Beispiel #1
0
        private void Menu()
        {
            try
            {
                menu  = MainMenu.AddMenu("FreshBooster", "VEIGAERSASD");
                Combo = menu.AddSubMenu("Combo", "Combo");
                Combo.Add("Veigar_CUseQ", new CheckBox("Use Q"));
                Combo.Add("Veigar_CUseW", new CheckBox("Use W"));
                Combo.Add("Veigar_CUseE", new CheckBox("Use E"));
                Combo.Add("Veigar_CUseR", new CheckBox("Use R"));
                Combo.Add("Veigar_CUseR_Select", new CheckBox("When can be Kill, Only use R"));
                Combo.AddLabel("1 : Out of Range");
                Combo.AddLabel("2 : Impossible");
                Combo.AddLabel("3 : Low");
                Combo.AddLabel("4 : Medium");
                Combo.AddLabel("5 : High");
                Combo.AddLabel("6 : Very High");
                Combo.Add("Veigar_CUseQ_Hit", new Slider("Q HitChance", 3, 1, 6));

                Harass = menu.AddSubMenu("Harass", "Harass");
                Harass.Add("Veigar_HUseQ", new CheckBox("Use Q"));
                Harass.Add("Veigar_HUseW", new CheckBox("Use W - When target can't only move"));
                Harass.Add("Veigar_HUseE", new CheckBox("Use E - When target can't only move"));
                Harass.Add("Veigar_HManarate", new Slider("Mana %", 20));
                Harass.Add("Veigar_AutoHUseQ", new KeyBind("Auto Harass", false, KeyBind.BindTypes.PressToggle, 'T'));

                LaneClear = menu.AddSubMenu("LaneClear", "LaneClear");
                LaneClear.Add("Veigar_LUseQ", new CheckBox("Use Q"));
                LaneClear.Add("Veigar_LUseQSet", new CheckBox("Use Q Only use lasthit to minion"));
                LaneClear.Add("Veigar_LManarate", new Slider("Mana %", 20));

                JungleClear = menu.AddSubMenu("JungleClear", "JungleClear");
                JungleClear.Add("Veigar_JUseQ", new CheckBox("Use Q"));
                JungleClear.Add("Veigar_JUseQSet", new CheckBox("Use Q Only use lasthit to minion"));
                JungleClear.Add("Veigar_JManarate", new Slider("Mana %", 20));

                KillSteal = menu.AddSubMenu("KillSteal", "KillSteal");
                KillSteal.Add("Veigar_KseQ", new CheckBox("Use Q"));
                KillSteal.Add("Veigar_KseW", new CheckBox("Use W"));
                KillSteal.Add("Veigar_KseR", new CheckBox("Use R"));

                Misc = menu.AddSubMenu("Misc", "Misc");
                Misc.Add("Veigar_Anti-GapCloser", new CheckBox("Anti GapCloser"));
                Misc.Add("Veigar_Interrupt", new CheckBox("E with Interrupt"));

                Draw = menu.AddSubMenu("Draw", "Draw");
                Draw.Add("Veigar_Draw_Q", new CheckBox("Draw Q", false));
                Draw.Add("Veigar_Draw_W", new CheckBox("Draw W", false));
                Draw.Add("Veigar_Draw_E", new CheckBox("Draw E", false));
                Draw.Add("Veigar_Draw_R", new CheckBox("Draw R", false));
            }
            catch (Exception)
            {
                if (NowTime() > ErrorTime)
                {
                    Chat.Print(ChampName + " in FreshBooster isn't Load. Error Code 02");
                    ErrorTime = TickCount(10000);
                }
            }
        }
Beispiel #2
0
        public static void MyMenu()
        {
            // Initialize the menu
            Main      = MainMenu.AddMenu("Annie", "Annie");
            Combo     = Main.AddSubMenu("Combo");
            Harass    = Main.AddSubMenu("Harass");
            LaneClear = Main.AddSubMenu("LaneClear");
            LastHit   = Main.AddSubMenu("LastHit");
            Misc      = Main.AddSubMenu("Misc");
            Draw      = Main.AddSubMenu("Draw");

            Combo.AddGroupLabel("Combo");
            _useQCombo = Combo.Add("comboUseQ", new CheckBox("Use Q"));
            _useWCombo = Combo.Add("comboUseW", new CheckBox("Use W"));
            _useRCombo = Combo.Add("comboUseR", new CheckBox("Use R"));

            Harass.AddGroupLabel("Harass");
            _useQHarass    = Harass.Add("harassUseQ", new CheckBox("Use Q"));
            _useWHarass    = Harass.Add("harassUseW", new CheckBox("Use W"));
            _farmingHarass = Harass.Add("farming", new CheckBox("Farm(op)"));
            _manaHarass    = Harass.Add("harassMana", new Slider("Maximum mana usage in percent ({0}%)", 40));

            LaneClear.AddGroupLabel("LaneClear");
            _useQLaneClear = LaneClear.Add("clearUseQ", new CheckBox("Use Q"));
            _useWLaneClear = LaneClear.Add("clearUseW", new CheckBox("Use W"));

            LastHit.AddGroupLabel("LastHit");
            _useQLastHit = LastHit.Add("lastUseQ", new CheckBox("Use Q"));

            _useEMisc   = Misc.Add("autoE", new CheckBox("Auto E"));
            _stacksMisc = Misc.Add("autoStacks", new CheckBox("Auto Stacks"));

            // Initialize the modes
            Draws.Initialize();
        }
Beispiel #3
0
        public static void Init()
        {
            menu = Menu.AddMenu("Azeryo'SINGED");

            Casual = menu.AddSubMenu("Default");
            Casual.AddSeparator("if no mod enabled");
            Casual.Add(new MenuCheckbox("Q", "Use 'smart' Q", true));
            Casual.Add(new MenuSlider("QMana", "min mana", 0, 100, 5));

            Combo = menu.AddSubMenu("Combo");
            Combo.Add(new MenuCheckbox("Q", "Use Q to poison").SetValue(true));
            Combo.Add(new MenuCheckbox("E", "Use 'smart' E").SetValue(true));
            Combo.Add(new MenuCheckbox("W", "Use 'smart' W").SetValue(true));
            Combo.Add(new MenuCheckbox("R", "Use 'smart' R").SetValue(true));

            LastHit = menu.AddSubMenu("LastHit");
            LastHit.Add(new MenuCheckbox("E", "Use 'smart' E").SetValue(true));
            LastHit.Add(new MenuCheckbox("Q", "Use 'smart' Q").SetValue(true));

            Harass = menu.AddSubMenu("Harass (E engage)");
            Harass.Add(new MenuCheckbox("Q", "Setup engages with 'smart' Q").SetValue(true));
            Harass.Add(new MenuSlider("QMana", "Min mana % to Q", 0, 100, 34));
            Harass.Add(new MenuCheckbox("E", "'smart' engages").SetValue(true));

            LaneClear = menu.AddSubMenu("LaneClear");
            LaneClear.Add(new MenuCheckbox("Q", "Use 'smart' Q").SetValue(true));
            LaneClear.Add(new MenuSlider("QMana", "Min mana% to Q", 0, 100, 38));

            KS = menu.AddSubMenu("KS");
            KS.Add(new MenuCheckbox("E", "Use E").SetValue(true));
            KS.Add(new MenuCheckbox("Q", "Use Q").SetValue(true));

            Singed.MyOrbwalker = new Orbwalker.OrbwalkerInstance(menu.AddSubMenu("Orbwalker"));
        }
Beispiel #4
0
        private static void Loading_OnComplete(EventArgs args)
        {
            if (Akali.Hero != Champion.Akali)
            {
                return;
            }
            Chat.Print("[Addon] [Champion] [Akali]", System.Drawing.Color.AliceBlue);

            Q = new Spell.Targeted(SpellSlot.Q, 600);
            W = new Spell.Active(SpellSlot.W, 275);
            E = new Spell.Active(SpellSlot.E, 300);
            R = new Spell.Targeted(SpellSlot.R, 700);
            //Comands

            //Events
            Orbwalker.OnPostAttack += OnPostAttack;
            Gapcloser.OnGapcloser  += OnGapcloser;
            Drawing.OnDraw         += OnDrawings;
            Game.OnTick            += Game_OnTick;

            Aka = MainMenu.AddMenu("Akali", "Akali");
            //Combo
            Combo = Aka.AddSubMenu("Combo");
            Combo.Add("Qc", new CheckBox("Use [Q] Combo"));
            Combo.Add("Wc", new CheckBox("Use [W] Combo"));
            Combo.Add("Ec", new CheckBox("Use [E] Combo"));
            Combo.Add("Rc", new CheckBox("Use [R] Combo"));
            //Harass
            Harass = Aka.AddSubMenu("Harass");
            Harass.Add("Hq", new CheckBox("Use [Q] Harass"));
            //LaneClear
            LaneClear = Aka.AddSubMenu("LaneClear");
            LaneClear.Add("Ql", new CheckBox("Use [Q] LaneClear"));
            LaneClear.Add("El", new CheckBox("Use [E] LaneClear"));
            LaneClear.AddSeparator();
            LaneClear.AddLabel("[Percent Mana]");
            LaneClear.Add("mana", new Slider("Percent Mana > %", 25, 0, 100));
            //LastHit
            LastHit = Aka.AddSubMenu("LastHit");
            LastHit.Add("Qlast", new CheckBox("Use [Q] LastHit"));
            //JungleClear
            JungleClear = Aka.AddSubMenu("JungleClear");
            JungleClear.Add("Qj", new CheckBox("Use [Q] Jungle"));
            JungleClear.Add("Ej", new CheckBox("Use [E] Jungle"));
            JungleClear.AddSeparator();
            JungleClear.AddLabel("[Percent Mana]");
            JungleClear.Add("manaj", new Slider("Percent Mana > % ", 25, 0, 100));
            //Misc
            Misc = Aka.AddSubMenu("Misc");
            Misc.Add("Rgap", new CheckBox("Use [R] GapClose"));
            Misc.Add("Fw", new CheckBox("Use Flee [W]"));
            Misc.Add("It", new CheckBox("Use Items"));
            //Draws
            Draws = Aka.AddSubMenu("Drawings");
            Draws.Add("Dq", new CheckBox("[Q] Draw"));
            Draws.Add("Dw", new CheckBox("[W] Draw", false));
            Draws.Add("De", new CheckBox("[E] Draw", false));
            Draws.Add("Dr", new CheckBox("[R] Draw"));
        }
Beispiel #5
0
 public static void InitMenu()
 {
     MenuPrincipal = MainMenu.AddMenu("Kappalista", "kappalista");
     //Spells Settings
     SpellsMenu = MenuPrincipal.AddSubMenu("Spells Settings");
     SpellsMenu.AddLabel("Combo Settings");
     SpellsMenu.Add("use.q.combo", new CheckBox("Use Q"));
     SpellsMenu.Add("use.e", new CheckBox("Use E"));
     SpellsMenu.Add("atk.minion", new CheckBox("Attack minions for chasing"));
     SpellsMenu.AddLabel("Harass Settings");
     SpellsMenu.Add("use.q.harass", new CheckBox("Use Q"));
     SpellsMenu.Add("manapercent", new Slider("Mana percent", 60));
     //LaneClear Settings
     LaneClear = MenuPrincipal.AddSubMenu("LaneClear Settings");
     LaneClear.Add("use.q", new CheckBox("Use Q", false));
     LaneClear.Add("q.min.kill", new Slider("Min minions killable", 3, 1, 5));
     LaneClear.Add("use.e", new CheckBox("Use E"));
     LaneClear.Add("e.minkill", new Slider("Min minions killable", 2, 1, 5));
     LaneClear.Add("manapercent", new Slider("Mana percent", 60));
     //JungleClear Settings
     JungleClear = MenuPrincipal.AddSubMenu("Jungle Clear Settings");
     JungleClear.Add("use.q", new CheckBox("Use Q"));
     JungleClear.Add("use.e", new CheckBox("Use E"));
     JungleClear.Add("manapercent", new Slider("Mana percent", 60));
     //Misc Settings
     Misc = MenuPrincipal.AddSubMenu("Misc Settings");
     Misc.Add("e.killsteal", new CheckBox("E Killsteal"));
     Misc.Add("e.mobsteal", new CheckBox("E Mob Steal"));
     Misc.Add("e.lasthit.assist", new CheckBox("E Lasthit Assist"));
     Misc.Add("r.savebuddy", new CheckBox("Save your sup with R"));
     Misc.Add("r.balista", new CheckBox("R Balista"));
     Misc.Add("e.siegeandsuper", new CheckBox("Auto E Siege and Super minions"));
     Misc.Add("e.harass", new CheckBox("E Harass"));
     Misc.Add("e.dontharasscombo", new CheckBox("Don't harass with E in combo"));
     Misc.Add("e.beforedie", new CheckBox("E before die"));
     Misc.Add("w.dragonorbaron", new CheckBox("Auto W on Dragon or Baron", false));
     Misc.Add("w.castdragon",
              new KeyBind("Cast W on Dragon", false, KeyBind.BindTypes.HoldActive, "J".ToCharArray()[0]));
     Misc.Add("w.castbaron",
              new KeyBind("Cast W on Baron", false, KeyBind.BindTypes.HoldActive, "K".ToCharArray()[0]));
     //Activator Settings
     ActivatorSettings = MenuPrincipal.AddSubMenu("Activator Settings");
     ActivatorSettings.Add("use.botrk.cutlass", new CheckBox("Use BotRK/Cutlass"));
     ActivatorSettings.Add("botrk.cutlass.health", new Slider("Health percent", 60));
     ActivatorSettings.Add("use.youmuu", new CheckBox("Use Youmuu"));
     //Drawing Settings
     Drawings = MenuPrincipal.AddSubMenu("Drawings Settings");
     Drawings.Add("draw.q", new CheckBox("Draw Q Range"));
     Drawings.Add("draw.w", new CheckBox("Draw W Range"));
     Drawings.Add("draw.e", new CheckBox("Draw E Range"));
     Drawings.Add("draw.r", new CheckBox("Draw R Range"));
     Drawings.Add("draw.e.dmgpercent", new CheckBox("Draw E Damage Percent"));
     Drawings.Add("draw.damageindicator", new CheckBox("Draw Damage Indicator"));
 }
Beispiel #6
0
        public static void GetMenu()
        {
            Kassawin = MainMenu.AddMenu("KassaWIN", "KassaWIN");
            Kassawin.AddGroupLabel("Free Win with Kassadin");
            Kassawin.AddSeparator();
            Kassawin.AddLabel("Made by Kk2");

