.Targeted(_Player.GetSpellSlotFromName("summonerdot"), 600); Menu = MainMenu.AddMenu("L.U.L.U.", "lulu"); Combo = Menu.AddSubMenu("Combo Menu"); Combo.AddGroupLabel("L.U.L.U. Combo Menu"); Combo.AddSeparator(); Combo.Add("comboq", new CheckBox("Use Q", true)); Combo.Add("combow", new CheckBox("Use W", true)); Combo.Add("comboe", new CheckBox("Use E", true)); Harass = Menu.AddSubMenu("Harass Menu"); Harass.AddGroupLabel("L.U.L.U. Harass Menu"); Harass.AddSeparator(); Harass.Add("harassq", new CheckBox("Use Q", true)); Harass.Add("harasse", new CheckBox("Use E", true)); Harass.AddSeparator(); Harass.AddGroupLabel("Mana Manager"); Harass.Add("harassmana", new Slider("Min. Mana: {0}%", 30)); LaneClear = Menu.AddSubMenu("LaneClear Menu"); LaneClear.AddGroupLabel("L.U.L.U. LaneClear Menu"); LaneClear.AddSeparator(); LaneClear.Add("laneq", new CheckBox("Use Q", true)); LaneClear.AddSeparator(); LaneClear.AddGroupLabel("Mana Manager"); LaneClear.Add("lanemana", new Slider("Min. Mana: {0}%", 30)); Game.OnTick += keys; }
public static void Init() { menu = Menu.AddMenu("Azeryo'Trynda"); Perma = menu.AddSubMenu("Perma"); Perma.Add(new MenuCheckbox("R", "Use R", true)); Perma.Add(new MenuCheckbox("Q", "Use Q", true)); Combo = menu.AddSubMenu("Combo"); Combo.Add(new MenuCheckbox("E", "Use E").SetValue(true)); Combo.Add(new MenuCheckbox("W", "Use W").SetValue(true)); LastHit = menu.AddSubMenu("LastHit"); LastHit.Add(new MenuCheckbox("E", "Use E").SetValue(true)); LaneClear = menu.AddSubMenu("LaneClear"); LaneClear.Add(new MenuCheckbox("E", "Use E").SetValue(true)); KS = menu.AddSubMenu("KS"); KS.Add(new MenuCheckbox("E", "Use E").SetValue(true)); }
public static void CallMenu() { _disableAa = MainMenu.AddMenu("Support Mode", "SupportMode"); _disableAa.AddGroupLabel("Support Mode"); //Main = _disableAa.AddSubMenu("Main", "Main"); _disableAa.AddGroupLabel("Global options"); _disableAa.Add( "globalToggle", new KeyBind("Global enable/disable toggle", true, KeyBind.BindTypes.PressToggle)); Harass = _disableAa.AddSubMenu("Harass", "Harass"); Harass.AddGroupLabel("Options for Harass"); Harass.Add("disableAAIH", new CheckBox("Disable AA on minions in Harass Mode", true)); Harass.Add("stacksIH", new CheckBox("Still AA when we have shield stacks", false)); Harass.Add("allyRangeH", new Slider("Allies in range x to disable AA in Harass Mode", 1400, 0, 5000)); LaneClear = _disableAa.AddSubMenu("LaneClear", "LaneClear"); LaneClear.AddGroupLabel("Options for LaneClear"); LaneClear.Add("disableAAILC", new CheckBox("Disable AA on minions in LaneClear Mode", true)); LaneClear.Add("stacksILC", new CheckBox("Still AA when we have shield stacks", false)); LaneClear.Add("allyRangeLC", new Slider("Allies in range x to disable AA in LaneClear Mode", 1400, 0, 5000)); LaneClear.Add("pushNoCS", new CheckBox("AA minions, but dont take CS", false)); LastHit = _disableAa.AddSubMenu("LastHit", "LastHit"); LastHit.AddGroupLabel("Options for LastHit"); LastHit.Add("disableAAILH", new CheckBox("Disable AA on minions in LastHit Mode", true)); LastHit.Add("stacksILH", new CheckBox("Still AA when we have shield stacks", false)); LastHit.Add("allyRangeLH", new Slider("Allies in range x to disable AA in LastHit Mode", 1400, 0, 5000)); Draw = _disableAa.AddSubMenu("Draw", "Draw"); Draw.AddGroupLabel("Options for draw stuff"); Draw.AddGroupLabel("Status Text"); Draw.Add("globalDraw", new CheckBox("Draw the Status", true)); Draw.Add("globaldrawX", new Slider("Relative X Position of the Status Text", 35, -200, 200)); Draw.Add("globaldrawY", new Slider("Relative Y Position of the Status Text", -30, -200, 200)); }
public static void CallMenu() { _disableAa = MainMenu.AddMenu("Support Mode", "SupportMode"); _disableAa.AddGroupLabel("Support Mode"); //Main = _disableAa.AddSubMenu("Main", "Main"); _disableAa.AddGroupLabel("Global options"); _disableAa.Add( "globalToggle", new KeyBind("Genel Aktif/Pasif butonu", true, KeyBind.BindTypes.PressToggle)); Harass = _disableAa.AddSubMenu("Harass", "Harass"); Harass.AddGroupLabel("Options for Harass"); Harass.Add("disableAAIH", new CheckBox("Minyona AA devre disi durtme modunda", true)); Harass.Add("stacksIH", new CheckBox("Kalkan yukleri olsa bile minyona AA devre disi birak", false)); Harass.Add("allyRangeH", new Slider("Harass Modunda AA devre disi birakmak icin x araliklarındaki müttefikler", 1400, 0, 5000)); LaneClear = _disableAa.AddSubMenu("LaneClear", "LaneClear"); LaneClear.AddGroupLabel("Options for LaneClear"); LaneClear.Add("disableAAILC", new CheckBox("Oto atak devre disi birak minyon temizlemede", true)); LaneClear.Add("stacksILC", new CheckBox("Kalkan yukleri olsa bile AA devre disi birak", false)); LaneClear.Add("allyRangeLC", new Slider("LaneClear Modunda AA devre disi birakmak icin X mesafesindeki müttefikler", 1400, 0, 5000)); LaneClear.Add("pushNoCS", new CheckBox("AA minyona, ama CS almayin", false)); LastHit = _disableAa.AddSubMenu("LastHit", "LastHit"); LastHit.AddGroupLabel("Options for LastHit"); LastHit.Add("disableAAILH", new CheckBox("Oto atak devre disi birak minyona son vurusda", true)); LastHit.Add("stacksILH", new CheckBox("Kalkan yukleri olsa bile AA devre disi birak", false)); LastHit.Add("allyRangeLH", new Slider("LastHit Modunda AA devre disi birakmak için X mesafesindeki muttefikler", 1400, 0, 5000)); Draw = _disableAa.AddSubMenu("Draw", "Draw"); Draw.AddGroupLabel("Options for draw stuff"); Draw.AddGroupLabel("Status Text"); Draw.Add("globalDraw", new CheckBox("Durumu Goster", true)); Draw.Add("globaldrawX", new Slider("Durum Metninin X Pozisyonu", 35, -200, 200)); Draw.Add("globaldrawY", new Slider("Durum Metninin Y Pozisyonu", -30, -200, 200)); }
public static void CreateMenus() { menu = Menu.AddMenu("Azeryo'Cassio"); Combo = menu.AddSubMenu("Combo"); Combo.Add(new MenuCheckbox("Q", "Use Q to poison").SetValue(true)); Combo.Add(new MenuSlider("Qmana", "Min mana percent to cast Q", 0, 100, 12)); Combo.Add(new MenuCheckbox("W", "Use W if Q miss").SetValue(true)); Combo.Add(new MenuCheckbox("E", "Use E").SetValue(true)); Combo.Add(new MenuCheckbox("E", "Use E only if poisonned").SetValue(true)); Combo.Add(new MenuCheckbox("R", "Use R").SetValue(true)); Combo.Add(new MenuSlider("Rsensi", "Ultimate Sensibility in teamfight, recommended between 40 : (~1/2 enemies facing) to 80 : (~1/4 enemies facing)", 0, 100, 50)); if (MySpells.Ignite != null) { Combo.Add(new MenuCheckbox("Ignite", "Use Ignite").SetValue(true)); } LastHit = menu.AddSubMenu("LastHit"); LastHit.Add(new MenuCheckbox("E", "Use E if minion is killable").SetValue(true)); Harass = menu.AddSubMenu("Harass"); Harass.Add(new MenuCheckbox("Q", "Poke with Q").SetValue(true)); Harass.Add(new MenuSlider("QMana", "Min mana % to Q", 0, 100, 34)); Harass.Add(new MenuCheckbox("E", "Follow up with E if poisonned").SetValue(true)); LaneClear = menu.AddSubMenu("LaneClear"); LaneClear.Add(new MenuCheckbox("Q", "Use Q ( champ first )").SetValue(true)); LaneClear.Add(new MenuSlider("QMana", "Min mana% to Q", 0, 100, 59)); LaneClear.Add(new MenuCheckbox("E", "Use E").SetValue(true)); LaneClear.Add(new MenuCheckbox("Ep", "Use E only if poisonned").SetValue(true)); LaneClear.Add(new MenuSlider("EMana", "Min mana% to E", 0, 100, 40)); KS = menu.AddSubMenu("KS"); KS.Add(new MenuCheckbox("E", "Use E").SetValue(true)); KS.Add(new MenuCheckbox("Q", "Use Q").SetValue(true)); }
public static void Initialize() { Settings = MainMenu.AddMenu("pEzreal", "pEzreal"); //Combo Menu Combo = Settings.AddSubMenu("Combo", "ComboMenu"); Combo.AddGroupLabel("Mystic Shot"); Combo.Add("Q", new CheckBox("Use")); Combo.AddGroupLabel("Essence Flux"); Combo.Add("W", new CheckBox("Use")); Combo.AddGroupLabel("Arcane Shift"); Combo.Add("E", new CheckBox("Use")); Combo.Add("E_mode", new ComboBox("Mode", 0, "To mouse", "Towards enemy", "Disabled")); Combo.AddGroupLabel("Trueshot Barrage"); Combo.Add("R", new CheckBox("Use")); Combo.Add("REnemies", new Slider("Minimum enemies", 3, 0, 5)); //Harass Menu Harass = Settings.AddSubMenu("Harass", "HarassMenu"); Harass.AddGroupLabel("Auto-Harass"); Harass.Add("harassToggle", new KeyBind("Enabled", false, KeyBind.BindTypes.PressToggle, 'T')); Harass.AddGroupLabel("Mystic Shot"); Harass.Add("Q", new CheckBox("Use")); Harass.AddGroupLabel("Essence Flux"); Harass.Add("W", new CheckBox("Use")); Harass.AddSeparator(); foreach (var enemy in EntityManager.Heroes.Enemies) { Harass.Add(enemy.BaseSkinName, new CheckBox(enemy.BaseSkinName, Priorities.Contains(enemy.BaseSkinName))); } Harass.AddSeparator(); Harass.Add("Mana", new Slider("Minimum Mana", 30)); //Lasthit Menu Lasthit = Settings.AddSubMenu("Lasthit", "LasthitMenu"); Lasthit.AddGroupLabel("Mystic Shot"); Lasthit.Add("Q", new CheckBox("Use")); Lasthit.AddSeparator(); Lasthit.Add("Mana", new Slider("Minimum Mana", 30)); //LaneClear Menu LaneClear = Settings.AddSubMenu("LaneClear", "LaneClearMenu"); LaneClear.AddGroupLabel("Mystic Shot"); LaneClear.Add("Q", new