private static void OnUpdate() { try { if (Global.Player.IsDead || Global.Orbwalker.IsWindingUp || Global.Player.IsRecalling()) { return; } SpellManager.R.Range = new float[] { 3520, 4840, 6160 }[Math.Max(0, Global.Player.SpellBook.GetSpell(SpellSlot.R).Level - 1)]; if (SpellManager.CastingUltimate && MenuConfig.Misc["Mode"].Value == 1) { var target = Global.TargetSelector.GetTarget(SpellManager.R.Range); if (target != null) { SpellManager.CastR(target); } } switch (Global.Orbwalker.Mode) { case OrbwalkingMode.Combo: Combo.OnUpdate(); break; case OrbwalkingMode.Mixed: Harass.OnUpdate(); break; case OrbwalkingMode.Laneclear: LaneClear.OnUpdate(); JungleClear.OnUpdate(); break; } } catch (Exception e) { Console.WriteLine(e); throw; } }
public static void OnUpdate() { try { if (Global.Player.IsDead || Global.Orbwalker.IsWindingUp || Global.Player.IsRecalling()) { return; } switch (Global.Orbwalker.Mode) { case OrbwalkingMode.Combo: Combo.OnUpdate(); break; case OrbwalkingMode.Mixed: Harass.OnUpdate(); break; case OrbwalkingMode.Laneclear: LaneClear.OnUpdate(); JungleClear.OnUpdate(); break; case OrbwalkingMode.Lasthit: Lasthit.OnUpdate(); break; } if (Global.Orbwalker.Mode != OrbwalkingMode.Mixed) { PermaSpells(); } } catch (Exception e) { Console.WriteLine(e); throw; } }
public void OnUpdate() { if (Global.Player.IsDead) { return; } switch (Global.Orbwalker.Mode) { case OrbwalkingMode.Combo: _combo.OnUpdate(); break; case OrbwalkingMode.Mixed: _harass.OnUpdate(); break; case OrbwalkingMode.Laneclear: _laneClear.OnUpdate(); _jungleClear.OnUpdate(); break; } }
public void OnUpdate() { if (Global.Player.IsDead || Global.Orbwalker.IsWindingUp) { return; } switch (Global.Orbwalker.Mode) { case OrbwalkingMode.Combo: combo.OnUpdate(); break; case OrbwalkingMode.Mixed: harass.OnUpdate(); break; case OrbwalkingMode.Laneclear: laneClear.OnUpdate(); jungleClear.OnUpdate(); break; } }
public static void OnUpdate() { if (Global.Player.IsDead) { return; } if (MenuConfig.Killsteal["E"].Enabled && SpellManager.E.Ready) { var t = GameObjects.EnemyHeroes.FirstOrDefault(x => x.Health <= Dmg.EDmg(x) && x.IsValidTarget(SpellManager.E.Range)); if (t != null) { SpellManager.CastE(t); } } if (Global.Orbwalker.IsWindingUp) { return; } switch (Global.Orbwalker.Mode) { case OrbwalkingMode.Combo: Combo.OnUpdate(); break; case OrbwalkingMode.Mixed: Harass.OnUpdate(); break; case OrbwalkingMode.Laneclear: LaneClear.OnUpdate(); JungleClear.OnUpdate(); break; } }