            Combo = Kassawin.AddSubMenu("Combo", "Combo");
            Combo.AddGroupLabel("Combo Options");
            Combo.AddSeparator();
            Combo.Add("ComboQ", new CheckBox("Use Q on Combo"));
            Combo.Add("ComboW", new CheckBox("Use W on Combo"));
            Combo.Add("ComboE", new CheckBox("Use E on Combo"));
            Combo.Add("ComboR", new CheckBox("Use R on Combo"));
            Combo.Add("IgniteToKill", new CheckBox("Use Ignite on Combo to Kill"));
            Combo.Add("sliderR", new Slider("Max Heroes Around to Cast R", 3, 1, 5));

            Harass = Kassawin.AddSubMenu("Harass", "Harass");
            Harass.AddGroupLabel("Harass Options");
            Harass.AddSeparator();
            Harass.Add("HarassQ", new CheckBox("Use Q on Harass"));
            Harass.Add("HarassW", new CheckBox("Use W on Harass"));
            Harass.Add("HarassE", new CheckBox("Use E on Harass"));
            Harass.Add("manaPCTH", new Slider("Min Mana % to Harass", 20));

            LaneClear = Kassawin.AddSubMenu("LaneClear", "LaneClear");
            LaneClear.AddGroupLabel("LaneClear Options");
            LaneClear.AddSeparator();
            LaneClear.Add("LaneQ", new CheckBox("Use Q on LaneClear"));
            LaneClear.Add("LaneW", new CheckBox("Use W on LaneClear"));
            LaneClear.Add("LaneE", new CheckBox("Use E on LaneClear"));
            LaneClear.Add("manaPCTL", new Slider("Min Mana % to LaneClear", 20));

            JungleClear = Kassawin.AddSubMenu("Jungle", "Jungle");
            JungleClear.AddGroupLabel("Jungle Options");
            JungleClear.AddSeparator();
            JungleClear.Add("JungleQ", new CheckBox("Use Q on Jungle"));
            JungleClear.Add("JungleW", new CheckBox("Use W on Jungle"));
            JungleClear.Add("JungleE", new CheckBox("Use E on Jungle"));
            JungleClear.Add("manaPCTJ", new Slider("Min Mana % to Jungle Clear", 20));

            Misc = Kassawin.AddSubMenu("Misc", "Misc");
            Misc.AddGroupLabel("Misc Options");
            Misc.AddSeparator();
            Misc.Add("usePot", new CheckBox("Use Potions"));
            Misc.AddSeparator();
            Misc.Add("drawQ", new CheckBox("Draw Q Range"));
            Misc.Add("drawW", new CheckBox("Draw W Range"));
            Misc.Add("drawE", new CheckBox("Draw E Range"));
            Misc.Add("drawR", new CheckBox("Draw R Range"));
            Misc.AddSeparator();
            SkinSelect = Misc.Add("skinSelect", new Slider("Choose you Skin [number]", 0, 0, 6));
        }
Beispiel #7
0
        public static void CallMenu()
        {
            Zhao = MainMenu.AddMenu("XinZhao", "XinZhao");

            Combo = Zhao.AddSubMenu("Combo", "combo");
            Combo.Add("useQcombo", new CheckBox("Use Q"));
            Combo.Add("useWcombo", new CheckBox("Use W"));
            Combo.Add("useEcombo", new CheckBox("Use E"));
            Combo.Add("comboETower", new CheckBox("Don't E under tower", false));
            Combo.Add("comboEmode", new ComboBox("E Usage Mode", 0, "Smart", "Use when out of melee range"));
            Combo.Add("useRcombo", new CheckBox("Use R"));
            Combo.Add("comboMinR", new Slider("Min Targets to hit for R", 5, 1, 5));

            Harass = Zhao.AddSubMenu("Harass", "Harass");
            Harass.Add("useQharass", new CheckBox("Use Q"));
            Harass.Add("useWharass", new CheckBox("Use W"));
            Harass.Add("useEharass", new CheckBox("Use E"));
            Harass.Add("harassETower", new CheckBox("Don't E under tower"));
            Harass.Add("harassMana", new Slider("Min Mana % to Harass", 80));

            LaneClear = Zhao.AddSubMenu("LaneClear", "LaneClear");
            LaneClear.Add("useQLC", new CheckBox("Use Q", false));
            LaneClear.Add("useWLC", new CheckBox("Use W", false));
            LaneClear.Add("useELC", new CheckBox("Use E"));
            LaneClear.Add("lcEtargets", new Slider("Min Targets to hit for E", 3, 0, 10));
            LaneClear.Add("lcMana", new Slider("Min Mana % to LaneClear", 80));

            JungleClear = Zhao.AddSubMenu("JungleClear", "JungleClear");
            JungleClear.Add("useQJC", new CheckBox("Use Q"));
            JungleClear.Add("useWJC", new CheckBox("Use W"));
            JungleClear.Add("useEJC", new CheckBox("Use E", false));
            JungleClear.Add("jcMana", new Slider("Min Mana % to JungleClear"));

            Draw = Zhao.AddSubMenu("Draw", "Draw");
            Draw.Add("drawXinsec", new CheckBox("Draw Xinsec Target"));
            Draw.Add("drawXinsecpred", new CheckBox("Draw Xinsec move pos"));

            Misc = Zhao.AddSubMenu("Misc", "Misc");
            Misc.AddLabel("Xinsec");
            Misc.Add("xinsecKey", new KeyBind("Xinsec", false, KeyBind.BindTypes.HoldActive, 'T'));
            Misc.Add("xinsecFlash", new CheckBox("Use Flash with Xinsec"));
            Misc.Add(
                "xinsecTargetting",
                new ComboBox("Xinsec Targetting", 0, "Selected Target", "Target Selector", "Lowest MaxHealth"));

            Misc.AddSeparator(5);
            Misc.AddLabel("Misc");
            Misc.Add("useInterrupt", new CheckBox("Interrupt Spells with R", false));
            Misc.Add("dangerL", new ComboBox("Min DangerLevel to interrupt", 2, "Low", "Medium", "High"));
        }
Beispiel #8
0
        // Init
        public static void GetMenu()
        {
            Mordekaiser = MainMenu.AddMenu("Mordekaiser", "Mordekaiser");

            Combo = Mordekaiser.AddSubMenu("Kombo", "Combo");
            Combo.AddGroupLabel("Kombo Ayarları");
            Combo.AddSeparator();
            Combo.Add("useQC", new CheckBox("Kullan Q"));
            Combo.Add("useEC", new CheckBox("Kullan E"));
            Combo.Add("useWC", new CheckBox("Kullan W"));
            Combo.Add("useRC", new CheckBox("Kullan R"));

            Harass = Mordekaiser.AddSubMenu("Dürtme", "Harass");
            Harass.AddGroupLabel("Dürtme Ayarları");
            Harass.AddSeparator();
            Harass.Add("useEH", new CheckBox("Kullan E"));
            Harass.Add("useQH", new CheckBox("Kullan Q"));
            Harass.Add("useWH", new CheckBox("Kullan W"));
            Harass.Add("HPSliderH", new Slider("HP % > Dürtme için", 20));

            LaneClear = Mordekaiser.AddSubMenu("LaneClear", "LaneClear");
            LaneClear.AddGroupLabel("Lane Temizleme Ayarları");
            LaneClear.AddSeparator();
            LaneClear.Add("UseEL", new CheckBox("Kullan E"));
            LaneClear.Add("UseQL", new CheckBox("Kullan Q"));

            JungleClear = Mordekaiser.AddSubMenu("JungleClear", "JungleClear");
            JungleClear.AddGroupLabel("Orman Temizleme Ayarları");
            JungleClear.AddSeparator();
            JungleClear.Add("UseEJ", new CheckBox("Kullan E"));
            JungleClear.Add("UseWJ", new CheckBox("Kullan W"));
            JungleClear.Add("UseQJ", new CheckBox("Kullan Q"));

            Misc = Mordekaiser.AddSubMenu("Ek", "misc");
            Misc.AddGroupLabel("Ek Ayarlar");
            Misc.AddSeparator();
            Misc.Add("UsePot", new CheckBox("Kullan İksirler"));
            Misc.Add("AutoPilot", new CheckBox("Otomatik Pilot Hayelet"));
            Misc.AddSeparator();
            skinSelect = Misc.Add("ChangeSkin", new Slider("Skin Değiştirici [Numarası]", 2, 0, 5));

            Drawing = Mordekaiser.AddSubMenu("Göstergeler", "Drawings");
            Drawing.AddGroupLabel("Gösterge Ayarları");
            Drawing.AddSeparator();
            Drawing.Add("drawQ", new CheckBox("Göster Q"));
            Drawing.Add("drawW", new CheckBox("Göster W"));
            Drawing.Add("drawE", new CheckBox("Göster E"));
            Drawing.Add("drawR", new CheckBox("Göster R"));
        }
Beispiel #9
0
        // Init
        public static void GetMenu()
        {
            Mordekaiser = MainMenu.AddMenu("Mordekaiser", "Mordekaiser");

            Combo = Mordekaiser.AddSubMenu("Combo", "Combo");
            Combo.AddGroupLabel("Combo Options");
            Combo.AddSeparator();
            Combo.Add("useQC", new CheckBox("Use Q"));
            Combo.Add("useEC", new CheckBox("Use E"));
            Combo.Add("useWC", new CheckBox("Use W"));
            Combo.Add("useRC", new CheckBox("Use R"));

            Harass = Mordekaiser.AddSubMenu("Harass", "Harass");
            Harass.AddGroupLabel("Harass Options");
            Harass.AddSeparator();
            Harass.Add("useEH", new CheckBox("use E"));
            Harass.Add("useQH", new CheckBox("use Q"));
            Harass.Add("useWH", new CheckBox("use W"));
            Harass.Add("HPSliderH", new Slider("HP % > for Harass", 20));

            LaneClear = Mordekaiser.AddSubMenu("LaneClear", "LaneClear");
            LaneClear.AddGroupLabel("Lane Clear Options");
            LaneClear.AddSeparator();
            LaneClear.Add("UseEL", new CheckBox("Use E"));
            LaneClear.Add("UseQL", new CheckBox("Use Q"));

            JungleClear = Mordekaiser.AddSubMenu("JungleClear", "JungleClear");
            JungleClear.AddGroupLabel("Jungle Clear Options");
            JungleClear.AddSeparator();
            JungleClear.Add("UseEJ", new CheckBox("Use E"));
            JungleClear.Add("UseWJ", new CheckBox("Use W"));
            JungleClear.Add("UseQJ", new CheckBox("Use Q"));

            Misc = Mordekaiser.AddSubMenu("Misc", "misc");
            Misc.AddGroupLabel("Misc Options");
            Misc.AddSeparator();
            Misc.Add("UsePot", new CheckBox("Use Potions"));
            Misc.Add("AutoPilot", new CheckBox("AutoPilot Ult Ghosts"));
            Misc.AddSeparator();
            skinSelect = Misc.Add("ChangeSkin", new Slider("Change Skin [Number]", 2, 0, 5));

            Drawing = Mordekaiser.AddSubMenu("Drawings", "Drawings");
            Drawing.AddGroupLabel("Drawing Options");
            Drawing.AddSeparator();
            Drawing.Add("drawQ", new CheckBox("Draw Q"));
            Drawing.Add("drawW", new CheckBox("Draw W"));
            Drawing.Add("drawE", new CheckBox("Draw E"));
            Drawing.Add("drawR", new CheckBox("Draw R"));
        }
Beispiel #10
0
        public static void OnLoad(EventArgs args)
        {
            if (_Player.ChampionName != ChampionName)
            {
                return;
            }