CheckBox("Use")); LaneClear.AddSeparator(); LaneClear.Add("Mana", new Slider("Minimum Mana", 30)); //JungleClear Menu JungleClear = Settings.AddSubMenu("JungleClear", "JungleClearMenu"); JungleClear.AddGroupLabel("Mystic Shot"); JungleClear.Add("Q", new CheckBox("Use")); JungleClear.AddSeparator(); JungleClear.Add("Mana", new Slider("Minimum Mana", 30)); //Killsteal Menu Killsteal = Settings.AddSubMenu("Killsteal", "KillstealMenu"); Killsteal.AddGroupLabel("Mystic Shot"); Killsteal.Add("Q", new CheckBox("Enabled")); Killsteal.AddGroupLabel("Essence Flux"); Killsteal.Add("W", new CheckBox("Enabled")); Killsteal.AddGroupLabel("Trueshot Barrage"); Killsteal.Add("R", new CheckBox("Enabled")); //Drawing Menu Drawing = Settings.AddSubMenu("Drawing", "DrawingMenu"); Drawing.AddGroupLabel("Mystic Shot"); Drawing.Add("Q", new CheckBox("Enabled")); Drawing.AddGroupLabel("Essence Flux"); Drawing.Add("W", new CheckBox("Enabled")); Drawing.AddGroupLabel("Arcane Shift"); Drawing.Add("E", new CheckBox("Enabled")); Drawing.AddGroupLabel("Trueshot Barrage"); Drawing.Add("R", new CheckBox("Enabled")); Drawing.AddSeparator(); Drawing.AddGroupLabel("Options"); Drawing.Add("ready", new CheckBox("Draw only if spell is ready?")); //Items Menu Items = Settings.AddSubMenu("Items", "ItemsMenu"); Items.AddGroupLabel("Offensive"); Items.Add("botrk", new CheckBox("Use Blade of the Ruined King/Bilgewater")); Items.Add("botrkHealth", new Slider("Minimum health", 65)); Items.Add("youmuu", new CheckBox("Use Youmuu's Ghostblade")); Items.AddGroupLabel("Defensive"); Items.Add("qss", new CheckBox("Use Quicksilver Sash/Mercurial Scimitar", false)); //Misc Menu Misc = Settings.AddSubMenu("Miscellaneous", "MiscMenu"); Misc.AddGroupLabel("Skinchanger"); Misc.Add("_skinChanger", new CheckBox("Enabled")); Misc.Add("skinID", new ComboBox("Current skin", 0, "Default", "Nottingham", "Striker", "Frosted", "Explorer", "Pulsefire", "TPA", "Debonair", "Ace of Spades", "Arcade", "Debonair: Brown", "Debonair: White", "Debonair: Orange", "Debonair: Black", "Debonair: Blue", "Debonair: Red", "Debonair: Pink", "Debonair: Purple")); Misc.AddGroupLabel("Hitchance"); Misc.Add("_hitchance", new ComboBox("Choose your hitchance", 2, "Low", "Medium", "High")); Misc.AddGroupLabel("Tear stacking"); Misc.Add("tearStacking", new KeyBind("Enabled", true, KeyBind.BindTypes.PressToggle, 'K')); Misc.AddGroupLabel("Others"); Misc.Add("pushing_w", new CheckBox("Use W on allies while pushing turrets")); }
private static void Loading_OnLoadingComplete1(EventArgs args) { if (Player.Instance.Hero != Champion.Brand) { return; } MenuIni = MainMenu.AddMenu("Brand", "Brand"); TS = MenuIni.AddSubMenu("TargetSelector"); Auto = MenuIni.AddSubMenu("Auto"); Combo = MenuIni.AddSubMenu("Combo"); Harass = MenuIni.AddSubMenu("Harass"); LaneClear = MenuIni.AddSubMenu("LaneClear"); JungleClear = MenuIni.AddSubMenu("JungleClear"); KillSteal = MenuIni.AddSubMenu("KillSteal"); DrawMenu = MenuIni.AddSubMenu("Drawings"); TS.AddGroupLabel("Target Selector"); tsmode = TS.Add("tsmode", new ComboBox("TargetSelector", 0, "Custom TargetSelector", "Core TargetSelector")); tselect = TS.Add("select", new ComboBox("Focus Mode", 0, "Most Passive Stacks", "Less Cast Target", "Near Mouse")); if (tsmode.CurrentValue == 1) { tselect.IsVisible = false; } tsmode.OnValueChange += delegate { tselect.hide(tsmode); }; Auto.AddGroupLabel("Auto Settings"); Auto.Add("AutoR", new Slider("Auto R AoE hit [{0}] Targets or more", 2, 1, 6)); Auto.Add("Gap", new CheckBox("Anti GapCloser")); Auto.Add("Int", new CheckBox("Auto Interrupter")); Auto.Add("Danger", new ComboBox("Interrupter Danger Level", 1, "High", "Medium", "Low")); Auto.AddSeparator(0); Auto.AddGroupLabel("Auto Hit Passive"); Auto.Add("AutoQ", new CheckBox("Auto Q Dotnate Passive")); Auto.Add("AutoW", new CheckBox("Auto W Dotnate Passive", false)); Auto.Add("AutoE", new CheckBox("Auto E Dotnate Passive")); Auto.AddSeparator(0); Auto.AddGroupLabel("Anti GapCloser - Spells"); foreach (var enemy in EntityManager.Heroes.Enemies) { foreach (var gapspell in Gapcloser.GapCloserList.Where(e => e.ChampName == enemy.ChampionName)) { Auto.AddLabel(gapspell.ChampName); Auto.Add(gapspell.SpellName, new CheckBox(gapspell.SpellName + " - " + gapspell.SpellSlot)); } } Combo.AddGroupLabel("Combo Settings"); Combo.Add("Q", new CheckBox("Use Q")); Combo.AddLabel("Extra Q Settings"); Combo.Add("Qp", new CheckBox("Q Only for stun")); Combo.Add(Q.Slot + "Mana", new Slider("Use Q if Mana% is more than [{0}%]", 10)); Combo.AddSeparator(1); Combo.Add("W", new CheckBox("Use W")); Combo.AddLabel("Extra W Settings"); Combo.Add("Wp", new CheckBox("W Only if target has brand passive", false)); Combo.Add(W.Slot + "Mana", new Slider("Use W if Mana% is more than [{0}%]", 5)); Combo.AddSeparator(1); Combo.Add("E", new CheckBox("Use E")); Combo.AddLabel("Extra E Settings"); Combo.Add("Ep", new CheckBox("E Only if target has brand passive", false)); Combo.Add(E.Slot + "Mana", new Slider("Use E if Mana% is more than [{0}%]", 15)); Combo.AddSeparator(1); Combo.Add("RFinisher", new CheckBox("Use R Finisher")); Combo.Add("RAoe", new CheckBox("Use R Aoe")); Combo.Add("Rhit", new Slider("R AoE hit [{0}] Targets or more", 2, 1, 6)); Combo.Add(R.Slot + "Mana", new Slider("Use R if Mana% is more than [{0}%]")); Harass.AddGroupLabel("Harass"); Harass.Add("Q", new CheckBox("Use Q")); Harass.Add(Q.Slot + "Mana", new Slider("Use Q if Mana% is more than [{0}%]", 65)); Harass.AddSeparator(1); Harass.Add("W", new CheckBox("Use W")); Harass.Add(W.Slot + "Mana", new Slider("Use W if Mana% is more than [{0}%]", 65)); Harass.AddSeparator(1); Harass.Add("E", new CheckBox("Use E")); Harass.Add(E.Slot + "Mana", new Slider("Use E if Mana% is more than [{0}%]", 65)); LaneClear.AddGroupLabel("LaneClear"); LaneClear.Add("Q", new CheckBox("Use Q")); LaneClear.Add(Q.Slot + "Mana", new Slider("Use Q if Mana% is more than [{0}%]", 65)); LaneClear.AddSeparator(1); LaneClear.Add("W", new CheckBox("Use W")); LaneClear.Add(W.Slot + "Mana", new Slider("Use W if Mana% is more than [{0}%]", 65)); LaneClear.AddSeparator(1); LaneClear.Add("E", new CheckBox("Use E")); LaneClear.Add(E.Slot + "Mana", new Slider("Use E if Mana% is more than [{0}%]", 65)); JungleClear.AddGroupLabel("JungleClear"); JungleClear.Add("Q", new CheckBox("Use Q")); JungleClear.Add(Q.Slot + "Mana", new Slider("Use Q if Mana% is more than [{0}%]", 65)); JungleClear.AddSeparator(1); JungleClear.Add("W", new CheckBox("Use W")); JungleClear.Add(W.Slot + "Mana", new Slider("Use W if Mana% is more than [{0}%]", 65)); JungleClear.AddSeparator(1); JungleClear.Add("E", new CheckBox("Use E")); JungleClear.Add(E.Slot + "Mana", new Slider("Use E if Mana% is more than [{0}%]", 65)); KillSteal.AddGroupLabel("KillSteal"); KillSteal.Add("Q", new CheckBox("Use Q")); KillSteal.Add("W", new CheckBox("Use W")); KillSteal.Add("E", new CheckBox("Use E")); KillSteal.Add("R", new CheckBox("Use R", false)); DrawMenu.AddGroupLabel("Drawings"); DrawMenu.Add("damage", new CheckBox("Draw Combo Damage")); DrawMenu.AddLabel("Draws = ComboDamage / Enemy Current Health"); DrawMenu.AddSeparator(1); DrawMenu.Add("Q", new CheckBox("Draw Q Range")); DrawMenu.Add(Q.Name, new ComboBox("Q Color", 0, "Chartreuse", "BlueViolet", "Aqua", "Purple", "White", "Orange", "Green")); DrawMenu.AddSeparator(1); DrawMenu.Add("W", new CheckBox("Draw W Range")); DrawMenu.Add(W.Name, new ComboBox("W Color", 0, "Chartreuse", "BlueViolet", "Aqua", "Purple", "White", "Orange", "Green")); DrawMenu.AddSeparator(1); DrawMenu.Add("E", new CheckBox("Draw E Range")); DrawMenu.Add(E.Name, new ComboBox("E Color", 0, "Chartreuse", "BlueViolet", "Aqua", "Purple", "White", "Orange", "Green")); DrawMenu.AddSeparator(1); DrawMenu.Add("R", new CheckBox("Draw R Range")); DrawMenu.Add(R.Name, new ComboBox("R Color", 0, "Chartreuse", "BlueViolet", "ChartAquareuse", "Purple", "White", "Orange", "Green")); DrawMenu.AddSeparator(1); Game.OnTick += Game_OnTick; Drawing.OnDraw += Drawing_OnDraw; Gapcloser.OnGapcloser += Gapcloser_OnGapcloser; Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Orbwalker.OnUnkillableMinion += Orbwalker_OnUnkillableMinion; }