            Q      = new Spell.Skillshot(SpellSlot.Q, (uint)_Player.Spellbook.GetSpell(SpellSlot.Q).SData.CastRangeDisplayOverride, SkillShotType.Linear);
            W      = new Spell.Targeted(SpellSlot.W, (uint)_Player.Spellbook.GetSpell(SpellSlot.W).SData.CastRange);
            E      = new Spell.Targeted(SpellSlot.E, (uint)_Player.Spellbook.GetSpell(SpellSlot.E).SData.CastRange);
            R      = new Spell.Targeted(SpellSlot.R, (uint)_Player.Spellbook.GetSpell(SpellSlot.R).SData.CastRange);
            Ignite = new Spell.Targeted(_Player.GetSpellSlotFromName("summonerdot"), 600);

            Menu  = MainMenu.AddMenu("L.U.L.U.", "lulu");
            Combo = Menu.AddSubMenu("Combo Menu");
            Combo.AddGroupLabel("L.U.L.U. Combo Menu");
            Combo.AddSeparator();
            Combo.Add("comboq", new CheckBox("Use Q", true));
            Combo.Add("combow", new CheckBox("Use W", true));
            Combo.Add("comboe", new CheckBox("Use E", true));

            Harass = Menu.AddSubMenu("Harass Menu");
            Harass.AddGroupLabel("L.U.L.U. Harass Menu");
            Harass.AddSeparator();
            Harass.Add("harassq", new CheckBox("Use Q", true));
            Harass.Add("harasse", new CheckBox("Use E", true));
            Harass.AddSeparator();
            Harass.AddGroupLabel("Mana Manager");
            Harass.Add("harassmana", new Slider("Min. Mana: {0}%", 30));

            LaneClear = Menu.AddSubMenu("LaneClear Menu");
            LaneClear.AddGroupLabel("L.U.L.U. LaneClear Menu");
            LaneClear.AddSeparator();
            LaneClear.Add("laneq", new CheckBox("Use Q", true));
            LaneClear.AddSeparator();
            LaneClear.AddGroupLabel("Mana Manager");
            LaneClear.Add("lanemana", new Slider("Min. Mana: {0}%", 30));



            Game.OnTick += keys;
        }
Beispiel #11
0
        public static void Init()
        {
            menu = Menu.AddMenu("Azeryo'Trynda");

            Perma = menu.AddSubMenu("Perma");
            Perma.Add(new MenuCheckbox("R", "Use R", true));
            Perma.Add(new MenuCheckbox("Q", "Use Q", true));

            Combo = menu.AddSubMenu("Combo");
            Combo.Add(new MenuCheckbox("E", "Use E").SetValue(true));
            Combo.Add(new MenuCheckbox("W", "Use W").SetValue(true));

            LastHit = menu.AddSubMenu("LastHit");
            LastHit.Add(new MenuCheckbox("E", "Use E").SetValue(true));

            LaneClear = menu.AddSubMenu("LaneClear");
            LaneClear.Add(new MenuCheckbox("E", "Use E").SetValue(true));

            KS = menu.AddSubMenu("KS");
            KS.Add(new MenuCheckbox("E", "Use E").SetValue(true));
        }
Beispiel #12
0
        public static void CallMenu()
        {
            _disableAa = MainMenu.AddMenu("Support Mode", "SupportMode");
            _disableAa.AddGroupLabel("Support Mode");

            //Main = _disableAa.AddSubMenu("Main", "Main");
            _disableAa.AddGroupLabel("Global options");
            _disableAa.Add(
                "globalToggle", new KeyBind("Global enable/disable toggle", true, KeyBind.BindTypes.PressToggle));

            Harass = _disableAa.AddSubMenu("Harass", "Harass");
            Harass.AddGroupLabel("Options for Harass");
            Harass.Add("disableAAIH", new CheckBox("Disable AA on minions in Harass Mode", true));
            Harass.Add("stacksIH", new CheckBox("Still AA when we have shield stacks", false));
            Harass.Add("allyRangeH", new Slider("Allies in range x to disable AA in Harass Mode", 1400, 0, 5000));

            LaneClear = _disableAa.AddSubMenu("LaneClear", "LaneClear");
            LaneClear.AddGroupLabel("Options for LaneClear");
            LaneClear.Add("disableAAILC", new CheckBox("Disable AA on minions in LaneClear Mode", true));
            LaneClear.Add("stacksILC", new CheckBox("Still AA when we have shield stacks", false));
            LaneClear.Add("allyRangeLC", new Slider("Allies in range x to disable AA in LaneClear Mode", 1400, 0, 5000));
            LaneClear.Add("pushNoCS", new CheckBox("AA minions, but dont take CS", false));

            LastHit = _disableAa.AddSubMenu("LastHit", "LastHit");
            LastHit.AddGroupLabel("Options for LastHit");
            LastHit.Add("disableAAILH", new CheckBox("Disable AA on minions in LastHit Mode", true));
            LastHit.Add("stacksILH", new CheckBox("Still AA when we have shield stacks", false));
            LastHit.Add("allyRangeLH", new Slider("Allies in range x to disable AA in LastHit Mode", 1400, 0, 5000));

            Draw = _disableAa.AddSubMenu("Draw", "Draw");
            Draw.AddGroupLabel("Options for draw stuff");
            Draw.AddGroupLabel("Status Text");
            Draw.Add("globalDraw", new CheckBox("Draw the Status", true));
            Draw.Add("globaldrawX", new Slider("Relative X Position of the Status Text", 35, -200, 200));
            Draw.Add("globaldrawY", new Slider("Relative Y Position of the Status Text", -30, -200, 200));
        }
Beispiel #13
0
        public static void CallMenu()
        {
            _disableAa = MainMenu.AddMenu("Support Mode", "SupportMode");
            _disableAa.AddGroupLabel("Support Mode");

            //Main = _disableAa.AddSubMenu("Main", "Main");
            _disableAa.AddGroupLabel("Global options");
            _disableAa.Add(
                "globalToggle", new KeyBind("Genel Aktif/Pasif butonu", true, KeyBind.BindTypes.PressToggle));

            Harass = _disableAa.AddSubMenu("Harass", "Harass");
            Harass.AddGroupLabel("Options for Harass");
            Harass.Add("disableAAIH", new CheckBox("Minyona AA devre disi durtme modunda", true));
            Harass.Add("stacksIH", new CheckBox("Kalkan yukleri olsa bile minyona AA devre disi birak", false));
            Harass.Add("allyRangeH", new Slider("Harass Modunda AA devre disi birakmak icin x araliklarındaki müttefikler", 1400, 0, 5000));

            LaneClear = _disableAa.AddSubMenu("LaneClear", "LaneClear");
            LaneClear.AddGroupLabel("Options for LaneClear");
            LaneClear.Add("disableAAILC", new CheckBox("Oto atak devre disi birak minyon temizlemede", true));
            LaneClear.Add("stacksILC", new CheckBox("Kalkan yukleri olsa bile AA devre disi birak", false));
            LaneClear.Add("allyRangeLC", new Slider("LaneClear Modunda AA devre disi birakmak icin X mesafesindeki müttefikler", 1400, 0, 5000));
            LaneClear.Add("pushNoCS", new CheckBox("AA minyona, ama CS almayin", false));

            LastHit = _disableAa.AddSubMenu("LastHit", "LastHit");
            LastHit.AddGroupLabel("Options for LastHit");
            LastHit.Add("disableAAILH", new CheckBox("Oto atak devre disi birak minyona son vurusda", true));
            LastHit.Add("stacksILH", new CheckBox("Kalkan yukleri olsa bile AA devre disi birak", false));
            LastHit.Add("allyRangeLH", new Slider("LastHit Modunda AA devre disi birakmak için X mesafesindeki muttefikler", 1400, 0, 5000));

            Draw = _disableAa.AddSubMenu("Draw", "Draw");
            Draw.AddGroupLabel("Options for draw stuff");
            Draw.AddGroupLabel("Status Text");
            Draw.Add("globalDraw", new CheckBox("Durumu Goster", true));
            Draw.Add("globaldrawX", new Slider("Durum Metninin X Pozisyonu", 35, -200, 200));
            Draw.Add("globaldrawY", new Slider("Durum Metninin Y Pozisyonu", -30, -200, 200));
        }
Beispiel #14
0
        public static void CreateMenus()
        {
            menu = Menu.AddMenu("Azeryo'Cassio");

            Combo = menu.AddSubMenu("Combo");
            Combo.Add(new MenuCheckbox("Q", "Use Q to poison").SetValue(true));
            Combo.Add(new MenuSlider("Qmana", "Min mana percent to cast Q", 0, 100, 12));
            Combo.Add(new MenuCheckbox("W", "Use W if Q miss").SetValue(true));
            Combo.Add(new MenuCheckbox("E", "Use E").SetValue(true));
            Combo.Add(new MenuCheckbox("E", "Use E only if poisonned").SetValue(true));
            Combo.Add(new MenuCheckbox("R", "Use R").SetValue(true));
            Combo.Add(new MenuSlider("Rsensi", "Ultimate Sensibility in teamfight, recommended between 40 : (~1/2 enemies facing) to 80 : (~1/4 enemies facing)", 0, 100, 50));
            if (MySpells.Ignite != null)
            {
                Combo.Add(new MenuCheckbox("Ignite", "Use Ignite").SetValue(true));
            }

            LastHit = menu.AddSubMenu("LastHit");
            LastHit.Add(new MenuCheckbox("E", "Use E if minion is killable").SetValue(true));

            Harass = menu.AddSubMenu("Harass");
            Harass.Add(new MenuCheckbox("Q", "Poke with Q").SetValue(true));
            Harass.Add(new MenuSlider("QMana", "Min mana % to Q", 0, 100, 34));
            Harass.Add(new MenuCheckbox("E", "Follow up with E if poisonned").SetValue(true));

            LaneClear = menu.AddSubMenu("LaneClear");
            LaneClear.Add(new MenuCheckbox("Q", "Use Q ( champ first )").SetValue(true));
            LaneClear.Add(new MenuSlider("QMana", "Min mana% to Q", 0, 100, 59));
            LaneClear.Add(new MenuCheckbox("E", "Use E").SetValue(true));
            LaneClear.Add(new MenuCheckbox("Ep", "Use E only if poisonned").SetValue(true));
            LaneClear.Add(new MenuSlider("EMana", "Min mana% to E", 0, 100, 40));

            KS = menu.AddSubMenu("KS");
            KS.Add(new MenuCheckbox("E", "Use E").SetValue(true));
            KS.Add(new MenuCheckbox("Q", "Use Q").SetValue(true));
        }
Beispiel #15
0
        public static void Initialize()
        {
            Settings = MainMenu.AddMenu("pEzreal", "pEzreal");

            //Combo Menu
            Combo = Settings.AddSubMenu("Combo", "ComboMenu");

            Combo.AddGroupLabel("Mystic Shot");
            Combo.Add("Q", new CheckBox("Use"));

            Combo.AddGroupLabel("Essence Flux");
            Combo.Add("W", new CheckBox("Use"));

            Combo.AddGroupLabel("Arcane Shift");
            Combo.Add("E", new CheckBox("Use"));
            Combo.Add("E_mode", new ComboBox("Mode", 0, "To mouse", "Towards enemy", "Disabled"));

            Combo.AddGroupLabel("Trueshot Barrage");
            Combo.Add("R", new CheckBox("Use"));
            Combo.Add("REnemies", new Slider("Minimum enemies", 3, 0, 5));

            //Harass Menu
            Harass = Settings.AddSubMenu("Harass", "HarassMenu");

            Harass.AddGroupLabel("Auto-Harass");
            Harass.Add("harassToggle", new KeyBind("Enabled", false, KeyBind.BindTypes.PressToggle, 'T'));

            Harass.AddGroupLabel("Mystic Shot");
            Harass.Add("Q", new CheckBox("Use"));

            Harass.AddGroupLabel("Essence Flux");
            Harass.Add("W", new CheckBox("Use"));

            Harass.AddSeparator();

            foreach (var enemy in EntityManager.Heroes.Enemies)
            {
                Harass.Add(enemy.BaseSkinName, new CheckBox(enemy.BaseSkinName, Priorities.Contains(enemy.BaseSkinName)));
            }

            Harass.AddSeparator();
            Harass.Add("Mana", new Slider("Minimum Mana", 30));

            //Lasthit Menu
            Lasthit = Settings.AddSubMenu("Lasthit", "LasthitMenu");

            Lasthit.AddGroupLabel("Mystic Shot");
            Lasthit.Add("Q", new CheckBox("Use"));

            Lasthit.AddSeparator();
            Lasthit.Add("Mana", new Slider("Minimum Mana", 30));

            //LaneClear Menu
            LaneClear = Settings.AddSubMenu("LaneClear", "LaneClearMenu");

            LaneClear.AddGroupLabel("Mystic Shot");
            LaneClear.Add("Q", new CheckBox("Use"));

            LaneClear.AddSeparator();
            LaneClear.Add("Mana", new Slider("Minimum Mana", 30));

            //JungleClear Menu
            JungleClear = Settings.AddSubMenu("JungleClear", "JungleClearMenu");

            JungleClear.AddGroupLabel("Mystic Shot");
            JungleClear.Add("Q", new CheckBox("Use"));

            JungleClear.AddSeparator();
            JungleClear.Add("Mana", new Slider("Minimum Mana", 30));

            //Killsteal Menu
            Killsteal = Settings.AddSubMenu("Killsteal", "KillstealMenu");

            Killsteal.AddGroupLabel("Mystic Shot");
            Killsteal.Add("Q", new CheckBox("Enabled"));

            Killsteal.AddGroupLabel("Essence Flux");
            Killsteal.Add("W", new CheckBox("Enabled"));

            Killsteal.AddGroupLabel("Trueshot Barrage");
            Killsteal.Add("R", new CheckBox("Enabled"));

            //Drawing Menu
            Drawing = Settings.AddSubMenu("Drawing", "DrawingMenu");

            Drawing.AddGroupLabel("Mystic Shot");
            Drawing.Add("Q", new CheckBox("Enabled"));

            Drawing.AddGroupLabel("Essence Flux");
            Drawing.Add("W", new CheckBox("Enabled"));

            Drawing.AddGroupLabel("Arcane Shift");
            Drawing.Add("E", new CheckBox("Enabled"));

            Drawing.AddGroupLabel("Trueshot Barrage");
            Drawing.Add("R", new CheckBox("Enabled"));

            Drawing.AddSeparator();
            Drawing.AddGroupLabel("Options");
            Drawing.Add("ready", new CheckBox("Draw only if spell is ready?"));

            //Items Menu
            Items = Settings.AddSubMenu("Items", "ItemsMenu");

            Items.AddGroupLabel("Offensive");
            Items.Add("botrk", new CheckBox("Use Blade of the Ruined King/Bilgewater"));
            Items.Add("botrkHealth", new Slider("Minimum health", 65));
            Items.Add("youmuu", new CheckBox("Use Youmuu's Ghostblade"));

            Items.AddGroupLabel("Defensive");
            Items.Add("qss", new CheckBox("Use Quicksilver Sash/Mercurial Scimitar", false));

            //Misc Menu
            Misc = Settings.AddSubMenu("Miscellaneous", "MiscMenu");

            Misc.AddGroupLabel("Skinchanger");
            Misc.Add("_skinChanger", new CheckBox("Enabled"));
            Misc.Add("skinID",
                     new ComboBox("Current skin", 0, "Default", "Nottingham", "Striker", "Frosted", "Explorer", "Pulsefire",
                                  "TPA", "Debonair", "Ace of Spades", "Arcade", "Debonair: Brown", "Debonair: White",
                                  "Debonair: Orange", "Debonair: Black", "Debonair: Blue", "Debonair: Red", "Debonair: Pink",
                                  "Debonair: Purple"));

            Misc.AddGroupLabel("Hitchance");
            Misc.Add("_hitchance", new ComboBox("Choose your hitchance", 2, "Low", "Medium", "High"));

            Misc.AddGroupLabel("Tear stacking");
            Misc.Add("tearStacking", new KeyBind("Enabled", true, KeyBind.BindTypes.PressToggle, 'K'));

            Misc.AddGroupLabel("Others");
            Misc.Add("pushing_w", new CheckBox("Use W on allies while pushing turrets"));
        }
Beispiel #16
0
        private static void Loading_OnLoadingComplete1(EventArgs args)
        {
            if (Player.Instance.Hero != Champion.Brand)
            {
                return;
            }

            MenuIni     = MainMenu.AddMenu("Brand", "Brand");
            TS          = MenuIni.AddSubMenu("TargetSelector");
            Auto        = MenuIni.AddSubMenu("Auto");
            Combo       = MenuIni.AddSubMenu("Combo");
            Harass      = MenuIni.AddSubMenu("Harass");
            LaneClear   = MenuIni.AddSubMenu("LaneClear");
            JungleClear = MenuIni.AddSubMenu("JungleClear");
            KillSteal   = MenuIni.AddSubMenu("KillSteal");
            DrawMenu    = MenuIni.AddSubMenu("Drawings");

            TS.AddGroupLabel("Target Selector");
            tsmode  = TS.Add("tsmode", new ComboBox("TargetSelector", 0, "Custom TargetSelector", "Core TargetSelector"));
            tselect = TS.Add("select", new ComboBox("Focus Mode", 0, "Most Passive Stacks", "Less Cast Target", "Near Mouse"));
            if (tsmode.CurrentValue == 1)
            {
                tselect.IsVisible = false;
            }
            tsmode.OnValueChange += delegate { tselect.hide(tsmode); };

            Auto.AddGroupLabel("Auto Settings");
            Auto.Add("AutoR", new Slider("Auto R AoE hit [{0}] Targets or more", 2, 1, 6));
            Auto.Add("Gap", new CheckBox("Anti GapCloser"));
            Auto.Add("Int", new CheckBox("Auto Interrupter"));
            Auto.Add("Danger", new ComboBox("Interrupter Danger Level", 1, "High", "Medium", "Low"));
            Auto.AddSeparator(0);
            Auto.AddGroupLabel("Auto Hit Passive");
            Auto.Add("AutoQ", new CheckBox("Auto Q Dotnate Passive"));
            Auto.Add("AutoW", new CheckBox("Auto W Dotnate Passive", false));
            Auto.Add("AutoE", new CheckBox("Auto E Dotnate Passive"));
            Auto.AddSeparator(0);
            Auto.AddGroupLabel("Anti GapCloser - Spells");
            foreach (var enemy in EntityManager.Heroes.Enemies)
            {
                foreach (var gapspell in Gapcloser.GapCloserList.Where(e => e.ChampName == enemy.ChampionName))
                {
                    Auto.AddLabel(gapspell.ChampName);
                    Auto.Add(gapspell.SpellName, new CheckBox(gapspell.SpellName + " - " + gapspell.SpellSlot));
                }
            }

            Combo.AddGroupLabel("Combo Settings");
            Combo.Add("Q", new CheckBox("Use Q"));
            Combo.AddLabel("Extra Q Settings");
            Combo.Add("Qp", new CheckBox("Q Only for stun"));
            Combo.Add(Q.Slot + "Mana", new Slider("Use Q if Mana% is more than [{0}%]", 10));
            Combo.AddSeparator(1);

            Combo.Add("W", new CheckBox("Use W"));
            Combo.AddLabel("Extra W Settings");
            Combo.Add("Wp", new CheckBox("W Only if target has brand passive", false));
            Combo.Add(W.Slot + "Mana", new Slider("Use W if Mana% is more than [{0}%]", 5));
            Combo.AddSeparator(1);

            Combo.Add("E", new CheckBox("Use E"));
            Combo.AddLabel("Extra E Settings");
            Combo.Add("Ep", new CheckBox("E Only if target has brand passive", false));
            Combo.Add(E.Slot + "Mana", new Slider("Use E if Mana% is more than [{0}%]", 15));
            Combo.AddSeparator(1);

            Combo.Add("RFinisher", new CheckBox("Use R Finisher"));
            Combo.Add("RAoe", new CheckBox("Use R Aoe"));
            Combo.Add("Rhit", new Slider("R AoE hit [{0}] Targets or more", 2, 1, 6));
            Combo.Add(R.Slot + "Mana", new Slider("Use R if Mana% is more than [{0}%]"));

            Harass.AddGroupLabel("Harass");
            Harass.Add("Q", new CheckBox("Use Q"));
            Harass.Add(Q.Slot + "Mana", new Slider("Use Q if Mana% is more than [{0}%]", 65));
            Harass.AddSeparator(1);

            Harass.Add("W", new CheckBox("Use W"));
            Harass.Add(W.Slot + "Mana", new Slider("Use W if Mana% is more than [{0}%]", 65));
            Harass.AddSeparator(1);

            Harass.Add("E", new CheckBox("Use E"));
            Harass.Add(E.Slot + "Mana", new Slider("Use E if Mana% is more than [{0}%]", 65));

            LaneClear.AddGroupLabel("LaneClear");
            LaneClear.Add("Q", new CheckBox("Use Q"));
            LaneClear.Add(Q.Slot + "Mana", new Slider("Use Q if Mana% is more than [{0}%]", 65));
            LaneClear.AddSeparator(1);
            LaneClear.Add("W", new CheckBox("Use W"));
            LaneClear.Add(W.Slot + "Mana", new Slider("Use W if Mana% is more than [{0}%]", 65));
            LaneClear.AddSeparator(1);
            LaneClear.Add("E", new CheckBox("Use E"));
            LaneClear.Add(E.Slot + "Mana", new Slider("Use E if Mana% is more than [{0}%]", 65));

            JungleClear.AddGroupLabel("JungleClear");
            JungleClear.Add("Q", new CheckBox("Use Q"));
            JungleClear.Add(Q.Slot + "Mana", new Slider("Use Q if Mana% is more than [{0}%]", 65));
            JungleClear.AddSeparator(1);
            JungleClear.Add("W", new CheckBox("Use W"));
            JungleClear.Add(W.Slot + "Mana", new Slider("Use W if Mana% is more than [{0}%]", 65));
            JungleClear.AddSeparator(1);
            JungleClear.Add("E", new CheckBox("Use E"));
            JungleClear.Add(E.Slot + "Mana", new Slider("Use E if Mana% is more than [{0}%]", 65));

            KillSteal.AddGroupLabel("KillSteal");
            KillSteal.Add("Q", new CheckBox("Use Q"));
            KillSteal.Add("W", new CheckBox("Use W"));
            KillSteal.Add("E", new CheckBox("Use E"));
            KillSteal.Add("R", new CheckBox("Use R", false));

            DrawMenu.AddGroupLabel("Drawings");
            DrawMenu.Add("damage", new CheckBox("Draw Combo Damage"));
            DrawMenu.AddLabel("Draws = ComboDamage / Enemy Current Health");
            DrawMenu.AddSeparator(1);
            DrawMenu.Add("Q", new CheckBox("Draw Q Range"));
            DrawMenu.Add(Q.Name, new ComboBox("Q Color", 0, "Chartreuse", "BlueViolet", "Aqua", "Purple", "White", "Orange", "Green"));
            DrawMenu.AddSeparator(1);
            DrawMenu.Add("W", new CheckBox("Draw W Range"));
            DrawMenu.Add(W.Name, new ComboBox("W Color", 0, "Chartreuse", "BlueViolet", "Aqua", "Purple", "White", "Orange", "Green"));
            DrawMenu.AddSeparator(1);
            DrawMenu.Add("E", new CheckBox("Draw E Range"));
            DrawMenu.Add(E.Name, new ComboBox("E Color", 0, "Chartreuse", "BlueViolet", "Aqua", "Purple", "White", "Orange", "Green"));
            DrawMenu.AddSeparator(1);
            DrawMenu.Add("R", new CheckBox("Draw R Range"));
            DrawMenu.Add(R.Name, new ComboBox("R Color", 0, "Chartreuse", "BlueViolet", "ChartAquareuse", "Purple", "White", "Orange", "Green"));
            DrawMenu.AddSeparator(1);

            Game.OnTick                      += Game_OnTick;
            Drawing.OnDraw                   += Drawing_OnDraw;
            Gapcloser.OnGapcloser            += Gapcloser_OnGapcloser;
            Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell;
            Orbwalker.OnUnkillableMinion     += Orbwalker_OnUnkillableMinion;
        }
        private static void OnLoaded(EventArgs args)
        {
            if (Player.Instance.ChampionName != "Vladimir")
            {
                return;
            }
            Bootstrap.Init(null);
            Q = new Spell.Targeted(SpellSlot.Q, 600);
            W = new Spell.Active(SpellSlot.W);
            E = new Spell.Active(SpellSlot.E, 610);
            R = new Spell.Skillshot(SpellSlot.R, 700, SkillShotType.Circular, 250, 1200, 150);
            if (HasSpell("summonerdot"))
            {
                Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600);
            }
            Zhonia = new Item((int)ItemId.Zhonyas_Hourglass);
            var flashSlot = Vlad.GetSpellSlotFromName("summonerflash");

            Flash = new Spell.Skillshot(flashSlot, 32767, SkillShotType.Linear);

            VladMenu = MainMenu.AddMenu("Bloodimir", "bloodimir");
            VladMenu.AddGroupLabel("Bloodimir.Bloodimir");
            VladMenu.AddSeparator();
            VladMenu.AddLabel("Bloodimir c what i did there? version 1.0.5.2");

            ComboMenu = VladMenu.AddSubMenu("Combo", "sbtw");
            ComboMenu.AddGroupLabel("Kombo Ayarları");
            ComboMenu.AddSeparator();
            ComboMenu.Add("usecomboq", new CheckBox("Q Kullan"));
            ComboMenu.Add("usecomboe", new CheckBox("E Kullan"));
            ComboMenu.Add("usecombor", new CheckBox("R Kullan"));
            ComboMenu.Add("useignite", new CheckBox("Tutuştur Kullan"));
            ComboMenu.AddSeparator();
            ComboMenu.Add("rslider", new Slider("R için gerekli kişi sayısı", 2, 0, 5));
            DrawMenu = VladMenu.AddSubMenu("Gösterge", "drawings");
            DrawMenu.AddGroupLabel("Gösterge");
            DrawMenu.AddSeparator();
            DrawMenu.Add("drawq", new CheckBox("Göster Q Menzil"));
            DrawMenu.Add("drawe", new CheckBox("Göster E Menzil"));
            DrawMenu.Add("drawr", new CheckBox("Göster R Menzil"));
            DrawMenu.Add("drawaa", new CheckBox("Göster AA Menzil"));