private static void OnLoaded(EventArgs args) { if (Player.Instance.ChampionName != "Vladimir") { return; } Bootstrap.Init(null); Q = new Spell.Targeted(SpellSlot.Q, 600); W = new Spell.Active(SpellSlot.W); E = new Spell.Active(SpellSlot.E, 610); R = new Spell.Skillshot(SpellSlot.R, 700, SkillShotType.Circular, 250, 1200, 150); if (HasSpell("summonerdot")) { Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600); } Zhonia = new Item((int)ItemId.Zhonyas_Hourglass); var flashSlot = Vlad.GetSpellSlotFromName("summonerflash"); Flash = new Spell.Skillshot(flashSlot, 32767, SkillShotType.Linear); VladMenu = MainMenu.AddMenu("Bloodimir", "bloodimir"); VladMenu.AddGroupLabel("Bloodimir.Bloodimir"); VladMenu.AddSeparator(); VladMenu.AddLabel("Bloodimir c what i did there? version 1.0.5.2"); ComboMenu = VladMenu.AddSubMenu("Combo", "sbtw"); ComboMenu.AddGroupLabel("Kombo Ayarları"); ComboMenu.AddSeparator(); ComboMenu.Add("usecomboq", new CheckBox("Q Kullan")); ComboMenu.Add("usecomboe", new CheckBox("E Kullan")); ComboMenu.Add("usecombor", new CheckBox("R Kullan")); ComboMenu.Add("useignite", new CheckBox("Tutuştur Kullan")); ComboMenu.AddSeparator(); ComboMenu.Add("rslider", new Slider("R için gerekli kişi sayısı", 2, 0, 5)); DrawMenu = VladMenu.AddSubMenu("Gösterge", "drawings"); DrawMenu.AddGroupLabel("Gösterge"); DrawMenu.AddSeparator(); DrawMenu.Add("drawq", new CheckBox("Göster Q Menzil")); DrawMenu.Add("drawe", new CheckBox("Göster E Menzil")); DrawMenu.Add("drawr", new CheckBox("Göster R Menzil")); DrawMenu.Add("drawaa", new CheckBox("Göster AA Menzil")); LaneClear = VladMenu.AddSubMenu("Lane Clear", "laneclear"); LaneClear.AddGroupLabel("Lane Clear Ayarları"); LaneClear.Add("LCE", new CheckBox("E Kullan")); LaneClear.Add("LCQ", new CheckBox("Q Kullan")); LastHit = VladMenu.AddSubMenu("Last Hit", "lasthit"); LastHit.AddGroupLabel("Son VURUŞ Ayarları"); LastHit.Add("LHQ", new CheckBox("Kullan Q")); HarassMenu = VladMenu.AddSubMenu("Harass Menu", "harass"); HarassMenu.AddGroupLabel("Dürtme Settings"); HarassMenu.Add("hq", new CheckBox("Dürtme Q")); HarassMenu.Add("he", new CheckBox("Dürtme E")); HarassMenu.Add("autoh", new CheckBox("Otomatik Dürtme")); HarassMenu.Add("autohq", new CheckBox("Dürtmede otomatik Q Kullan")); HarassMenu.Add("autohe", new CheckBox("Dürtmede otomatik E Kullan")); MiscMenu = VladMenu.AddSubMenu("Misc Menu", "miscmenu"); MiscMenu.AddGroupLabel("Ek"); MiscMenu.AddSeparator(); MiscMenu.Add("ksq", new CheckBox("KS için Q")); MiscMenu.Add("kse", new CheckBox("KS için E")); MiscMenu.Add("zhonias", new CheckBox("Zhonya Kullan")); MiscMenu.Add("zhealth", new Slider("Canım Şundan az ise Zhonya bas %", 8)); MiscMenu.AddSeparator(); MiscMenu.Add("gapcloserw", new CheckBox("Anti Gapcloser W")); MiscMenu.Add("gapcloserhp", new Slider("Gapcloser W Health %", 25)); MiscMenu.AddSeparator(); SkinMenu = VladMenu.AddSubMenu("Skin Changer", "skin"); SkinMenu.AddGroupLabel("İstediğin Görünümü Seç"); var skinchange = SkinMenu.Add("sID", new Slider("Skin", 5, 0, 7)); var sid = new[] { "Default", "Count", "Marquius", "Nosferatu", "Vandal", "Blood Lord", "Soulstealer", "Academy" }; skinchange.DisplayName = sid[skinchange.CurrentValue]; skinchange.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = sid[changeArgs.NewValue]; }; Game.OnUpdate += Tick; Drawing.OnDraw += OnDraw; Gapcloser.OnGapcloser += Gapcloser_OnGapCloser; }
public static void Game_OnGameLoad() { if (Player.ChampionName != "Fiora") { return; } Q = new LeagueSharp.Common.Spell(SpellSlot.Q, 400); W = new LeagueSharp.Common.Spell(SpellSlot.W, 750); E = new LeagueSharp.Common.Spell(SpellSlot.E); R = new LeagueSharp.Common.Spell(SpellSlot.R); W.SetSkillshot(0.75f, 80, 2000, false, SkillshotType.SkillshotLine); W.MinHitChance = LeagueSharp.Common.HitChance.High; Menu = MainMenu.AddMenu("Project" + Player.ChampionName, Player.ChampionName); Harass = Menu.AddSubMenu("Harass", "Harass"); Harass.Add("Use Q Harass", new CheckBox("Q Enable")); Harass.Add("Use Q Harass Gap", new CheckBox("Use Q to gapclose")); Harass.Add("Use Q Harass Pre Pass", new CheckBox("Use Q to hit pre-passive spot")); Harass.Add("Use Q Harass Pass", new CheckBox("Use Q to hit passive")); Harass.Add("Use E Harass", new CheckBox("E Enable")); Harass.Add("Mana Harass", new Slider("Mana Harass", 40, 0, 100)); Combo = Menu.AddSubMenu("Combo", "Combo"); Combo.Add("Orbwalker2Mouse", new KeyBind("Combo Orbwalk to Passive", false, KeyBind.BindTypes.HoldActive, 'Z')); Combo.Add("Use Q Combo", new CheckBox("Q Enable")); Combo.Add("Use Q Combo Gap", new CheckBox("Use Q to gapclose")); Combo.Add("Use Q Combo Pre Pass", new CheckBox("Use Q to hit pre-passive spot")); Combo.Add("Use Q Combo Pass", new CheckBox("Use Q to hit passive")); Combo.Add("Use Q Combo Gap Minion", new CheckBox("Use Q minion to gapclose", false)); Combo.Add("Use Q Combo Gap Minion Value", new Slider("Q minion gapclose if % cdr >=", 25, 0, 40)); Combo.Add("Use E Combo", new CheckBox("E Enable")); Combo.Add("Use R Combo", new CheckBox("R Enable")); Combo.Add("Use R Combo LowHP", new CheckBox("Use R LowHP")); Combo.Add("Use R Combo LowHP Value", new Slider("R LowHP if player hp <", 40, 0, 100)); Combo.Add("Use R Combo Killable", new CheckBox("Use R Killable")); Combo.Add("Use R Combo On Tap", new CheckBox("Use R on Tap")); Combo.Add("Use R Combo On Tap Key", new KeyBind("R on Tap key", false, KeyBind.BindTypes.HoldActive, 'G')); Combo.Add("Use R Combo Always", new CheckBox("Use R Always", false)); Target = Menu.AddSubMenu("Targeting Modes", "Targeting Modes"); Target.Add("Targeting Mode", new ComboBox("Targeting Mode", 0, "Optional", "Selected", "Priority", "Normal")); Target.Add("Orbwalk To Passive Range", new Slider("Orbwalk To Passive Range", 300, 250, 500)); Target.Add("Focus Ulted Target", new CheckBox("Focus Ulted Target", false)); Target.AddLabel("Go in each Mode menu to customize what you want!"); Target.AddLabel("Please remember Orbwalk to Passive spot only works"); Target.AddLabel("in \" Combo Orbwalk to Passive\" mode can be found"); Target.AddLabel("in misc menu!"); PriorityMode = Menu.AddSubMenu("Priority", "Priority Mode"); PriorityMode.Add("Priority Range", new Slider("Priority Range", 1000, 300, 1000)); PriorityMode.Add("Priority Orbwalk to Passive", new CheckBox("Orbwalk to Passive")); PriorityMode.Add("Priority Under Tower", new CheckBox("Under Tower")); foreach (var hero in HeroManager.Enemies) { PriorityMode.Add("Priority" + hero.ChampionName, new Slider(hero.ChampionName, 2, 1, 5)); } OptionalMode = Menu.AddSubMenu("Optional", "Optional Mode"); OptionalMode.Add("Optional Range", new Slider("Optional Range", 1000, 300, 1000)); OptionalMode.Add("Optional Orbwalk to Passive", new CheckBox("Orbwalk to Passive")); OptionalMode.Add("Optional Under Tower", new CheckBox("Under Tower", false)); OptionalMode.Add("Optional Switch Target Key", new KeyBind("Switch Target Key", false, KeyBind.BindTypes.HoldActive, 'T')); OptionalMode.AddLabel("Also Can Left-click the target to switch!"); SelectedMode = Menu.AddSubMenu("Selected", "Selected Mode"); SelectedMode.Add("Selected Range", new Slider("Selected Range", 1000, 300, 1000)); SelectedMode.Add("Selected Orbwalk to Passive", new CheckBox("Orbwalk to Passive")); SelectedMode.Add("Selected Under Tower", new CheckBox("Under Tower", false)); SelectedMode.Add("Selected Switch If No Selected", new CheckBox("Switch to Optional if no target")); LaneClear = Menu.AddSubMenu("Lane Clear", "Lane Clear"); LaneClear.Add("Use E LClear", new CheckBox("E Enable")); LaneClear.Add("Use Timat LClear", new CheckBox("Tiamat Enable")); LaneClear.Add("minimum Mana LC", new Slider("minimum Mana", 40, 0, 100)); JungClear = Menu.AddSubMenu("Jungle Clear", "Jungle Clear"); JungClear.Add("Use E JClear", new CheckBox("E Enable")); JungClear.Add("Use Timat JClear", new CheckBox("Tiamat Enable")); JungClear.Add("minimum Mana JC", new Slider("minimum Mana", 40, 0, 100)); Misc = Menu.AddSubMenu("Misc", "Misc"); Misc.Add("WallJump", new KeyBind("WallJump", false, KeyBind.BindTypes.HoldActive, 'H')); Misc.Add("Orbwalk Last Right Click", new KeyBind("Orbwalk Last Right Click", false, KeyBind.BindTypes.HoldActive, 'Y')).OnValueChange += OrbwalkLastClick.OrbwalkLRCLK_ValueChanged; Draw = Menu.AddSubMenu("Draw", "Draw"); Draw.Add("Draw Q", new CheckBox("Draw Q", false)); Draw.Add("Draw W", new CheckBox("Draw W", false)); Draw.Add("Draw Optional Range", new CheckBox("Draw Optional Range")); Draw.Add("Draw Selected Range", new CheckBox("Draw Selected Range")); Draw.Add("Draw Priority Range", new CheckBox("Draw Priority Range")); Draw.Add("Draw Target", new CheckBox("Draw Target")); Draw.Add("Draw Vitals", new CheckBox("Draw Vitals", false)); Draw.Add("Draw Fast Damage", new CheckBox("Draw Fast Damage", false)).OnValueChange += DrawHP_ValueChanged; if (HeroManager.Enemies.Any()) { Evade.Evade.Init(); EvadeTarget.Init(); TargetedNoMissile.Init(); OtherSkill.Init(); } OrbwalkLastClick.Init(); Drawing.OnDraw += Drawing_OnDraw; Drawing.OnEndScene += Drawing_OnEndScene; //GameObject.OnCreate += GameObject_OnCreate; Game.OnUpdate += Game_OnGameUpdate; Orbwalker.OnPostAttack += AfterAttack; Orbwalker.OnPostAttack += Orbwalking_AfterAttackNoTarget; Orbwalker.OnAttack += OnAttack; Obj_AI_Base.OnProcessSpellCast += oncast; Game.OnWndProc += Game_OnWndProc; CustomDamageIndicator.Initialize(GetFastDamage); CustomDamageIndicator.Enabled = DrawHP; //evade FioraProject.Evade.Evade.Evading += EvadeSkillShots.Evading; Chat.Print("Welcome to FioraWorld"); }