            LaneClear = VladMenu.AddSubMenu("Lane Clear", "laneclear");
            LaneClear.AddGroupLabel("Lane Clear Ayarları");
            LaneClear.Add("LCE", new CheckBox("E Kullan"));
            LaneClear.Add("LCQ", new CheckBox("Q Kullan"));

            LastHit = VladMenu.AddSubMenu("Last Hit", "lasthit");
            LastHit.AddGroupLabel("Son VURUŞ Ayarları");
            LastHit.Add("LHQ", new CheckBox("Kullan Q"));

            HarassMenu = VladMenu.AddSubMenu("Harass Menu", "harass");
            HarassMenu.AddGroupLabel("Dürtme Settings");
            HarassMenu.Add("hq", new CheckBox("Dürtme Q"));
            HarassMenu.Add("he", new CheckBox("Dürtme E"));
            HarassMenu.Add("autoh", new CheckBox("Otomatik Dürtme"));
            HarassMenu.Add("autohq", new CheckBox("Dürtmede otomatik Q Kullan"));
            HarassMenu.Add("autohe", new CheckBox("Dürtmede otomatik E Kullan"));


            MiscMenu = VladMenu.AddSubMenu("Misc Menu", "miscmenu");
            MiscMenu.AddGroupLabel("Ek");
            MiscMenu.AddSeparator();
            MiscMenu.Add("ksq", new CheckBox("KS için Q"));
            MiscMenu.Add("kse", new CheckBox("KS için E"));
            MiscMenu.Add("zhonias", new CheckBox("Zhonya Kullan"));
            MiscMenu.Add("zhealth", new Slider("Canım Şundan az ise Zhonya bas %", 8));
            MiscMenu.AddSeparator();
            MiscMenu.Add("gapcloserw", new CheckBox("Anti Gapcloser W"));
            MiscMenu.Add("gapcloserhp", new Slider("Gapcloser W Health %", 25));
            MiscMenu.AddSeparator();

            SkinMenu = VladMenu.AddSubMenu("Skin Changer", "skin");
            SkinMenu.AddGroupLabel("İstediğin Görünümü Seç");

            var skinchange = SkinMenu.Add("sID", new Slider("Skin", 5, 0, 7));
            var sid        = new[]
            { "Default", "Count", "Marquius", "Nosferatu", "Vandal", "Blood Lord", "Soulstealer", "Academy" };

            skinchange.DisplayName    = sid[skinchange.CurrentValue];
            skinchange.OnValueChange +=
                delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs)
            {
                sender.DisplayName = sid[changeArgs.NewValue];
            };

            Game.OnUpdate         += Tick;
            Drawing.OnDraw        += OnDraw;
            Gapcloser.OnGapcloser += Gapcloser_OnGapCloser;
        }
Beispiel #18
0
        public static void Game_OnGameLoad()
        {
            if (Player.ChampionName != "Fiora")
            {
                return;
            }
            Q = new LeagueSharp.Common.Spell(SpellSlot.Q, 400);
            W = new LeagueSharp.Common.Spell(SpellSlot.W, 750);
            E = new LeagueSharp.Common.Spell(SpellSlot.E);
            R = new LeagueSharp.Common.Spell(SpellSlot.R);
            W.SetSkillshot(0.75f, 80, 2000, false, SkillshotType.SkillshotLine);
            W.MinHitChance = LeagueSharp.Common.HitChance.High;


            Menu = MainMenu.AddMenu("Project" + Player.ChampionName, Player.ChampionName);

            Harass = Menu.AddSubMenu("Harass", "Harass");
            Harass.Add("Use Q Harass", new CheckBox("Q Enable"));
            Harass.Add("Use Q Harass Gap", new CheckBox("Use Q to gapclose"));
            Harass.Add("Use Q Harass Pre Pass", new CheckBox("Use Q to hit pre-passive spot"));
            Harass.Add("Use Q Harass Pass", new CheckBox("Use Q to hit passive"));
            Harass.Add("Use E Harass", new CheckBox("E Enable"));
            Harass.Add("Mana Harass", new Slider("Mana Harass", 40, 0, 100));

            Combo = Menu.AddSubMenu("Combo", "Combo");
            Combo.Add("Orbwalker2Mouse", new KeyBind("Combo Orbwalk to Passive", false, KeyBind.BindTypes.HoldActive, 'Z'));
            Combo.Add("Use Q Combo", new CheckBox("Q Enable"));
            Combo.Add("Use Q Combo Gap", new CheckBox("Use Q to gapclose"));
            Combo.Add("Use Q Combo Pre Pass", new CheckBox("Use Q to hit pre-passive spot"));
            Combo.Add("Use Q Combo Pass", new CheckBox("Use Q to hit passive"));
            Combo.Add("Use Q Combo Gap Minion", new CheckBox("Use Q minion to gapclose", false));
            Combo.Add("Use Q Combo Gap Minion Value", new Slider("Q minion gapclose if % cdr >=", 25, 0, 40));
            Combo.Add("Use E Combo", new CheckBox("E Enable"));
            Combo.Add("Use R Combo", new CheckBox("R Enable"));
            Combo.Add("Use R Combo LowHP", new CheckBox("Use R LowHP"));
            Combo.Add("Use R Combo LowHP Value", new Slider("R LowHP if player hp <", 40, 0, 100));
            Combo.Add("Use R Combo Killable", new CheckBox("Use R Killable"));
            Combo.Add("Use R Combo On Tap", new CheckBox("Use R on Tap"));
            Combo.Add("Use R Combo On Tap Key", new KeyBind("R on Tap key", false, KeyBind.BindTypes.HoldActive, 'G'));
            Combo.Add("Use R Combo Always", new CheckBox("Use R Always", false));

            Target = Menu.AddSubMenu("Targeting Modes", "Targeting Modes");
            Target.Add("Targeting Mode", new ComboBox("Targeting Mode", 0, "Optional", "Selected", "Priority", "Normal"));
            Target.Add("Orbwalk To Passive Range", new Slider("Orbwalk To Passive Range", 300, 250, 500));
            Target.Add("Focus Ulted Target", new CheckBox("Focus Ulted Target", false));
            Target.AddLabel("Go in each Mode menu to customize what you want!");
            Target.AddLabel("Please remember Orbwalk to Passive spot only works");
            Target.AddLabel("in \" Combo Orbwalk to Passive\" mode can be found");
            Target.AddLabel("in misc menu!");

            PriorityMode = Menu.AddSubMenu("Priority", "Priority Mode");
            PriorityMode.Add("Priority Range", new Slider("Priority Range", 1000, 300, 1000));
            PriorityMode.Add("Priority Orbwalk to Passive", new CheckBox("Orbwalk to Passive"));
            PriorityMode.Add("Priority Under Tower", new CheckBox("Under Tower"));
            foreach (var hero in HeroManager.Enemies)
            {
                PriorityMode.Add("Priority" + hero.ChampionName, new Slider(hero.ChampionName, 2, 1, 5));
            }

            OptionalMode = Menu.AddSubMenu("Optional", "Optional Mode");
            OptionalMode.Add("Optional Range", new Slider("Optional Range", 1000, 300, 1000));
            OptionalMode.Add("Optional Orbwalk to Passive", new CheckBox("Orbwalk to Passive"));
            OptionalMode.Add("Optional Under Tower", new CheckBox("Under Tower", false));
            OptionalMode.Add("Optional Switch Target Key", new KeyBind("Switch Target Key", false, KeyBind.BindTypes.HoldActive, 'T'));
            OptionalMode.AddLabel("Also Can Left-click the target to switch!");

            SelectedMode = Menu.AddSubMenu("Selected", "Selected Mode");
            SelectedMode.Add("Selected Range", new Slider("Selected Range", 1000, 300, 1000));
            SelectedMode.Add("Selected Orbwalk to Passive", new CheckBox("Orbwalk to Passive"));
            SelectedMode.Add("Selected Under Tower", new CheckBox("Under Tower", false));
            SelectedMode.Add("Selected Switch If No Selected", new CheckBox("Switch to Optional if no target"));

            LaneClear = Menu.AddSubMenu("Lane Clear", "Lane Clear");
            LaneClear.Add("Use E LClear", new CheckBox("E Enable"));
            LaneClear.Add("Use Timat LClear", new CheckBox("Tiamat Enable"));
            LaneClear.Add("minimum Mana LC", new Slider("minimum Mana", 40, 0, 100));

            JungClear = Menu.AddSubMenu("Jungle Clear", "Jungle Clear");
            JungClear.Add("Use E JClear", new CheckBox("E Enable"));
            JungClear.Add("Use Timat JClear", new CheckBox("Tiamat Enable"));
            JungClear.Add("minimum Mana JC", new Slider("minimum Mana", 40, 0, 100));

            Misc = Menu.AddSubMenu("Misc", "Misc");
            Misc.Add("WallJump", new KeyBind("WallJump", false, KeyBind.BindTypes.HoldActive, 'H'));
            Misc.Add("Orbwalk Last Right Click", new KeyBind("Orbwalk Last Right Click", false, KeyBind.BindTypes.HoldActive, 'Y')).OnValueChange += OrbwalkLastClick.OrbwalkLRCLK_ValueChanged;

            Draw = Menu.AddSubMenu("Draw", "Draw");
            Draw.Add("Draw Q", new CheckBox("Draw Q", false));
            Draw.Add("Draw W", new CheckBox("Draw W", false));
            Draw.Add("Draw Optional Range", new CheckBox("Draw Optional Range"));
            Draw.Add("Draw Selected Range", new CheckBox("Draw Selected Range"));
            Draw.Add("Draw Priority Range", new CheckBox("Draw Priority Range"));
            Draw.Add("Draw Target", new CheckBox("Draw Target"));
            Draw.Add("Draw Vitals", new CheckBox("Draw Vitals", false));
            Draw.Add("Draw Fast Damage", new CheckBox("Draw Fast Damage", false)).OnValueChange += DrawHP_ValueChanged;

            if (HeroManager.Enemies.Any())
            {
                Evade.Evade.Init();
                EvadeTarget.Init();
                TargetedNoMissile.Init();
                OtherSkill.Init();
            }

            OrbwalkLastClick.Init();
            Drawing.OnDraw     += Drawing_OnDraw;
            Drawing.OnEndScene += Drawing_OnEndScene;

            //GameObject.OnCreate += GameObject_OnCreate;
            Game.OnUpdate                  += Game_OnGameUpdate;
            Orbwalker.OnPostAttack         += AfterAttack;
            Orbwalker.OnPostAttack         += Orbwalking_AfterAttackNoTarget;
            Orbwalker.OnAttack             += OnAttack;
            Obj_AI_Base.OnProcessSpellCast += oncast;
            Game.OnWndProc                 += Game_OnWndProc;
            CustomDamageIndicator.Initialize(GetFastDamage);
            CustomDamageIndicator.Enabled = DrawHP;

            //evade
            FioraProject.Evade.Evade.Evading += EvadeSkillShots.Evading;
            Chat.Print("Welcome to FioraWorld");
        }
Beispiel #19
0
        private static void OnLoaded(EventArgs args)
        {
            if (Player.Instance.ChampionName != Hero)
            {
                return;
            }
            Bootstrap.Init(null);
            Q       = new Spell.Skillshot(SpellSlot.Q, 1175, SkillShotType.Linear, 250, 1200, 80);
            W       = new Spell.Skillshot(SpellSlot.W, 900, SkillShotType.Circular, 250, 2200, 350);
            E       = new Spell.Targeted(SpellSlot.E, 800);
            R       = new Spell.Active(SpellSlot.R, 600);
            Exhaust = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerexhaust"), 650);

            Talisman        = new Item((int)ItemId.Talisman_of_Ascension);
            Randuin         = new Item((int)ItemId.Randuins_Omen);
            Zhonia          = new Item((int)ItemId.Zhonyas_Hourglass);
            AbilitySequence = new[] { 1, 3, 2, 1, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3 };

            MorgMenu = MainMenu.AddMenu("Bloodimir Morgana", "bmorgana");
            MorgMenu.AddGroupLabel("Bloodimir Morgana");
            MorgMenu.AddSeparator();
            MorgMenu.AddLabel("Bloodimir Morgana v2.1.0.0");

            ComboMenu = MorgMenu.AddSubMenu("Combo", "sbtw");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.AddSeparator();
            ComboMenu.Add("usecomboq", new CheckBox("Use Q"));
            ComboMenu.Add("usecombow", new CheckBox("Use W"));

            AutoCastMenu = MorgMenu.AddSubMenu("Auto Cast", "ac");
            AutoCastMenu.AddGroupLabel("Auto Cast");
            AutoCastMenu.AddSeparator();
            AutoCastMenu.Add("qd", new CheckBox("Auto Q Dashing"));
            AutoCastMenu.Add("qi", new CheckBox("Auto Q Immobile"));
            AutoCastMenu.Add("ar", new CheckBox("Auto R"));
            AutoCastMenu.Add("rslider", new Slider("Minimum people for Auto R", 2, 0, 5));

            QMenu = MorgMenu.AddSubMenu("Q Settings", "qsettings");
            QMenu.AddGroupLabel("Q Settings");
            QMenu.AddSeparator();
            QMenu.Add("qmin", new Slider("Min Range", 150, 0, (int)Q.Range));
            QMenu.Add("qmax", new Slider("Max Range", (int)Q.Range, 0, (int)Q.Range));
            QMenu.AddSeparator();
            foreach (var obj in ObjectManager.Get <AIHeroClient>().Where(obj => obj.Team != Me.Team))
            {
                QMenu.Add("bind" + obj.ChampionName.ToLower(), new CheckBox("Bind " + obj.ChampionName));
            }
            QMenu.AddSeparator();
            QMenu.Add("mediumpred", new CheckBox("MEDIUM Bind Hitchance Prediction", false));
            QMenu.AddSeparator();
            QMenu.Add("intq", new CheckBox("Q to Interrupt"));

            SkinMenu = MorgMenu.AddSubMenu("Skin Changer", "skin");
            SkinMenu.AddGroupLabel("Choose the desired skin");

            var skinchange = SkinMenu.Add("sID", new Slider("Skin", 5, 0, 7));
            var sid        = new[] { "Default", "Exiled", "Sinful Succulence", "Blade Mistress", "Blackthorn", "Ghost Bride", "Victorius", "Lunar Wraith" };

            skinchange.DisplayName    = sid[skinchange.CurrentValue];
            skinchange.OnValueChange +=
                delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs)
            {
                sender.DisplayName = sid[changeArgs.NewValue];
            };

            MiscMenu = MorgMenu.AddSubMenu("Misc", "misc");
            MiscMenu.AddGroupLabel("Misc");
            MiscMenu.AddSeparator();
            MiscMenu.Add("ksq", new CheckBox("KS with Q"));
            MiscMenu.Add("antigapcloser", new CheckBox("Anti Gapcloser"));
            MiscMenu.Add("talisman", new CheckBox("Use Talisman of Ascension"));
            MiscMenu.Add("randuin", new CheckBox("Use Randuin"));
            MiscMenu.Add("szhonya", new CheckBox("Smart Zhonya"));
            MiscMenu.Add("lvlup", new CheckBox("Auto Level Up Spells", false));
            MiscMenu.AddSeparator();
            MiscMenu.Add("EAllies", new CheckBox("Auto E"));
            foreach (var obj in ObjectManager.Get <AIHeroClient>().Where(obj => obj.Team == Me.Team))
            {
                MiscMenu.Add("shield" + obj.ChampionName.ToLower(), new CheckBox("Shield " + obj.ChampionName));
            }
            MiscMenu.AddSeparator();
            MiscMenu.Add("support", new CheckBox("Support Mode", false));
            MiscMenu.Add("useexhaust", new CheckBox("Use Exhaust"));
            foreach (var source in ObjectManager.Get <AIHeroClient>().Where(a => a.IsEnemy))
            {
                MiscMenu.Add(source.ChampionName + "exhaust",
                             new CheckBox("Exhaust " + source.ChampionName, false));
            }

            DrawMenu = MorgMenu.AddSubMenu("Drawings", "drawings");
            DrawMenu.AddGroupLabel("Drawings");
            DrawMenu.AddSeparator();
            DrawMenu.Add("drawq", new CheckBox("Draw Q"));
            DrawMenu.Add("draww", new CheckBox("Draw W"));
            DrawMenu.Add("drawe", new CheckBox("Draw E"));
            DrawMenu.Add("drawr", new CheckBox("Draw R"));
            DrawMenu.Add("drawaa", new CheckBox("Draw AA"));
            DrawMenu.Add("predictions", new CheckBox("Visualize Q Prediction"));

            LaneClear = MorgMenu.AddSubMenu("Lane Clear", "laneclear");
            LaneClear.AddGroupLabel("Lane Clear Settings");
            LaneClear.Add("LCW", new CheckBox("Use W"));

            LastHit = MorgMenu.AddSubMenu("Last Hit", "lasthit");
            LastHit.AddGroupLabel("Last Hit Settings");
            LastHit.Add("LHQ", new CheckBox("Use Q", false));

            Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell;
            Game.OnUpdate                  += OnUpdate;
            Orbwalker.OnPreAttack          += Orbwalker_OnPreAttack;
            Obj_AI_Base.OnProcessSpellCast += Auto_EOnProcessSpell;
            Gapcloser.OnGapcloser          += Gapcloser_OnGapcloser;
            Drawing.OnDraw                 += delegate
            {
                if (!Me.IsDead)
                {
                    if (DrawMenu["drawr"].Cast <CheckBox>().CurrentValue&& R.IsLearned)
                    {
                        Circle.Draw(Color.Red, R.Range, Player.Instance.Position);
                    }
                    if (DrawMenu["draww"].Cast <CheckBox>().CurrentValue&& W.IsLearned)
                    {
                        Circle.Draw(Color.Purple, W.Range, Player.Instance.Position);
                    }
                    if (DrawMenu["drawe"].Cast <CheckBox>().CurrentValue&& E.IsLearned)
                    {
                        Circle.Draw(Color.Green, E.Range, Player.Instance.Position);
                    }
                    if (DrawMenu["drawaa"].Cast <CheckBox>().CurrentValue)
                    {
                        Circle.Draw(Color.Blue, Q.Range, Player.Instance.Position);
                    }
                    var predictedPositions = new Dictionary <int, Tuple <int, PredictionResult> >();
                    var predictions        = DrawMenu["predictions"].Cast <CheckBox>().CurrentValue;
                    var qRange             = DrawMenu["drawq"].Cast <CheckBox>().CurrentValue;

                    foreach (
                        var enemy in
                        EntityManager.Heroes.Enemies.Where(
                            enemy => QMenu["bind" + enemy.ChampionName].Cast <CheckBox>().CurrentValue&&
                            enemy.IsValidTarget(Q.Range + 150) &&
                            !enemy.HasBuffOfType(BuffType.SpellShield)))
                    {
                        var predictionsq = Q.GetPrediction(enemy);
                        predictedPositions[enemy.NetworkId] = new Tuple <int, PredictionResult>(Environment.TickCount,
                                                                                                predictionsq);
                        if (qRange && Q.IsLearned)
                        {
                            Circle.Draw(Q.IsReady() ? Color.Blue : Color.Red, Q.Range,
                                        Player.Instance.Position);
                        }

                        if (!predictions)
                        {
                            return;
                        }

                        foreach (var prediction in predictedPositions.ToArray())
                        {
                            if (Environment.TickCount - prediction.Value.Item1 > 2000)
                            {
                                predictedPositions.Remove(prediction.Key);
                                continue;
                            }

                            Circle.Draw(Color.Red, 75, prediction.Value.Item2.CastPosition);
                            Line.DrawLine(System.Drawing.Color.GreenYellow, Player.Instance.Position,
                                          prediction.Value.Item2.CastPosition);
                            Line.DrawLine(System.Drawing.Color.CornflowerBlue,
                                          EntityManager.Heroes.Enemies.Find(o => o.NetworkId == prediction.Key).Position,
                                          prediction.Value.Item2.CastPosition);
                            Drawing.DrawText(prediction.Value.Item2.CastPosition.WorldToScreen() + new Vector2(0, -20),
                                             System.Drawing.Color.LimeGreen,
                                             string.Format("Hitchance: {0}%", Math.Ceiling(prediction.Value.Item2.HitChancePercent)),
                                             10);
                        }
                    }
                    ;
                }
                ;
            };
        }
Beispiel #20
0
        private static void OnLoaded(EventArgs args)
        {
            if (Player.Instance.ChampionName != "Vladimir")
            {
                return;
            }
            Bootstrap.Init(null);
            Q = new Spell.Targeted(SpellSlot.Q, 600);
            W = new Spell.Active(SpellSlot.W);
            E = new Spell.Active(SpellSlot.E, 610);
            R = new Spell.Skillshot(SpellSlot.R, 900, SkillShotType.Circular, (int)250f, (int)1200f, (int)150f);
            var summoner1 = _Player.Spellbook.GetSpell(SpellSlot.Summoner1);
            var summoner2 = _Player.Spellbook.GetSpell(SpellSlot.Summoner2);

            if (summoner1.Name == "summonerdot")
            {
                Ignite = new Spell.Targeted(SpellSlot.Summoner1, 600);
            }
            else if (summoner2.Name == "summonerdot")
            {
                Ignite = new Spell.Targeted(SpellSlot.Summoner2, 600);
            }
            VladMenu = MainMenu.AddMenu("Bloodimir", "bloodimir");
            VladMenu.AddGroupLabel("Bloodimir.Bloodimir");
            VladMenu.AddSeparator();
            VladMenu.AddLabel("Bloodimir c what i did there?");

            ComboMenu = VladMenu.AddSubMenu("Combo", "sbtw");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.AddSeparator();
            ComboMenu.Add("usecomboq", new CheckBox("Use Q"));
            ComboMenu.Add("usecomboe", new CheckBox("Use E"));
            ComboMenu.Add("usecombor", new CheckBox("Use R"));
            ComboMenu.AddSeparator();
            ComboMenu.Add("rslider", new Slider("Minimum people for R", 1, 0, 5));

            DrawMenu = VladMenu.AddSubMenu("Drawings", "drawings");
            DrawMenu.AddGroupLabel("Drawings");
            DrawMenu.AddSeparator();
            DrawMenu.Add("drawq", new CheckBox("Draw Q"));
            DrawMenu.Add("drawe", new CheckBox("Draw E"));

            LaneClear = VladMenu.AddSubMenu("Lane Clear", "laneclear");
            LaneClear.AddGroupLabel("Lane Clear Settings");
            LaneClear.Add("LCE", new CheckBox("Use E"));
            LaneClear.Add("LCQ", new CheckBox("Use Q"));

            LastHit = VladMenu.AddSubMenu("Last Hit", "lasthit");
            LastHit.AddGroupLabel("Last Hit Settings");
            LastHit.Add("LHQ", new CheckBox("Use Q"));

            MiscMenu = VladMenu.AddSubMenu("Misc Menu", "miscmenu");
            MiscMenu.AddGroupLabel("KS");
            MiscMenu.AddSeparator();
            MiscMenu.Add("ksq", new CheckBox("KS with Q"));
            MiscMenu.AddSeparator();
            MiscMenu.Add("ksignite", new CheckBox("Ks with Ignite", false));
            MiscMenu.AddSeparator();
            MiscMenu.Add("dodgew", new CheckBox("Use W to Dodge WIP"));
            MiscMenu.AddSeparator();
            MiscMenu.Add("debug", new CheckBox("Debug", false));

            SkinMenu = VladMenu.AddSubMenu("Skin Changer", "skin");
            SkinMenu.AddGroupLabel("Choose the desired skin");

            var skinchange = SkinMenu.Add("sID", new Slider("Skin", 0, 0, 7));
            var sID        = new[]
            { "Default", "Count", "Marquius", "Nosferatu", "Vandal", "Blood Lord", "Soulstealer", "Academy" };

            skinchange.DisplayName    = sID[skinchange.CurrentValue];
            skinchange.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs)
            {
                sender.DisplayName = sID[changeArgs.NewValue];
                if (MiscMenu["debug"].Cast <CheckBox>().CurrentValue)
                {
                    Chat.Print("skin-changed");
                }
            };

            Game.OnTick    += Tick;
            Drawing.OnDraw += OnDraw;
        }
Beispiel #21
0
        public static void Dattenosa()
        {
            // Menu
            Menu = MainMenu.AddMenu("UB Kennen", "UBKennen");
            Menu.AddGroupLabel("Made by Uzumaki Boruto");
            Menu.AddLabel("Dattenosa");

            //ComboMenu
            ComboMenu = Menu.AddSubMenu("Combo");
            {
                ComboMenu.AddGroupLabel("Combo Settings");
                ComboMenu.Add("useQCombo", new CheckBox("Use Q"));
                ComboMenu.Add("focus", new CheckBox("Priority Q on enemy has Passive Buff"));
                ComboMenu.Add("useWCombo", new CheckBox("Use W"));
                ComboMenu.Add("WHitCombo", new Slider("Only Use W if hit {0} enemy", 1, 1, 5));
                ComboMenu.Add("useECombo", new CheckBox("Use E", false));
                ComboMenu.Add("useRCombo", new CheckBox("Use R"));
                ComboMenu.Add("RHitCombo", new Slider("Least enemy to use R", 2, 1, 5));
                ComboMenu.AddSeparator();
            }

            //HarassMenu
            HarassMenu = Menu.AddSubMenu("Harass");
            {
                HarassMenu.AddGroupLabel("Harass Settings");
                HarassMenu.Add("useQ", new CheckBox("Use Q"));
                HarassMenu.Add("useW", new CheckBox("Use W"));
                HarassMenu.Add("Whit", new Slider("W when hit {0} enemy", 1, 1, 5));
                HarassMenu.Add("HrEnergyManager", new Slider("If energy below {0} stop harass", 0, 0, 200));
            }