private static void OnLoaded(EventArgs args) { if (Player.Instance.ChampionName != Hero) { return; } Bootstrap.Init(null); Q = new Spell.Skillshot(SpellSlot.Q, 1175, SkillShotType.Linear, 250, 1200, 80); W = new Spell.Skillshot(SpellSlot.W, 900, SkillShotType.Circular, 250, 2200, 350); E = new Spell.Targeted(SpellSlot.E, 800); R = new Spell.Active(SpellSlot.R, 600); Exhaust = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerexhaust"), 650); Talisman = new Item((int)ItemId.Talisman_of_Ascension); Randuin = new Item((int)ItemId.Randuins_Omen); Zhonia = new Item((int)ItemId.Zhonyas_Hourglass); AbilitySequence = new[] { 1, 3, 2, 1, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3 }; MorgMenu = MainMenu.AddMenu("Bloodimir Morgana", "bmorgana"); MorgMenu.AddGroupLabel("Bloodimir Morgana"); MorgMenu.AddSeparator(); MorgMenu.AddLabel("Bloodimir Morgana v2.1.0.0"); ComboMenu = MorgMenu.AddSubMenu("Combo", "sbtw"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddSeparator(); ComboMenu.Add("usecomboq", new CheckBox("Use Q")); ComboMenu.Add("usecombow", new CheckBox("Use W")); AutoCastMenu = MorgMenu.AddSubMenu("Auto Cast", "ac"); AutoCastMenu.AddGroupLabel("Auto Cast"); AutoCastMenu.AddSeparator(); AutoCastMenu.Add("qd", new CheckBox("Auto Q Dashing")); AutoCastMenu.Add("qi", new CheckBox("Auto Q Immobile")); AutoCastMenu.Add("ar", new CheckBox("Auto R")); AutoCastMenu.Add("rslider", new Slider("Minimum people for Auto R", 2, 0, 5)); QMenu = MorgMenu.AddSubMenu("Q Settings", "qsettings"); QMenu.AddGroupLabel("Q Settings"); QMenu.AddSeparator(); QMenu.Add("qmin", new Slider("Min Range", 150, 0, (int)Q.Range)); QMenu.Add("qmax", new Slider("Max Range", (int)Q.Range, 0, (int)Q.Range)); QMenu.AddSeparator(); foreach (var obj in ObjectManager.Get <AIHeroClient>().Where(obj => obj.Team != Me.Team)) { QMenu.Add("bind" + obj.ChampionName.ToLower(), new CheckBox("Bind " + obj.ChampionName)); } QMenu.AddSeparator(); QMenu.Add("mediumpred", new CheckBox("MEDIUM Bind Hitchance Prediction", false)); QMenu.AddSeparator(); QMenu.Add("intq", new CheckBox("Q to Interrupt")); SkinMenu = MorgMenu.AddSubMenu("Skin Changer", "skin"); SkinMenu.AddGroupLabel("Choose the desired skin"); var skinchange = SkinMenu.Add("sID", new Slider("Skin", 5, 0, 7)); var sid = new[] { "Default", "Exiled", "Sinful Succulence", "Blade Mistress", "Blackthorn", "Ghost Bride", "Victorius", "Lunar Wraith" }; skinchange.DisplayName = sid[skinchange.CurrentValue]; skinchange.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = sid[changeArgs.NewValue]; }; MiscMenu = MorgMenu.AddSubMenu("Misc", "misc"); MiscMenu.AddGroupLabel("Misc"); MiscMenu.AddSeparator(); MiscMenu.Add("ksq", new CheckBox("KS with Q")); MiscMenu.Add("antigapcloser", new CheckBox("Anti Gapcloser")); MiscMenu.Add("talisman", new CheckBox("Use Talisman of Ascension")); MiscMenu.Add("randuin", new CheckBox("Use Randuin")); MiscMenu.Add("szhonya", new CheckBox("Smart Zhonya")); MiscMenu.Add("lvlup", new CheckBox("Auto Level Up Spells", false)); MiscMenu.AddSeparator(); MiscMenu.Add("EAllies", new CheckBox("Auto E")); foreach (var obj in ObjectManager.Get <AIHeroClient>().Where(obj => obj.Team == Me.Team)) { MiscMenu.Add("shield" + obj.ChampionName.ToLower(), new CheckBox("Shield " + obj.ChampionName)); } MiscMenu.AddSeparator(); MiscMenu.Add("support", new CheckBox("Support Mode", false)); MiscMenu.Add("useexhaust", new CheckBox("Use Exhaust")); foreach (var source in ObjectManager.Get <AIHeroClient>().Where(a => a.IsEnemy)) { MiscMenu.Add(source.ChampionName + "exhaust", new CheckBox("Exhaust " + source.ChampionName, false)); } DrawMenu = MorgMenu.AddSubMenu("Drawings", "drawings"); DrawMenu.AddGroupLabel("Drawings"); DrawMenu.AddSeparator(); DrawMenu.Add("drawq", new CheckBox("Draw Q")); DrawMenu.Add("draww", new CheckBox("Draw W")); DrawMenu.Add("drawe", new CheckBox("Draw E")); DrawMenu.Add("drawr", new CheckBox("Draw R")); DrawMenu.Add("drawaa", new CheckBox("Draw AA")); DrawMenu.Add("predictions", new CheckBox("Visualize Q Prediction")); LaneClear = MorgMenu.AddSubMenu("Lane Clear", "laneclear"); LaneClear.AddGroupLabel("Lane Clear Settings"); LaneClear.Add("LCW", new CheckBox("Use W")); LastHit = MorgMenu.AddSubMenu("Last Hit", "lasthit"); LastHit.AddGroupLabel("Last Hit Settings"); LastHit.Add("LHQ", new CheckBox("Use Q", false)); Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Game.OnUpdate += OnUpdate; Orbwalker.OnPreAttack += Orbwalker_OnPreAttack; Obj_AI_Base.OnProcessSpellCast += Auto_EOnProcessSpell; Gapcloser.OnGapcloser += Gapcloser_OnGapcloser; Drawing.OnDraw += delegate { if (!Me.IsDead) { if (DrawMenu["drawr"].Cast <CheckBox>().CurrentValue&& R.IsLearned) { Circle.Draw(Color.Red, R.Range, Player.Instance.Position); } if (DrawMenu["draww"].Cast <CheckBox>().CurrentValue&& W.IsLearned) { Circle.Draw(Color.Purple, W.Range, Player.Instance.Position); } if (DrawMenu["drawe"].Cast <CheckBox>().CurrentValue&& E.IsLearned) { Circle.Draw(Color.Green, E.Range, Player.Instance.Position); } if (DrawMenu["drawaa"].Cast <CheckBox>().CurrentValue) { Circle.Draw(Color.Blue, Q.Range, Player.Instance.Position); } var predictedPositions = new Dictionary <int, Tuple <int, PredictionResult> >(); var predictions = DrawMenu["predictions"].Cast <CheckBox>().CurrentValue; var qRange = DrawMenu["drawq"].Cast <CheckBox>().CurrentValue; foreach ( var enemy in EntityManager.Heroes.Enemies.Where( enemy => QMenu["bind" + enemy.ChampionName].Cast <CheckBox>().CurrentValue&& enemy.IsValidTarget(Q.Range + 150) && !enemy.HasBuffOfType(BuffType.SpellShield))) { var predictionsq = Q.GetPrediction(enemy); predictedPositions[enemy.NetworkId] = new Tuple <int, PredictionResult>(Environment.TickCount, predictionsq); if (qRange && Q.IsLearned) { Circle.Draw(Q.IsReady() ? Color.Blue : Color.Red, Q.Range, Player.Instance.Position); } if (!predictions) { return; } foreach (var prediction in predictedPositions.ToArray()) { if (Environment.TickCount - prediction.Value.Item1 > 2000) { predictedPositions.Remove(prediction.Key); continue; } Circle.Draw(Color.Red, 75, prediction.Value.Item2.CastPosition); Line.DrawLine(System.Drawing.Color.GreenYellow, Player.Instance.Position, prediction.Value.Item2.CastPosition); Line.DrawLine(System.Drawing.Color.CornflowerBlue, EntityManager.Heroes.Enemies.Find(o => o.NetworkId == prediction.Key).Position, prediction.Value.Item2.CastPosition); Drawing.DrawText(prediction.Value.Item2.CastPosition.WorldToScreen() + new Vector2(0, -20), System.Drawing.Color.LimeGreen, string.Format("Hitchance: {0}%", Math.Ceiling(prediction.Value.Item2.HitChancePercent)), 10); } } ; } ; }; }
private static void OnLoaded(EventArgs args) { if (Player.Instance.ChampionName != "Vladimir") { return; } Bootstrap.Init(null); Q = new Spell.Targeted(SpellSlot.Q, 600); W = new Spell.Active(SpellSlot.W); E = new Spell.Active(SpellSlot.E, 610); R = new Spell.Skillshot(SpellSlot.R, 900, SkillShotType.Circular, (int)250f, (int)1200f, (int)150f); var summoner1 = _Player.Spellbook.GetSpell(SpellSlot.Summoner1); var summoner2 = _Player.Spellbook.GetSpell(SpellSlot.Summoner2); if (summoner1.Name == "summonerdot") { Ignite = new Spell.Targeted(SpellSlot.Summoner1, 600); } else if (summoner2.Name == "summonerdot") { Ignite = new Spell.Targeted(SpellSlot.Summoner2, 600); } VladMenu = MainMenu.AddMenu("Bloodimir", "bloodimir"); VladMenu.AddGroupLabel("Bloodimir.Bloodimir"); VladMenu.AddSeparator(); VladMenu.AddLabel("Bloodimir c what i did there?"); ComboMenu = VladMenu.AddSubMenu("Combo", "sbtw"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddSeparator(); ComboMenu.Add("usecomboq", new CheckBox("Use Q")); ComboMenu.Add("usecomboe", new CheckBox("Use E")); ComboMenu.Add("usecombor", new CheckBox("Use R")); ComboMenu.AddSeparator(); ComboMenu.Add("rslider", new Slider("Minimum people for R", 1, 0, 5)); DrawMenu = VladMenu.AddSubMenu("Drawings", "drawings"); DrawMenu.AddGroupLabel("Drawings"); DrawMenu.AddSeparator(); DrawMenu.Add("drawq", new CheckBox("Draw Q")); DrawMenu.Add("drawe", new CheckBox("Draw E")); LaneClear = VladMenu.AddSubMenu("Lane Clear", "laneclear"); LaneClear.AddGroupLabel("Lane Clear Settings"); LaneClear.Add("LCE", new CheckBox("Use E")); LaneClear.Add("LCQ", new CheckBox("Use Q")); LastHit = VladMenu.AddSubMenu("Last Hit", "lasthit"); LastHit.AddGroupLabel("Last Hit Settings"); LastHit.Add("LHQ", new CheckBox("Use Q")); MiscMenu = VladMenu.AddSubMenu("Misc Menu", "miscmenu"); MiscMenu.AddGroupLabel("KS"); MiscMenu.AddSeparator(); MiscMenu.Add("ksq", new CheckBox("KS with Q")); MiscMenu.AddSeparator(); MiscMenu.Add("ksignite", new CheckBox("Ks with Ignite", false)); MiscMenu.AddSeparator(); MiscMenu.Add("dodgew", new CheckBox("Use W to Dodge WIP")); MiscMenu.AddSeparator(); MiscMenu.Add("debug", new CheckBox("Debug", false)); SkinMenu = VladMenu.AddSubMenu("Skin Changer", "skin"); SkinMenu.AddGroupLabel("Choose the desired skin"); var skinchange = SkinMenu.Add("sID", new Slider("Skin", 0, 0, 7)); var sID = new[] { "Default", "Count", "Marquius", "Nosferatu", "Vandal", "Blood Lord", "Soulstealer", "Academy" }; skinchange.DisplayName = sID[skinchange.CurrentValue]; skinchange.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = sID[changeArgs.NewValue]; if (MiscMenu["debug"].Cast <CheckBox>().CurrentValue) { Chat.Print("skin-changed"); } }; Game.OnTick += Tick; Drawing.OnDraw += OnDraw; }