            //LaneJungleClear Menu
            LaneClear = Menu.AddSubMenu("LaneClear");
            {
                LaneClear.AddGroupLabel("Laneclear Settings");
                LaneClear.Add("useQLc", new CheckBox("Use Q to laneclear", false));
                LaneClear.Add("useWLc", new CheckBox("Use W to laneclear", false));
                LaneClear.Add("WHitLc", new Slider("Only Use W if hit {0} minion(s)", 5, 1, 30));
                LaneClear.Add("useELc", new CheckBox("Use E to laneclear", false));
                LaneClear.Add("EnergyManager", new Slider("If energy below {0} stop use skill to laneclear", 0, 0, 200));
            }
            //JungleClear Menu
            JungleClear = Menu.AddSubMenu("JungleClear");
            {
                JungleClear.AddGroupLabel("Jungleclear Settings");
                JungleClear.Add("useQJc", new CheckBox("Use Q to jungleclear"));
                JungleClear.Add("useWJc", new CheckBox("Use W to jungleclear"));
                JungleClear.Add("useEJc", new CheckBox("Use E to jungleclear", false));
                JungleClear.Add("JcEnergyManager", new Slider("if energy below {0} stop Use skill to jungleclear", 0, 0, 200));
            }

            //LasthitMenu
            LasthitMenu = Menu.AddSubMenu("Lasthit");
            {
                LasthitMenu.Add("useQLh", new CheckBox("Use Q to lasthit"));
                LasthitMenu.Add("useWLh", new CheckBox("Use W to lasthit"));
            }

            //DrawMenu
            DrawMenu = Menu.AddSubMenu("Drawings");
            {
                DrawMenu.Add("draw", new CheckBox("Enable Drawings"));
                DrawMenu.Add("drawQ", new CheckBox("Draw Q"));
                DrawMenu.Add("drawW", new CheckBox("Draw W"));
                DrawMenu.Add("drawR", new CheckBox("Draw R"));
                DrawMenu.Add("Time", new CheckBox("Passive Timer", false));
                DrawMenu.Add("dmg", new CheckBox("Draw Damage Indicator"));
                DrawMenu.Add("Color", new ColorPicker("Damage Indicator Color", Color.FromArgb(255, 255, 236, 0)));
            }

            //MiscMenu
            MiscMenu = Menu.AddSubMenu("MiscMenu");
            {
                MiscMenu.AddGroupLabel("Misc Settings");
                MiscMenu.AddLabel("Anti Gapcloser");
                MiscMenu.Add("useQAG", new CheckBox("Use Q to anti GapCloser"));
                MiscMenu.Add("useWAG", new CheckBox("Use W to anti Gapcloser"));
                MiscMenu.Add("useEAG", new CheckBox("Use E to anti Gapcloser"));

                MiscMenu.AddLabel("Killsteal Settings");
                MiscMenu.Add("useQKS", new CheckBox("Use Q to KS"));
                MiscMenu.Add("useWKS", new CheckBox("Use W to KS"));
            }
        }
Beispiel #22
0
        public static void CallMenu()
        {
            Cassop = MainMenu.AddMenu("Cassiopeia", "cass");
            Cassop.AddGroupLabel("Cassiopeia by mztikk");

            Combo = Cassop.AddSubMenu("Combo", "combo");
            Combo.AddGroupLabel("Options for Combo");
            Combo.Add("useQInCombo", new CheckBox("Use Q"));
            Combo.Add("useWInCombo", new CheckBox("Use W"));
            Combo.Add("useEInCombo", new CheckBox("Use E"));
            Combo.Add("useRInCombo", new CheckBox("Use R"));
            Combo.Add("comboEonP", new CheckBox("E only on poisoned"));
            Combo.Add("humanEInCombo", new CheckBox("Humanize E casts"));
            Combo.Add("comboWonlyCD", new CheckBox("W only on Q CD and no Poison"));
            Combo.Add("comboMinR", new Slider("Min enemis to hit for R", 3, 1, 5));
            Combo.Add("comboNoAA", new CheckBox("Disable AA on Heroes in Combo", false));
            Combo.AddGroupLabel("Options for Flash R Combo");
            Combo.Add("comboFlashR", new CheckBox("Flash R Combo on killable", false));
            Combo.Add("maxEnFlash", new Slider("Max enemies around target to Flash R", 2, 0, 4));

            Harass = Cassop.AddSubMenu("Harass", "harass");
            Harass.AddGroupLabel("Options for Harass");
            Harass.Add("useQInHarass", new CheckBox("Use Q"));
            Harass.Add("useWInHarass", new CheckBox("Use W", false));
            Harass.Add("useEInHarass", new CheckBox("Use E"));
            Harass.Add("harassEonP", new CheckBox("E only on poisoned"));
            Harass.Add("humanEInHarass", new CheckBox("Humanize E casts"));
            Harass.Add("harassWonlyCD", new CheckBox("W only on Q CD and no Poison"));
            Harass.Add("manaToHarass", new Slider("Min Mana % to Harass", 40));
            Harass.AddSeparator();
            Harass.AddGroupLabel("Options for Auto Harass");
            Harass.Add("autoQHarass", new CheckBox("Auto Q"));
            Harass.Add("autoWHarass", new CheckBox("Auto W", false));
            Harass.Add("autoEHarass", new CheckBox("Auto E", false));
            Harass.Add("autoHarassEonP", new CheckBox("E only on poisoned"));
            Harass.Add("humanEInAutoHarass", new CheckBox("Humanize E casts"));
            Harass.Add("dontAutoHarassInBush", new CheckBox("Dont Auto Harass in Bush"));
            Harass.Add("dontAutoHarassTower", new CheckBox("Dont Auto Harass under Tower"));
            Harass.Add("manaToAutoHarass", new Slider("Min Mana % to Auto Harass", 60));

            LaneClear = Cassop.AddSubMenu("LaneClear", "laneclear");
            LaneClear.AddGroupLabel("Options for LaneClear");
            LaneClear.Add("useQInLC", new CheckBox("Use Q", false));
            LaneClear.Add("useWInLC", new CheckBox("Use W"));
            LaneClear.Add("useEInLC", new CheckBox("Use E"));
            LaneClear.Add("laneEonP", new CheckBox("E only on poisoned"));
            LaneClear.Add("minQInLC", new Slider("Min Enemies to Hit for Q", 3, 1, 9));
            LaneClear.Add("minWInLC", new Slider("Min Enemies to Hit for W", 3, 1, 9));
            LaneClear.Add("useManaEInLC", new CheckBox("Use Mana Threshhold", false));
            LaneClear.Add("manaEInLC", new Slider("If Mana below this ignore poison for E LastHit", 30, 1));
            LaneClear.Add("manaToLC", new Slider("Min Mana % to LaneClear", 20));

            JungleClear = Cassop.AddSubMenu("JungleClear", "jungleclear");
            JungleClear.AddGroupLabel("Options for JungleClear");
            JungleClear.Add("useQInJC", new CheckBox("Use Q"));
            JungleClear.Add("useWInJC", new CheckBox("Use W"));
            JungleClear.Add("useEInJC", new CheckBox("Use E"));
            JungleClear.Add("jungEonP", new CheckBox("E only on poisoned"));
            JungleClear.Add("manaToJC", new Slider("Min Mana % to JungleClear", 10));

            LastHit = Cassop.AddSubMenu("LastHit", "lasthit");
            LastHit.AddGroupLabel("Options for LastHit");
            LastHit.Add("useEInLH", new CheckBox("Use E"));
            LastHit.Add("lastEonP", new CheckBox("E only on poisoned", false));

            Interrupter = Cassop.AddSubMenu("Interrupter", "Interrupter");
            Interrupter.AddGroupLabel("Options for Interrupter");
            Interrupter.Add("bInterrupt", new CheckBox("Interrupt spells with R"));
            Interrupter.Add("dangerL", new ComboBox("Min DangerLevel to interrupt", 2, "Low", "Medium", "High"));

            Gapclose = Cassop.AddSubMenu("Anti GapCloser", "AntiGapCloser");
            Gapclose.AddGroupLabel("Options for Anti GapClose");
            Gapclose.Add("qGapclose", new CheckBox("Anti GapClose with Q", false));

            // Gapclose.Add("wGapclose", new CheckBox("Anti GapClose with W"));
            Misc = Cassop.AddSubMenu("Misc", "misc");
            Misc.AddGroupLabel("Misc Options");
            Misc.Add("antiMissR", new CheckBox("Block R Casts if they miss/don't face"));
            Misc.Add("assistedR", new KeyBind("Assisted R", false, KeyBind.BindTypes.HoldActive, 'R'));
            Misc.Add(
                "eLastHit",
                new CheckBox("Use E to kill unkillable (AA)" + Environment.NewLine + "minions while LastHit"));
            Misc.Add("eKillSteal", new CheckBox("Use E to Killsteal"));
            Misc.Add("humanDelay", new Slider("Humanize", 30, 1, 500));
            Misc.AddSeparator(5);
            Misc.Add("clearE", new CheckBox("Automatically kill poisoned minions with E", false));
            Misc.Add("manaClearE", new Slider("Min Mana % to Auto E", 10));
            Misc.Add("tearStackQ", new CheckBox("Use Q to stack Tear passively", false));
            Misc.Add("manaTearStack", new Slider("Min Mana % to stack Tear", 50));
        }
Beispiel #23
0
        public static void Init()
        {
            Settings = MainMenu.AddMenu("Worst Ashe", "Ashe");
            Settings.AddGroupLabel("Skin Changer");
            Settings.Add("skinEnable", new CheckBox("Enable"));
            Settings.Add("skinID", new ComboBox("Current Skin", 8, "Default Ashe", "Freljord Ashe", "Sherwood Forest Ashe", "Woad Ashe", "Queen Ashe", "Amethyst Ashe", "Heartseeker Ashe", "Marauder Ashe", "PROJECT: Ashe"));
            Settings.AddGroupLabel("Auto Level");
            Settings.Add("ALEnable", new CheckBox("Enable"));
            Settings.Add("ALBox", new ComboBox("Level Up Mode", 1, "R>Q>W>E", "R>W>Q>E"));
            Settings.Add("Delay", new Slider("Max. delay value", 500, 0, 10000));

            //Combo Menu
            Combo = Settings.AddSubMenu("Combo", "ComboMenu");

            Combo.AddGroupLabel("Combo Settings");
            Combo.Add("ComboQ", new CheckBox("Use Q"));
            Combo.Add("ComboW", new CheckBox("Use W"));
            Combo.Add("ComboR", new CheckBox("Use R"));
            Combo.AddGroupLabel("Combo R Settings");
            Combo.Add("minRRange", new Slider("Min. Range", 200, 200, 1000));
            Combo.Add("maxRRange", new Slider("Max. Range", 500, 500, 2000));
            Combo.Add("HP", new Slider("Min. HP (%)", 35, 0, 100));
            Combo.AddGroupLabel("Aoe R Settings");
            Combo.Add("aoeREnable", new CheckBox("Enable"));
            Combo.Add("aoeR", new Slider("Use R if hit X Enemies", 3, 1, 5));
            Combo.AddGroupLabel("Manual R to selected target");
            Combo.Add("RManualCast", new KeyBind("Manual R", false, KeyBind.BindTypes.HoldActive, 'T'));
            Combo.AddGroupLabel("Item Settings");
            Combo.Add("BilCombo", new CheckBox("Use Cutlass"));
            Combo.Add("YoumuCombo", new CheckBox("Use Ghostblade"));
            Combo.Add("BotrkCombo", new CheckBox("Use BOTRK"));
            Combo.Add("MyBotrkHp", new Slider("Min. HP for using BOTRK (%)", 50, 0, 100));
            Combo.Add("EnBotrkHp", new Slider("Min. Enemy HP for using BOTRK (%)", 50, 0, 100));


            //Harass Menu
            Harass = Settings.AddSubMenu("Harass", "HarassMenu");

            Harass.AddGroupLabel("Harass Settings");
            Harass.Add("HarassW", new CheckBox("Use W"));
            Harass.AddGroupLabel("Mana Manager");
            Harass.Add("HarassWMana", new Slider("Min. mana for using W (%)", 70, 0, 100));

            //LaneClear Menu
            LaneClear = Settings.AddSubMenu("Lane Clear", "LaneClearMenu");

            LaneClear.AddGroupLabel("Lane Clear Settings");
            LaneClear.Add("LaneClearQ", new CheckBox("Use Q"));
            LaneClear.Add("LaneClearW", new CheckBox("Use W"));
            LaneClear.AddGroupLabel("Mana Manager");
            LaneClear.Add("LaneClearQMana", new Slider("Min. mana for using Q (%)", 20, 0, 100));
            LaneClear.Add("LaneClearWMana", new Slider("Min. mana for using W (%)", 50, 0, 100));

            //JungleClear Menu
            JungleClear = Settings.AddSubMenu("Jungle Clear", "JungleClearMenu");