public static void Dattenosa() { // Menu Menu = MainMenu.AddMenu("UB Kennen", "UBKennen"); Menu.AddGroupLabel("Made by Uzumaki Boruto"); Menu.AddLabel("Dattenosa"); //ComboMenu ComboMenu = Menu.AddSubMenu("Combo"); { ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("useQCombo", new CheckBox("Use Q")); ComboMenu.Add("focus", new CheckBox("Priority Q on enemy has Passive Buff")); ComboMenu.Add("useWCombo", new CheckBox("Use W")); ComboMenu.Add("WHitCombo", new Slider("Only Use W if hit {0} enemy", 1, 1, 5)); ComboMenu.Add("useECombo", new CheckBox("Use E", false)); ComboMenu.Add("useRCombo", new CheckBox("Use R")); ComboMenu.Add("RHitCombo", new Slider("Least enemy to use R", 2, 1, 5)); ComboMenu.AddSeparator(); } //HarassMenu HarassMenu = Menu.AddSubMenu("Harass"); { HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("useQ", new CheckBox("Use Q")); HarassMenu.Add("useW", new CheckBox("Use W")); HarassMenu.Add("Whit", new Slider("W when hit {0} enemy", 1, 1, 5)); HarassMenu.Add("HrEnergyManager", new Slider("If energy below {0} stop harass", 0, 0, 200)); } //LaneJungleClear Menu LaneClear = Menu.AddSubMenu("LaneClear"); { LaneClear.AddGroupLabel("Laneclear Settings"); LaneClear.Add("useQLc", new CheckBox("Use Q to laneclear", false)); LaneClear.Add("useWLc", new CheckBox("Use W to laneclear", false)); LaneClear.Add("WHitLc", new Slider("Only Use W if hit {0} minion(s)", 5, 1, 30)); LaneClear.Add("useELc", new CheckBox("Use E to laneclear", false)); LaneClear.Add("EnergyManager", new Slider("If energy below {0} stop use skill to laneclear", 0, 0, 200)); } //JungleClear Menu JungleClear = Menu.AddSubMenu("JungleClear"); { JungleClear.AddGroupLabel("Jungleclear Settings"); JungleClear.Add("useQJc", new CheckBox("Use Q to jungleclear")); JungleClear.Add("useWJc", new CheckBox("Use W to jungleclear")); JungleClear.Add("useEJc", new CheckBox("Use E to jungleclear", false)); JungleClear.Add("JcEnergyManager", new Slider("if energy below {0} stop Use skill to jungleclear", 0, 0, 200)); } //LasthitMenu LasthitMenu = Menu.AddSubMenu("Lasthit"); { LasthitMenu.Add("useQLh", new CheckBox("Use Q to lasthit")); LasthitMenu.Add("useWLh", new CheckBox("Use W to lasthit")); } //DrawMenu DrawMenu = Menu.AddSubMenu("Drawings"); { DrawMenu.Add("draw", new CheckBox("Enable Drawings")); DrawMenu.Add("drawQ", new CheckBox("Draw Q")); DrawMenu.Add("drawW", new CheckBox("Draw W")); DrawMenu.Add("drawR", new CheckBox("Draw R")); DrawMenu.Add("Time", new CheckBox("Passive Timer", false)); DrawMenu.Add("dmg", new CheckBox("Draw Damage Indicator")); DrawMenu.Add("Color", new ColorPicker("Damage Indicator Color", Color.FromArgb(255, 255, 236, 0))); } //MiscMenu MiscMenu = Menu.AddSubMenu("MiscMenu"); { MiscMenu.AddGroupLabel("Misc Settings"); MiscMenu.AddLabel("Anti Gapcloser"); MiscMenu.Add("useQAG", new CheckBox("Use Q to anti GapCloser")); MiscMenu.Add("useWAG", new CheckBox("Use W to anti Gapcloser")); MiscMenu.Add("useEAG", new CheckBox("Use E to anti Gapcloser")); MiscMenu.AddLabel("Killsteal Settings"); MiscMenu.Add("useQKS", new CheckBox("Use Q to KS")); MiscMenu.Add("useWKS", new CheckBox("Use W to KS")); } }
public static void CallMenu() { Cassop = MainMenu.AddMenu("Cassiopeia", "cass"); Cassop.AddGroupLabel("Cassiopeia by mztikk"); Combo = Cassop.AddSubMenu("Combo", "combo"); Combo.AddGroupLabel("Options for Combo"); Combo.Add("useQInCombo", new CheckBox("Use Q")); Combo.Add("useWInCombo", new CheckBox("Use W")); Combo.Add("useEInCombo", new CheckBox("Use E")); Combo.Add("useRInCombo", new CheckBox("Use R")); Combo.Add("comboEonP", new CheckBox("E only on poisoned")); Combo.Add("humanEInCombo", new CheckBox("Humanize E casts")); Combo.Add("comboWonlyCD", new CheckBox("W only on Q CD and no Poison")); Combo.Add("comboMinR", new Slider("Min enemis to hit for R", 3, 1, 5)); Combo.Add("comboNoAA", new CheckBox("Disable AA on Heroes in Combo", false)); Combo.AddGroupLabel("Options for Flash R Combo"); Combo.Add("comboFlashR", new CheckBox("Flash R Combo on killable", false)); Combo.Add("maxEnFlash", new Slider("Max enemies around target to Flash R", 2, 0, 4)); Harass = Cassop.AddSubMenu("Harass", "harass"); Harass.AddGroupLabel("Options for Harass"); Harass.Add("useQInHarass", new CheckBox("Use Q")); Harass.Add("useWInHarass", new CheckBox("Use W", false)); Harass.Add("useEInHarass", new CheckBox("Use E")); Harass.Add("harassEonP", new CheckBox("E only on poisoned")); Harass.Add("humanEInHarass", new CheckBox("Humanize E casts")); Harass.Add("harassWonlyCD", new CheckBox("W only on Q CD and no Poison")); Harass.Add("manaToHarass", new Slider("Min Mana % to Harass", 40)); Harass.AddSeparator(); Harass.AddGroupLabel("Options for Auto Harass"); Harass.Add("autoQHarass", new CheckBox("Auto Q")); Harass.Add("autoWHarass", new CheckBox("Auto W", false)); Harass.Add("autoEHarass", new CheckBox("Auto E", false)); Harass.Add("autoHarassEonP", new CheckBox("E only on poisoned")); Harass.Add("humanEInAutoHarass", new CheckBox("Humanize E casts")); Harass.Add("dontAutoHarassInBush", new CheckBox("Dont Auto Harass in Bush")); Harass.Add("dontAutoHarassTower", new CheckBox("Dont Auto Harass under Tower")); Harass.Add("manaToAutoHarass", new Slider("Min Mana % to Auto Harass", 60)); LaneClear = Cassop.AddSubMenu("LaneClear", "laneclear"); LaneClear.AddGroupLabel("Options for LaneClear"); LaneClear.Add("useQInLC", new CheckBox("Use Q", false)); LaneClear.Add("useWInLC", new CheckBox("Use W")); LaneClear.Add("useEInLC", new CheckBox("Use E")); LaneClear.Add("laneEonP", new CheckBox("E only on poisoned")); LaneClear.Add("minQInLC", new Slider("Min Enemies to Hit for Q", 3, 1, 9)); LaneClear.Add("minWInLC", new Slider("Min Enemies to Hit for W", 3, 1, 9)); LaneClear.Add("useManaEInLC", new CheckBox("Use Mana Threshhold", false)); LaneClear.Add("manaEInLC", new Slider("If Mana below this ignore poison for E LastHit", 30, 1)); LaneClear.Add("manaToLC", new Slider("Min Mana % to LaneClear", 20)); JungleClear = Cassop.AddSubMenu("JungleClear", "jungleclear"); JungleClear.AddGroupLabel("Options for JungleClear"); JungleClear.Add("useQInJC", new CheckBox("Use Q")); JungleClear.Add("useWInJC", new CheckBox("Use W")); JungleClear.Add("useEInJC", new CheckBox("Use E")); JungleClear.Add("jungEonP", new CheckBox("E only on poisoned")); JungleClear.Add("manaToJC", new Slider("Min Mana % to JungleClear", 10)); LastHit = Cassop.AddSubMenu("LastHit", "lasthit"); LastHit.AddGroupLabel("Options for LastHit"); LastHit.Add("useEInLH", new CheckBox("Use E")); LastHit.Add("lastEonP", new CheckBox("E only on poisoned", false)); Interrupter = Cassop.AddSubMenu("Interrupter", "Interrupter"); Interrupter.AddGroupLabel("Options for Interrupter"); Interrupter.Add("bInterrupt", new CheckBox("Interrupt spells with R")); Interrupter.Add("dangerL", new ComboBox("Min DangerLevel to interrupt", 2, "Low", "Medium", "High")); Gapclose = Cassop.AddSubMenu("Anti GapCloser", "AntiGapCloser"); Gapclose.AddGroupLabel("Options for Anti GapClose"); Gapclose.Add("qGapclose", new CheckBox("Anti GapClose with Q", false)); // Gapclose.Add("wGapclose", new CheckBox("Anti GapClose with W")); Misc = Cassop.AddSubMenu("Misc", "misc"); Misc.AddGroupLabel("Misc Options"); Misc.Add("antiMissR", new CheckBox("Block R Casts if they miss/don't face")); Misc.Add("assistedR", new KeyBind("Assisted R", false, KeyBind.BindTypes.HoldActive, 'R')); Misc.Add( "eLastHit", new CheckBox("Use E to kill unkillable (AA)" + Environment.NewLine + "minions while LastHit")); Misc.Add("eKillSteal", new CheckBox("Use E to Killsteal")); Misc.Add("humanDelay", new Slider("Humanize", 30, 1, 500)); Misc.AddSeparator(5); Misc.Add("clearE", new CheckBox("Automatically kill poisoned minions with E", false)); Misc.Add("manaClearE", new Slider("Min Mana % to Auto E", 10)); Misc.Add("tearStackQ", new CheckBox("Use Q to stack Tear passively", false)); Misc.Add("manaTearStack", new Slider("Min Mana % to stack Tear", 50)); }
public static void Init() { Settings = MainMenu.AddMenu("Worst Ashe", "Ashe"); Settings.AddGroupLabel("Skin Changer"); Settings.Add("skinEnable", new CheckBox("Enable")); Settings.Add("skinID", new ComboBox("Current Skin", 8, "Default Ashe", "Freljord Ashe", "Sherwood Forest Ashe", "Woad Ashe", "Queen Ashe", "Amethyst Ashe", "Heartseeker Ashe", "Marauder Ashe", "PROJECT: Ashe")); Settings.AddGroupLabel("Auto Level"); Settings.Add("ALEnable", new CheckBox("Enable")); Settings.Add("ALBox", new ComboBox("Level Up Mode", 1, "R>Q>W>E", "R>W>Q>E")); Settings.Add("Delay", new Slider("Max. delay value", 500, 0, 10000)); //Combo Menu Combo = Settings.AddSubMenu("Combo", "ComboMenu"); Combo.AddGroupLabel("Combo Settings"); Combo.Add("ComboQ", new CheckBox("Use Q")); Combo.Add("ComboW", new CheckBox("Use W")); Combo.Add("ComboR", new CheckBox("Use R")); Combo.AddGroupLabel("Combo R Settings"); Combo.Add("minRRange", new Slider("Min. Range", 200, 200, 1000)); Combo.Add("maxRRange", new Slider("Max. Range", 500, 500, 2000)); Combo.Add("HP", new Slider("Min. HP (%)", 35, 0, 100)); Combo.AddGroupLabel("Aoe R Settings"); Combo.Add("aoeREnable", new CheckBox("Enable")); Combo.Add("aoeR", new Slider("Use R if hit X Enemies", 3, 1, 5)); Combo.AddGroupLabel("Manual R to selected target"); Combo.Add("RManualCast", new KeyBind("Manual R", false, KeyBind.BindTypes.HoldActive, 'T')); Combo.AddGroupLabel("Item Settings"); Combo.Add("BilCombo", new CheckBox("Use Cutlass")); Combo.Add("YoumuCombo", new CheckBox("Use Ghostblade")); Combo.Add("BotrkCombo", new CheckBox("Use BOTRK")); Combo.Add("MyBotrkHp", new Slider("Min. HP for using BOTRK (%)", 50, 0, 100)); Combo.Add("EnBotrkHp", new Slider("Min. Enemy HP for using BOTRK (%)", 50, 0, 100)); //Harass Menu Harass = Settings.AddSubMenu("Harass", "HarassMenu"); Harass.AddGroupLabel("Harass Settings"); Harass.Add("HarassW", new CheckBox("Use W")); Harass.AddGroupLabel("Mana Manager"); Harass.Add("HarassWMana", new Slider("Min. mana for using W (%)", 70, 0, 100)); //LaneClear Menu LaneClear = Settings.AddSubMenu("Lane Clear", "LaneClearMenu"); LaneClear.AddGroupLabel("Lane Clear Settings"); LaneClear.Add("LaneClearQ", new CheckBox("Use Q")); LaneClear.Add("LaneClearW", new CheckBox("Use W")); LaneClear.AddGroupLabel("Mana Manager"); LaneClear.Add("LaneClearQMana", new Slider("Min. mana for using Q (%)", 20, 0, 100)); LaneClear.Add("LaneClearWMana", new Slider("Min. mana for using W (%)", 50, 0, 100)); //JungleClear Menu JungleClear = Settings.AddSubMenu("Jungle Clear", "JungleClearMenu"); JungleClear.AddGroupLabel("Jugnle Clear Settings"); JungleClear.Add("JungleClearQ", new CheckBox("Use Q")); JungleClear.Add("JungleClearW", new CheckBox("Use W")); JungleClear.AddGroupLabel("Mana Manager"); JungleClear.Add("JungleClearQMana", new Slider("Min. mana for using Q (%)", 20, 0, 100)); JungleClear.Add("JungleClearWMana", new Slider("Min. mana for using w (%)", 50, 0, 100)); //KillSteal Menu KillSteal = Settings.AddSubMenu("Kill Steal", "KSMenu"); KillSteal.AddGroupLabel("KS Settings"); KillSteal.Add("KSW", new CheckBox("Use W")); KillSteal.Add("KSR", new CheckBox("Use R")); //Misc Misc = Settings.AddSubMenu("Misc", "MiscMenu"); Misc.AddGroupLabel("Draw Settings"); Misc.Add("DrawW", new CheckBox("Draw W")); Misc.Add("DrawTarget", new CheckBox("Draw target")); //Misc.Add("DrawQ", new CheckBox("Draw Q")); Misc.AddGroupLabel("Auto W Settings"); Misc.Add("AutoWEnable", new CheckBox("Use Auto W")); Misc.Add("AutoWMana", new Slider("Min. mana for using W (%)", 70, 0, 100)); Misc.AddGroupLabel("Hawkshot Settings"); Misc.Add("Eflash", new CheckBox("Use E against Flashes")); Misc.Add("EDragon", new KeyBind("Cast E to Dragon", false, KeyBind.BindTypes.HoldActive, 'U')); Misc.Add("EBaron", new KeyBind("Cast E to Baron", false, KeyBind.BindTypes.HoldActive, 'I')); Misc.AddGroupLabel("Misc"); Misc.Add("Orb", new CheckBox("Buy Blue Trinket on Level 9")); Misc.Add("Gap", new CheckBox("Use Anti Gapcloser")); Misc.Add("Int", new CheckBox("Use Interrupt")); Misc.AddGroupLabel("Summoner Spell Settings"); Misc.Add("SumEnable", new CheckBox("Enable")); Misc.Add("healmisc", new Slider("Use Heal if HP < (%) ", 15, 0, 100)); Misc.Add("barmisc", new Slider("Use Barrier if HP < (%) ", 25, 0, 100)); }
public static void CallMenu() { Fate = MainMenu.AddMenu("Twisted Fate", "twistedfate"); Fate.AddGroupLabel("Twisted Fate by mztikk"); Combo = Fate.AddSubMenu("Combo", "combo"); Combo.Add("useQinCombo", new CheckBox("Use Q in combo")); Combo.Add("qAAReset", new CheckBox("Only use Q after AA to reset", false)); Combo.Add("useWinCombo", new CheckBox("Use W in Combo")); Combo.Add("yellowIntoQ", new CheckBox("Q after Yellow Card", false)); Combo.Add("wModeC", new ComboBox("W Mode", 0, "Smart Mode", "Always Yellow", "Always Blue", "Always Red")); Combo.Add("disableAAselectingC", new CheckBox("Disable AA while selecting a card", false)); Harass = Fate.AddSubMenu("Harass", "harass"); Harass.AddGroupLabel("Harass"); Harass.Add("useQinHarass", new CheckBox("Use Q in Harass")); Harass.Add("useWinHarass", new CheckBox("Use W in Harass")); Harass.Add("wModeH", new ComboBox("W Mode", 0, "Smart Mode", "Always Yellow", "Always Blue", "Always Red")); Harass.Add("disableAAselectingH", new CheckBox("Disable AA while selecting a card", false)); Harass.Add("manaToHarass", new Slider("Min Mana % to Harass", 50)); Harass.AddGroupLabel("Auto Harass"); Harass.Add("autoQ", new CheckBox("Auto Q Harass")); Harass.Add("manaToAHarass", new Slider("Min Mana % to Auto Harass", 50)); LaneClear = Fate.AddSubMenu("LaneClear", "laneclear"); LaneClear.Add("useQinLC", new CheckBox("Use Q in LaneClear")); LaneClear.Add("qTargetsLC", new Slider("Min Targets to hit for Q", 3, 1, 10)); LaneClear.Add("useWinLC", new CheckBox("Use W in LaneClear")); LaneClear.Add( "wModeLC", new ComboBox("W Mode", 0, "Smart Mode", "Always Yellow", "Always Blue", "Always Red")); LaneClear.Add("disableAAselectingLC", new CheckBox("Disable AA while selecting a card", false)); LaneClear.Add("manaToLC", new Slider("Min Mana % to LaneClear", 30)); JungleClear = Fate.AddSubMenu("JungleClear", "jungleclear"); JungleClear.Add("useQinJC", new CheckBox("Use Q in JungleClear")); JungleClear.Add("useWinJC", new CheckBox("Use W in JungleClear")); JungleClear.Add( "wModeJC", new ComboBox("W Mode", 0, "Smart Mode", "Always Yellow", "Always Blue", "Always Red")); JungleClear.Add("disableAAselectingJC", new CheckBox("Disable AA while selecting a card", false)); JungleClear.Add("manaToJC", new Slider("Min Mana % to JungleClear", 10)); CardSelectorMenu = Fate.AddSubMenu("CardSelector", "cardselector"); CardSelectorMenu.Add( "csYellow", new KeyBind("Select Yellow Card", false, KeyBind.BindTypes.HoldActive, 'W')); CardSelectorMenu.Add("csBlue", new KeyBind("Select Blue Card", false, KeyBind.BindTypes.HoldActive, 'E')); CardSelectorMenu.Add("csRed", new KeyBind("Select Red Card", false, KeyBind.BindTypes.HoldActive, 'T')); Misc = Fate.AddSubMenu("Misc", "misc"); Misc.Add("AutoYAG", new CheckBox("Auto Yellow on R teleport")); Misc.Add("qKillsteal", new CheckBox("Killsteal with Q")); Misc.Add("autoYellowIntoQ", new CheckBox("Auto Q after Yellow Card", false)); Misc.Add("autoQonCC", new CheckBox("Auto Q on immobile targets", false)); Misc.Add("cancelAApicking", new CheckBox("Cancel AA right before card pick", false)); Misc.Add("drawRrange", new CheckBox("Draw R range", false)); Misc.Add("humanizePicks", new CheckBox("Humanize Card Picks")); Misc.Add("humanizeInt", new Slider("Humanize", 50, 10, 250)); Misc.AddSeparator(10); Misc.Add("useSkin", new CheckBox("Use Skinchanger", false)).OnValueChange += Tf.OnUseSkinChange; Misc.Add("skinId", new Slider("Skin ID", 0, 0, 9)).OnValueChange += Tf.OnSkinSliderChange; }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.Hero != Champion.Malzahar) { return; } Q = new Spell.Skillshot(SpellSlot.Q, 900, SkillShotType.Circular, 250, 500, 90); W = new Spell.Skillshot(SpellSlot.W, 600, SkillShotType.Circular, 250, int.MaxValue, 80); E = new Spell.Targeted(SpellSlot.E, 650); R = new Spell.Targeted(SpellSlot.R, 700); menuIni = MainMenu.AddMenu("Malzahar", "Malzahar"); Combo = menuIni.AddSubMenu("Combo Settings"); Harass = menuIni.AddSubMenu("Harass Settings"); LaneClear = menuIni.AddSubMenu("LaneClear Settings"); JungleClear = menuIni.AddSubMenu("JungleClear Settings"); KillSteal = menuIni.AddSubMenu("KillSteal Settings"); Misc = menuIni.AddSubMenu("Misc Settings"); DrawMenu = menuIni.AddSubMenu("Drawings Settings"); Combo.AddGroupLabel("Combo"); Combo.Add("Q", new CheckBox("Use Q")); Combo.Add("W", new CheckBox("Use W")); Combo.Add("E", new CheckBox("Use E")); Combo.Add("RCombo", new CheckBox("Use R Combo")); Combo.Add("RFinisher", new CheckBox("Use R Finisher")); Combo.Add("RTurret", new CheckBox("Use R if enemy Under Ally Turret")); Combo.AddSeparator(0); Combo.AddGroupLabel("Don't Use Ult On:"); foreach (var enemy in EntityManager.Heroes.Enemies) { CheckBox cb = new CheckBox(enemy.BaseSkinName) { CurrentValue = false }; Combo.Add("DontUlt" + enemy.BaseSkinName, cb); } Harass.AddGroupLabel("Harass"); Harass.Add("Q", new CheckBox("Use Q")); Harass.Add("W", new CheckBox("Use W")); Harass.Add("E", new CheckBox("Use E")); Harass.Add("mana", new Slider("Use if Mana% is more than [{0}%]", 65)); LaneClear.AddGroupLabel("LaneClear"); LaneClear.Add("Q", new CheckBox("Use Q")); LaneClear.Add("W", new CheckBox("Use W")); LaneClear.Add("E", new CheckBox("Use E")); LaneClear.Add("mana", new Slider("Use if Mana% is more than [{0}%]", 65)); JungleClear.AddGroupLabel("JungleClear"); JungleClear.Add("Q", new CheckBox("Use Q")); JungleClear.Add("W", new CheckBox("Use W")); JungleClear.Add("E", new CheckBox("Use E")); JungleClear.Add("mana", new Slider("Use if Mana% is more than [{0}%]", 65)); KillSteal.AddGroupLabel("KillSteal"); KillSteal.Add("Q", new CheckBox("Use Q")); KillSteal.Add("W", new CheckBox("Use W")); KillSteal.Add("E", new CheckBox("Use E")); KillSteal.Add("R", new CheckBox("Use R")); KillSteal.AddGroupLabel("Don't Use Ult On:"); foreach (var enemy in EntityManager.Heroes.Enemies) { CheckBox cb = new CheckBox(enemy.BaseSkinName) { CurrentValue = false }; KillSteal.Add("DontUlt" + enemy.BaseSkinName, cb); } Misc.AddGroupLabel("Misc"); Misc.Add("RSave", new CheckBox("Block All Commands When Casting R")); Misc.Add("Qgap", new CheckBox("Q on GapCloser")); Misc.Add("Rgap", new CheckBox("R on GapCloser")); Misc.Add("Qint", new CheckBox("Q interrupt DangerSpells")); Misc.Add("Rint", new CheckBox("R interrupt DangerSpells")); Misc.Add("RTurret", new CheckBox("R Enemy Under Ally Tower")); Misc.Add("blockR", new CheckBox("Block R under Enemy Turret", false)); Misc.Add("danger", new ComboBox("Spells DangerLevel to interrupt", 2, "High", "Medium", "Low")); DrawMenu.AddGroupLabel("Drawings"); DrawMenu.Add("damage", new CheckBox("Draw Combo Damage")); DrawMenu.AddLabel("Draws = ComboDamage / Enemy Current Health"); DrawMenu.AddSeparator(0); DrawMenu.Add("Q", new CheckBox("Draw Q Range")); DrawMenu.Add(Q.Name, new ComboBox("Q Color", 0, "Aqua", "BlueViolet", "Chartreuse", "Purple", "White", "Orange", "Green")); DrawMenu.AddSeparator(0); DrawMenu.Add("W", new CheckBox("Draw W Range")); DrawMenu.Add(W.Name, new ComboBox("W Color", 1, "Aqua", "BlueViolet", "Chartreuse", "Purple", "White", "Orange", "Green")); DrawMenu.AddSeparator(0); DrawMenu.Add("E", new CheckBox("Draw E Range")); DrawMenu.Add(E.Name, new ComboBox("E Color", 2, "Aqua", "BlueViolet", "Chartreuse", "Purple", "White", "Orange", "Green")); DrawMenu.AddSeparator(0); DrawMenu.Add("R", new CheckBox("Draw R Range")); DrawMenu.Add(R.Name, new ComboBox("R Color", 3, "Aqua", "BlueViolet", "Chartreuse", "Purple", "White", "Orange", "Green")); DrawMenu.AddSeparator(0); Game.OnUpdate += Game_OnUpdate; Spellbook.OnCastSpell += Spellbook_OnCastSpell; Player.OnIssueOrder += Player_OnIssueOrder; Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Gapcloser.OnGapcloser += Gapcloser_OnGapcloser; GameObject.OnCreate += GameObject_OnCreate; Drawing.OnDraw += Drawing_OnDraw; Orbwalker.OnUnkillableMinion += Orbwalker_OnUnkillableMinion; }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.ChampionName != "Ryze") { return; } //Hacks.AntiAFK = true; Bootstrap.Init(null); Q = new Spell.Skillshot(SpellSlot.Q, 1000, SkillShotType.Linear, 250, 1700, 100, DamageType.Magical); W = new Spell.Targeted(SpellSlot.W, 615, DamageType.Magical); E = new Spell.Targeted(SpellSlot.E, 615, DamageType.Magical); R = new Spell.Skillshot(SpellSlot.R, 1750, SkillShotType.Circular); menu = MainMenu.AddMenu("Unsigned Ryze", "UnsignedRyze"); ComboMenu = menu.AddSubMenu("Combo", "combomenu"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("QU", new CheckBox("Use Q")); ComboMenu.Add("WU", new CheckBox("Use W")); ComboMenu.Add("EU", new CheckBox("Use E")); //ComboMenu.Add("RU", new CheckBox("Use R")); ComboMenu.Add("IU", new CheckBox("Use Items")); //ComboMenu.Add("IgU", new CheckBox("Use Ignite")); LaneClear = menu.AddSubMenu("Lane Clear", "laneclear"); LaneClear.AddGroupLabel("Lane Clear Settings"); LaneClear.Add("LCQ", new CheckBox("Use Q")); LaneClear.Add("LCE", new CheckBox("Use E")); Harass = menu.AddSubMenu("Harass", "harass"); Harass.AddGroupLabel("Harass Settings"); Harass.Add("HQ", new CheckBox("Use Q")); Harass.Add("HE", new CheckBox("Use E")); LastHit = menu.AddSubMenu("Last Hit", "lasthitmenu"); LastHit.AddGroupLabel("Last Hit Settings"); LastHit.Add("LHQ", new CheckBox("Use Q")); LastHit.Add("LHE", new CheckBox("Use E")); Killsteal = menu.AddSubMenu("Killsteal", "killstealmenu"); Killsteal.AddGroupLabel("Killsteal Settings"); Killsteal.Add("KSER", new CheckBox("Activate Killsteal")); Killsteal.Add("KSQ", new CheckBox("Use Q")); Killsteal.Add("KSW", new CheckBox("Use W")); Killsteal.Add("KSE", new CheckBox("Use E")); Killsteal.Add("KSI", new CheckBox("Use Ignite")); DrawingsMenu = menu.AddSubMenu("Drawings", "drawingsmenu"); DrawingsMenu.AddGroupLabel("Drawings Settings"); DrawingsMenu.Add("DQ", new CheckBox("Draw Q")); DrawingsMenu.Add("DWE", new CheckBox("Draw W/E")); DrawingsMenu.Add("DR", new CheckBox("Draw R")); SettingsMenu = menu.AddSubMenu("Settings", "settingsmenu"); SettingsMenu.AddGroupLabel("Settings"); SettingsMenu.Add("SHM", new CheckBox("Auto-Use Mana and Health Potions")); SettingsMenu.Add("ST", new CheckBox("Stack Tear in Base")); SpellDataInst Sum1 = _Player.Spellbook.GetSpell(SpellSlot.Summoner1); SpellDataInst Sum2 = _Player.Spellbook.GetSpell(SpellSlot.Summoner2); if (Sum1.Name == "SummonerDot") { Ignite = new Spell.Targeted(SpellSlot.Summoner1, 600); } else if (Sum2.Name == "SummonerDot") { Ignite = new Spell.Targeted(SpellSlot.Summoner2, 600); } Game.OnTick += Game_OnTick; Drawing.OnDraw += Drawing_OnDraw; Chat.Print(Sum1.Name); Chat.Print(Sum2.Name); }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.Hero != Champion.Malzahar) { return; } Q = new Spell.Skillshot(SpellSlot.Q, 900, SkillShotType.Circular, 500, 500, 90); W = new Spell.Skillshot(SpellSlot.W, 600, SkillShotType.Circular, 500, int.MaxValue, 80); E = new Spell.Targeted(SpellSlot.E, 650); R = new Spell.Targeted(SpellSlot.R, 700); menuIni = MainMenu.AddMenu("Malzahar", "Malzahar"); Combo = menuIni.AddSubMenu("Combo Settings"); Harass = menuIni.AddSubMenu("Harass Settings"); LaneClear = menuIni.AddSubMenu("LaneClear Settings"); JungleClear = menuIni.AddSubMenu("JungleClear Settings"); KillSteal = menuIni.AddSubMenu("KillSteal Settings"); Misc = menuIni.AddSubMenu("Misc Settings"); DrawMenu = menuIni.AddSubMenu("Drawings Settings"); Combo.AddGroupLabel("Combo"); Combo.Add("Q", new CheckBox("Kullan Q")); Combo.Add("W", new CheckBox("Kullan W")); Combo.Add("E", new CheckBox("Kullan E")); Combo.Add("RCombo", new CheckBox("Kullan R")); Combo.Add("RFinisher", new CheckBox("Kullan R Bitirici")); Combo.Add("RTurret", new CheckBox("Düşman dost kuleye gelirse R kullan")); Combo.AddSeparator(0); Combo.AddGroupLabel("R kullanma:"); foreach (var enemy in EntityManager.Heroes.Enemies) { CheckBox cb = new CheckBox(enemy.BaseSkinName) { CurrentValue = false }; Combo.Add("DontUlt" + enemy.BaseSkinName, cb); } Harass.AddGroupLabel("Dürtme"); Harass.Add("Q", new CheckBox("Kullan Q")); Harass.Add("W", new CheckBox("Kullan W")); Harass.Add("E", new CheckBox("Kullan E")); Harass.Add("mana", new Slider("Manam şundan azsa kullanma [{0}%]", 65)); LaneClear.AddGroupLabel("Lanetemizleme"); LaneClear.Add("Q", new CheckBox("Kullan Q")); LaneClear.Add("W", new CheckBox("Kullan W")); LaneClear.Add("E", new CheckBox("Kullan E")); LaneClear.Add("mana", new Slider("Manam şundan azsa kullanma [{0}%]", 65)); JungleClear.AddGroupLabel("OrmanTemizleme"); JungleClear.Add("Q", new CheckBox("Kullan Q")); JungleClear.Add("W", new CheckBox("Kullan W")); JungleClear.Add("E", new CheckBox("Kullan E")); JungleClear.Add("mana", new Slider("Manam şundan azsa kullanma [{0}%]", 65)); KillSteal.AddGroupLabel("KillÇalma"); KillSteal.Add("Q", new CheckBox("Kullan Q")); KillSteal.Add("W", new CheckBox("Kullan W")); KillSteal.Add("E", new CheckBox("Kullan E")); KillSteal.Add("R", new CheckBox("Kullan R")); KillSteal.AddGroupLabel("Ulti Kullanma:"); foreach (var enemy in EntityManager.Heroes.Enemies) { CheckBox cb = new CheckBox(enemy.BaseSkinName) { CurrentValue = false }; KillSteal.Add("DontUlt" + enemy.BaseSkinName, cb); } Misc.AddGroupLabel("Ek"); Misc.Add("RSave", new CheckBox("R yi asla bozma")); Misc.Add("Qgap", new CheckBox("Q GapCloser")); Misc.Add("Rgap", new CheckBox("R GapCloser")); Misc.Add("Qint", new CheckBox("Q interrupt")); Misc.Add("Rint", new CheckBox("R interrupt")); Misc.Add("RTurret", new CheckBox("Düşman dost kule altına gelince R")); Misc.Add("blockR", new CheckBox("DÜşman kule altında R kullanma", false)); Misc.Add("danger", new ComboBox("İnterrupt için gerekli tehlike seviyesi", 0, "High", "Medium", "Low")); DrawMenu.AddGroupLabel("Göstergeler"); DrawMenu.Add("Q", new CheckBox("Göster Q Menzili")); DrawMenu.Add(Q.Name, new ComboBox("Q Color", 0, "Aqua", "BlueViolet", "Chartreuse", "Purple", "White", "Orange", "Green")); DrawMenu.AddSeparator(0); DrawMenu.Add("W", new CheckBox("Göster W Menzili")); DrawMenu.Add(W.Name, new ComboBox("W Color", 1, "Aqua", "BlueViolet", "Chartreuse", "Purple", "White", "Orange", "Green")); DrawMenu.AddSeparator(0); DrawMenu.Add("E", new CheckBox("Göster E Menzili")); DrawMenu.Add(E.Name, new ComboBox("E Color", 2, "Aqua", "BlueViolet", "Chartreuse", "Purple", "White", "Orange", "Green")); DrawMenu.AddSeparator(0); DrawMenu.Add("R", new CheckBox("Göster R Menzili")); DrawMenu.Add(R.Name, new ComboBox("R Color", 3, "Aqua", "BlueViolet", "Chartreuse", "Purple", "White", "Orange", "Green")); DrawMenu.AddSeparator(0); Game.OnUpdate += Game_OnUpdate; Spellbook.OnCastSpell += Spellbook_OnCastSpell; Player.OnIssueOrder += Player_OnIssueOrder; Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Gapcloser.OnGapcloser += Gapcloser_OnGapcloser; GameObject.OnCreate += GameObject_OnCreate; Drawing.OnDraw += Drawing_OnDraw; }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.ChampionName != "Renekton") { return; } Q = new Spell.Active(SpellSlot.Q); W = new Spell.Active(SpellSlot.W); R = new Spell.Active(SpellSlot.R); menu = MainMenu.AddMenu("Unsigned Renekton", "Unsigned Renekton"); ComboMenu = menu.AddSubMenu("Combo", "combomenu"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("CQ", new CheckBox("Use Q")); ComboMenu.Add("CW", new CheckBox("Use W")); ComboMenu.Add("CE", new CheckBox("Use E")); ComboMenu.Add("CR", new CheckBox("Use R")); ComboMenu.Add("CI", new CheckBox("Use Items")); LaneClear = menu.AddSubMenu("Lane Clear", "laneclear"); LaneClear.AddGroupLabel("Lane Clear Settings"); LaneClear.Add("LCSF", new CheckBox("Save Fury")); LaneClear.Add("LCQ", new CheckBox("Use Q")); LaneClear.Add("LCE", new CheckBox("Use E")); LaneClear.Add("LCI", new CheckBox("Use Items")); Harass = menu.AddSubMenu("Harass", "harass"); Harass.AddGroupLabel("Harass Settings"); Harass.Add("HQ", new CheckBox("Use Q")); Harass.Add("HW", new CheckBox("Use W")); Harass.Add("HE", new CheckBox("Use E")); Harass.Add("HI", new CheckBox("Use Items")); LastHit = menu.AddSubMenu("Last Hit", "lasthitmenu"); LastHit.AddGroupLabel("Last Hit Settings"); LastHit.Add("LHSF", new CheckBox("Save Fury")); LastHit.Add("LHQ", new CheckBox("Use Q")); LastHit.Add("LHE", new CheckBox("Use E", false)); Killsteal = menu.AddSubMenu("Killsteal", "killstealmenu"); Killsteal.AddGroupLabel("Killsteal Settings"); Killsteal.Add("KSER", new CheckBox("Activate KS")); Killsteal.Add("KSQ", new CheckBox("Use Q")); Killsteal.Add("KSW", new CheckBox("Use W")); Killsteal.Add("KSE", new CheckBox("Use E")); Killsteal.Add("KSI", new CheckBox("Use Ignite")); DrawingsMenu = menu.AddSubMenu("Drawings", "drawingsmenu"); DrawingsMenu.AddGroupLabel("Drawings Settings"); DrawingsMenu.Add("DAA", new CheckBox("Draw AA")); DrawingsMenu.Add("DQ", new CheckBox("Draw Q")); DrawingsMenu.Add("DW", new CheckBox("Draw W")); DrawingsMenu.Add("DE", new CheckBox("Draw E")); DrawingsMenu.Add("DEE", new CheckBox("Draw Emp E")); SpellDataInst Sum1 = _Player.Spellbook.GetSpell(SpellSlot.Summoner1); SpellDataInst Sum2 = _Player.Spellbook.GetSpell(SpellSlot.Summoner2); if (Sum1.Name == "summonerdot") { Ignite = new Spell.Targeted(SpellSlot.Summoner1, 600); } else if (Sum2.Name == "summonerdot") { Ignite = new Spell.Targeted(SpellSlot.Summoner2, 600); } Game.OnTick += Game_OnTick; Drawing.OnDraw += Drawing_OnDraw; }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.Hero != Champion.Yasuo) { return; } Menu = MainMenu.AddMenu("CrayzYasuo", "CrayzYasuo"); ComboMenu = Menu.AddSubMenu("Combo", "Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("combo.Q", new CheckBox("Use Q")); ComboMenu.Add("combo.E", new CheckBox("Use E")); ComboMenu.Add("combo.stack", new CheckBox("Stack Q")); ComboMenu.Add("combo.leftclickRape", new CheckBox("Left Click Chase")); ComboMenu.AddSeparator(); ComboMenu.AddLabel("R Settings"); ComboMenu.Add("combo.R", new CheckBox("Use R")); ComboMenu.Add("combo.RTarget", new CheckBox("Use R always on Selected Target")); ComboMenu.Add("combo.RKillable", new CheckBox("Use R Execute")); ComboMenu.Add("combo.MinTargetsR", new Slider("Use R Min Targets", 2, 1, 5)); HarassMenu = Menu.AddSubMenu("Harass", "Harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("harass.Q", new CheckBox("Use Q")); HarassMenu.Add("harass.E", new CheckBox("Use E")); HarassMenu.Add("harass.stack", new CheckBox("Stack Q")); LaneClear = Menu.AddSubMenu("LaneClear", "LaneClear"); LaneClear.AddGroupLabel("LaneClear Settings"); LaneClear.AddLabel("Last Hit"); LaneClear.Add("LH.Q", new CheckBox("Use Q")); LaneClear.Add("LH.E", new CheckBox("Use E")); LaneClear.Add("LH.EUnderTower", new CheckBox("Use E Under Tower", false)); LaneClear.AddLabel("WaveClear"); LaneClear.Add("WC.Q", new CheckBox("Use Q")); LaneClear.Add("WC.E", new CheckBox("Use E")); LaneClear.Add("WC.EUnderTower", new CheckBox("Use E Under Tower", false)); LaneClear.AddLabel("Jungle"); LaneClear.Add("JNG.Q", new CheckBox("Use Q")); LaneClear.Add("JNG.E", new CheckBox("Use E")); FleeMenu = Menu.AddSubMenu("Flee", "Flee"); FleeMenu.AddGroupLabel("Flee Settings"); FleeMenu.Add("Flee.E", new CheckBox("Use E")); FleeMenu.Add("Flee.stack", new CheckBox("Stack Q")); MiscSettings = Menu.AddSubMenu("Misc Settings"); MiscSettings.AddGroupLabel("KillSteal Settings"); MiscSettings.Add("KS.Q", new CheckBox("Use Q")); MiscSettings.Add("KS.E", new CheckBox("Use E")); MiscSettings.AddGroupLabel("Auto Q Settings"); MiscSettings.Add("Auto.Q3", new CheckBox("Use Q3")); MiscSettings.Add("Auto.Active", new KeyBind("Auto Q Enemy", false, KeyBind.BindTypes.PressToggle, 'M')); Main(null); DrawMenu = Menu.AddSubMenu("Draw", "yasuoDraw"); DrawMenu.AddGroupLabel("Draw Settings"); DrawMenu.Add("Draw.Q", new CheckBox("Draw Q", false)); DrawMenu.AddColourItem("Draw.Q.Colour"); DrawMenu.AddSeparator(); DrawMenu.Add("Draw.E", new CheckBox("Draw E", false)); DrawMenu.AddColourItem("Draw.E.Colour"); DrawMenu.AddSeparator(); DrawMenu.Add("Draw.R", new CheckBox("Draw R", false)); DrawMenu.AddColourItem("Draw.R.Colour"); DrawMenu.AddSeparator(); DrawMenu.AddLabel("When Spell is Down Colour = "); DrawMenu.AddColourItem("Draw.Down", 7); Game.OnTick += Game_OnTick; Drawing.OnDraw += Drawing_OnDraw; }
private static void OnLoaded(EventArgs args) { if (Player.Instance.ChampionName != "Vladimir") return; Bootstrap.Init(null); Q = new Spell.Targeted(SpellSlot.Q, 600); W = new Spell.Active(SpellSlot.W); E = new Spell.Active(SpellSlot.E, 610); R = new Spell.Skillshot(SpellSlot.R, 700, SkillShotType.Circular, 250, 1200, 150); if (HasSpell("summonerdot")) Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600); Zhonia = new Item((int) ItemId.Zhonyas_Hourglass); var flashSlot = Vlad.GetSpellSlotFromName("summonerflash"); Flash = new Spell.Skillshot(flashSlot, 32767, SkillShotType.Linear); VladMenu = MainMenu.AddMenu("Bloodimir", "bloodimir"); VladMenu.AddGroupLabel("Bloodimir.Bloodimir"); VladMenu.AddSeparator(); VladMenu.AddLabel("Bloodimir c what i did there? version 1.0.5.2"); ComboMenu = VladMenu.AddSubMenu("Combo", "sbtw"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddSeparator(); ComboMenu.Add("usecomboq", new CheckBox("Use Q")); ComboMenu.Add("usecomboe", new CheckBox("Use E")); ComboMenu.Add("usecombor", new CheckBox("Use R")); ComboMenu.Add("useignite", new CheckBox("Use Ignite")); ComboMenu.AddSeparator(); ComboMenu.Add("rslider", new Slider("Minimum people for Combo R", 2, 0, 5)); DrawMenu = VladMenu.AddSubMenu("Drawings", "drawings"); DrawMenu.AddGroupLabel("Drawings"); DrawMenu.AddSeparator(); DrawMenu.Add("drawq", new CheckBox("Draw Q Range")); DrawMenu.Add("drawe", new CheckBox("Draw E Range")); DrawMenu.Add("drawr", new CheckBox("Draw R Range")); DrawMenu.Add("drawaa", new CheckBox("Draw AA Range")); LaneClear = VladMenu.AddSubMenu("Lane Clear", "laneclear"); LaneClear.AddGroupLabel("Lane Clear Settings"); LaneClear.Add("LCE", new CheckBox("Use E")); LaneClear.Add("LCQ", new CheckBox("Use Q")); LastHit = VladMenu.AddSubMenu("Last Hit", "lasthit"); LastHit.AddGroupLabel("Last Hit Settings"); LastHit.Add("LHQ", new CheckBox("Use Q")); HarassMenu = VladMenu.AddSubMenu("Harass Menu", "harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("hq", new CheckBox("Harass Q")); HarassMenu.Add("he", new CheckBox("Harass E")); HarassMenu.Add("autoh", new CheckBox("Auto Harass")); HarassMenu.Add("autohq", new CheckBox("Use Q on Auto Harass")); HarassMenu.Add("autohe", new CheckBox("Use E on Auto Harass")); MiscMenu = VladMenu.AddSubMenu("Misc Menu", "miscmenu"); MiscMenu.AddGroupLabel("Misc"); MiscMenu.AddSeparator(); MiscMenu.Add("ksq", new CheckBox("KS with Q")); MiscMenu.Add("kse", new CheckBox("KS with E")); MiscMenu.Add("zhonias", new CheckBox("Use Zhonia")); MiscMenu.Add("zhealth", new Slider("Auto Zhonia Health %", 8)); MiscMenu.AddSeparator(); MiscMenu.Add("gapcloserw", new CheckBox("Anti Gapcloser W")); MiscMenu.Add("gapcloserhp", new Slider("Gapcloser W Health %", 25)); MiscMenu.AddSeparator(); SkinMenu = VladMenu.AddSubMenu("Skin Changer", "skin"); SkinMenu.AddGroupLabel("Choose the desired skin"); var skinchange = SkinMenu.Add("sID", new Slider("Skin", 5, 0, 7)); var sid = new[] {"Default", "Count", "Marquius", "Nosferatu", "Vandal", "Blood Lord", "Soulstealer", "Academy"}; skinchange.DisplayName = sid[skinchange.CurrentValue]; skinchange.OnValueChange += delegate(ValueBase<int> sender, ValueBase<int>.ValueChangeArgs changeArgs) { sender.DisplayName = sid[changeArgs.NewValue]; }; Game.OnUpdate += Tick; Drawing.OnDraw += OnDraw; Gapcloser.OnGapcloser += Gapcloser_OnGapCloser; }