            JungleClear.AddGroupLabel("Jugnle Clear Settings");
            JungleClear.Add("JungleClearQ", new CheckBox("Use Q"));
            JungleClear.Add("JungleClearW", new CheckBox("Use W"));
            JungleClear.AddGroupLabel("Mana Manager");
            JungleClear.Add("JungleClearQMana", new Slider("Min. mana for using Q (%)", 20, 0, 100));
            JungleClear.Add("JungleClearWMana", new Slider("Min. mana for using w (%)", 50, 0, 100));

            //KillSteal Menu
            KillSteal = Settings.AddSubMenu("Kill Steal", "KSMenu");

            KillSteal.AddGroupLabel("KS Settings");
            KillSteal.Add("KSW", new CheckBox("Use W"));
            KillSteal.Add("KSR", new CheckBox("Use R"));

            //Misc
            Misc = Settings.AddSubMenu("Misc", "MiscMenu");

            Misc.AddGroupLabel("Draw Settings");
            Misc.Add("DrawW", new CheckBox("Draw W"));
            Misc.Add("DrawTarget", new CheckBox("Draw target"));
            //Misc.Add("DrawQ", new CheckBox("Draw Q"));
            Misc.AddGroupLabel("Auto W Settings");
            Misc.Add("AutoWEnable", new CheckBox("Use Auto W"));
            Misc.Add("AutoWMana", new Slider("Min. mana for using W (%)", 70, 0, 100));
            Misc.AddGroupLabel("Hawkshot Settings");
            Misc.Add("Eflash", new CheckBox("Use E against Flashes"));
            Misc.Add("EDragon", new KeyBind("Cast E to Dragon", false, KeyBind.BindTypes.HoldActive, 'U'));
            Misc.Add("EBaron", new KeyBind("Cast E to Baron", false, KeyBind.BindTypes.HoldActive, 'I'));



            Misc.AddGroupLabel("Misc");
            Misc.Add("Orb", new CheckBox("Buy Blue Trinket on Level 9"));
            Misc.Add("Gap", new CheckBox("Use Anti Gapcloser"));
            Misc.Add("Int", new CheckBox("Use Interrupt"));

            Misc.AddGroupLabel("Summoner Spell Settings");
            Misc.Add("SumEnable", new CheckBox("Enable"));
            Misc.Add("healmisc", new Slider("Use Heal if HP < (%) ", 15, 0, 100));
            Misc.Add("barmisc", new Slider("Use Barrier if HP < (%) ", 25, 0, 100));
        }
Beispiel #24
0
        public static void CallMenu()
        {
            Fate = MainMenu.AddMenu("Twisted Fate", "twistedfate");
            Fate.AddGroupLabel("Twisted Fate by mztikk");

            Combo = Fate.AddSubMenu("Combo", "combo");
            Combo.Add("useQinCombo", new CheckBox("Use Q in combo"));
            Combo.Add("qAAReset", new CheckBox("Only use Q after AA to reset", false));
            Combo.Add("useWinCombo", new CheckBox("Use W in Combo"));
            Combo.Add("yellowIntoQ", new CheckBox("Q after Yellow Card", false));
            Combo.Add("wModeC", new ComboBox("W Mode", 0, "Smart Mode", "Always Yellow", "Always Blue", "Always Red"));
            Combo.Add("disableAAselectingC", new CheckBox("Disable AA while selecting a card", false));

            Harass = Fate.AddSubMenu("Harass", "harass");
            Harass.AddGroupLabel("Harass");
            Harass.Add("useQinHarass", new CheckBox("Use Q in Harass"));
            Harass.Add("useWinHarass", new CheckBox("Use W in Harass"));
            Harass.Add("wModeH", new ComboBox("W Mode", 0, "Smart Mode", "Always Yellow", "Always Blue", "Always Red"));
            Harass.Add("disableAAselectingH", new CheckBox("Disable AA while selecting a card", false));
            Harass.Add("manaToHarass", new Slider("Min Mana % to Harass", 50));
            Harass.AddGroupLabel("Auto Harass");
            Harass.Add("autoQ", new CheckBox("Auto Q Harass"));
            Harass.Add("manaToAHarass", new Slider("Min Mana % to Auto Harass", 50));

            LaneClear = Fate.AddSubMenu("LaneClear", "laneclear");
            LaneClear.Add("useQinLC", new CheckBox("Use Q in LaneClear"));
            LaneClear.Add("qTargetsLC", new Slider("Min Targets to hit for Q", 3, 1, 10));
            LaneClear.Add("useWinLC", new CheckBox("Use W in LaneClear"));
            LaneClear.Add(
                "wModeLC",
                new ComboBox("W Mode", 0, "Smart Mode", "Always Yellow", "Always Blue", "Always Red"));
            LaneClear.Add("disableAAselectingLC", new CheckBox("Disable AA while selecting a card", false));
            LaneClear.Add("manaToLC", new Slider("Min Mana % to LaneClear", 30));

            JungleClear = Fate.AddSubMenu("JungleClear", "jungleclear");
            JungleClear.Add("useQinJC", new CheckBox("Use Q in JungleClear"));
            JungleClear.Add("useWinJC", new CheckBox("Use W in JungleClear"));
            JungleClear.Add(
                "wModeJC",
                new ComboBox("W Mode", 0, "Smart Mode", "Always Yellow", "Always Blue", "Always Red"));
            JungleClear.Add("disableAAselectingJC", new CheckBox("Disable AA while selecting a card", false));
            JungleClear.Add("manaToJC", new Slider("Min Mana % to JungleClear", 10));

            CardSelectorMenu = Fate.AddSubMenu("CardSelector", "cardselector");
            CardSelectorMenu.Add(
                "csYellow",
                new KeyBind("Select Yellow Card", false, KeyBind.BindTypes.HoldActive, 'W'));
            CardSelectorMenu.Add("csBlue", new KeyBind("Select Blue Card", false, KeyBind.BindTypes.HoldActive, 'E'));
            CardSelectorMenu.Add("csRed", new KeyBind("Select Red Card", false, KeyBind.BindTypes.HoldActive, 'T'));

            Misc = Fate.AddSubMenu("Misc", "misc");
            Misc.Add("AutoYAG", new CheckBox("Auto Yellow on R teleport"));
            Misc.Add("qKillsteal", new CheckBox("Killsteal with Q"));
            Misc.Add("autoYellowIntoQ", new CheckBox("Auto Q after Yellow Card", false));
            Misc.Add("autoQonCC", new CheckBox("Auto Q on immobile targets", false));
            Misc.Add("cancelAApicking", new CheckBox("Cancel AA right before card pick", false));
            Misc.Add("drawRrange", new CheckBox("Draw R range", false));
            Misc.Add("humanizePicks", new CheckBox("Humanize Card Picks"));
            Misc.Add("humanizeInt", new Slider("Humanize", 50, 10, 250));
            Misc.AddSeparator(10);
            Misc.Add("useSkin", new CheckBox("Use Skinchanger", false)).OnValueChange += Tf.OnUseSkinChange;
            Misc.Add("skinId", new Slider("Skin ID", 0, 0, 9)).OnValueChange          += Tf.OnSkinSliderChange;
        }
Beispiel #25
0
        private static void Loading_OnLoadingComplete(EventArgs args)
        {
            if (Player.Instance.Hero != Champion.Malzahar)
            {
                return;
            }

            Q = new Spell.Skillshot(SpellSlot.Q, 900, SkillShotType.Circular, 250, 500, 90);
            W = new Spell.Skillshot(SpellSlot.W, 600, SkillShotType.Circular, 250, int.MaxValue, 80);
            E = new Spell.Targeted(SpellSlot.E, 650);
            R = new Spell.Targeted(SpellSlot.R, 700);

            menuIni     = MainMenu.AddMenu("Malzahar", "Malzahar");
            Combo       = menuIni.AddSubMenu("Combo Settings");
            Harass      = menuIni.AddSubMenu("Harass Settings");
            LaneClear   = menuIni.AddSubMenu("LaneClear Settings");
            JungleClear = menuIni.AddSubMenu("JungleClear Settings");
            KillSteal   = menuIni.AddSubMenu("KillSteal Settings");
            Misc        = menuIni.AddSubMenu("Misc Settings");
            DrawMenu    = menuIni.AddSubMenu("Drawings Settings");

            Combo.AddGroupLabel("Combo");
            Combo.Add("Q", new CheckBox("Use Q"));
            Combo.Add("W", new CheckBox("Use W"));
            Combo.Add("E", new CheckBox("Use E"));
            Combo.Add("RCombo", new CheckBox("Use R Combo"));
            Combo.Add("RFinisher", new CheckBox("Use R Finisher"));
            Combo.Add("RTurret", new CheckBox("Use R if enemy Under Ally Turret"));
            Combo.AddSeparator(0);
            Combo.AddGroupLabel("Don't Use Ult On:");
            foreach (var enemy in EntityManager.Heroes.Enemies)
            {
                CheckBox cb = new CheckBox(enemy.BaseSkinName)
                {
                    CurrentValue = false
                };
                Combo.Add("DontUlt" + enemy.BaseSkinName, cb);
            }

            Harass.AddGroupLabel("Harass");
            Harass.Add("Q", new CheckBox("Use Q"));
            Harass.Add("W", new CheckBox("Use W"));
            Harass.Add("E", new CheckBox("Use E"));
            Harass.Add("mana", new Slider("Use if Mana% is more than [{0}%]", 65));

            LaneClear.AddGroupLabel("LaneClear");
            LaneClear.Add("Q", new CheckBox("Use Q"));
            LaneClear.Add("W", new CheckBox("Use W"));
            LaneClear.Add("E", new CheckBox("Use E"));
            LaneClear.Add("mana", new Slider("Use if Mana% is more than [{0}%]", 65));

            JungleClear.AddGroupLabel("JungleClear");
            JungleClear.Add("Q", new CheckBox("Use Q"));
            JungleClear.Add("W", new CheckBox("Use W"));
            JungleClear.Add("E", new CheckBox("Use E"));
            JungleClear.Add("mana", new Slider("Use if Mana% is more than [{0}%]", 65));

            KillSteal.AddGroupLabel("KillSteal");
            KillSteal.Add("Q", new CheckBox("Use Q"));
            KillSteal.Add("W", new CheckBox("Use W"));
            KillSteal.Add("E", new CheckBox("Use E"));
            KillSteal.Add("R", new CheckBox("Use R"));
            KillSteal.AddGroupLabel("Don't Use Ult On:");
            foreach (var enemy in EntityManager.Heroes.Enemies)
            {
                CheckBox cb = new CheckBox(enemy.BaseSkinName)
                {
                    CurrentValue = false
                };
                KillSteal.Add("DontUlt" + enemy.BaseSkinName, cb);
            }

            Misc.AddGroupLabel("Misc");
            Misc.Add("RSave", new CheckBox("Block All Commands When Casting R"));
            Misc.Add("Qgap", new CheckBox("Q on GapCloser"));
            Misc.Add("Rgap", new CheckBox("R on GapCloser"));
            Misc.Add("Qint", new CheckBox("Q interrupt DangerSpells"));
            Misc.Add("Rint", new CheckBox("R interrupt DangerSpells"));
            Misc.Add("RTurret", new CheckBox("R Enemy Under Ally Tower"));
            Misc.Add("blockR", new CheckBox("Block R under Enemy Turret", false));
            Misc.Add("danger", new ComboBox("Spells DangerLevel to interrupt", 2, "High", "Medium", "Low"));

            DrawMenu.AddGroupLabel("Drawings");
            DrawMenu.Add("damage", new CheckBox("Draw Combo Damage"));
            DrawMenu.AddLabel("Draws = ComboDamage / Enemy Current Health");
            DrawMenu.AddSeparator(0);
            DrawMenu.Add("Q", new CheckBox("Draw Q Range"));
            DrawMenu.Add(Q.Name, new ComboBox("Q Color", 0, "Aqua", "BlueViolet", "Chartreuse", "Purple", "White", "Orange", "Green"));
            DrawMenu.AddSeparator(0);
            DrawMenu.Add("W", new CheckBox("Draw W Range"));
            DrawMenu.Add(W.Name, new ComboBox("W Color", 1, "Aqua", "BlueViolet", "Chartreuse", "Purple", "White", "Orange", "Green"));
            DrawMenu.AddSeparator(0);
            DrawMenu.Add("E", new CheckBox("Draw E Range"));
            DrawMenu.Add(E.Name, new ComboBox("E Color", 2, "Aqua", "BlueViolet", "Chartreuse", "Purple", "White", "Orange", "Green"));
            DrawMenu.AddSeparator(0);
            DrawMenu.Add("R", new CheckBox("Draw R Range"));
            DrawMenu.Add(R.Name, new ComboBox("R Color", 3, "Aqua", "BlueViolet", "Chartreuse", "Purple", "White", "Orange", "Green"));
            DrawMenu.AddSeparator(0);

            Game.OnUpdate                    += Game_OnUpdate;
            Spellbook.OnCastSpell            += Spellbook_OnCastSpell;
            Player.OnIssueOrder              += Player_OnIssueOrder;
            Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell;
            Gapcloser.OnGapcloser            += Gapcloser_OnGapcloser;
            GameObject.OnCreate              += GameObject_OnCreate;
            Drawing.OnDraw                   += Drawing_OnDraw;
            Orbwalker.OnUnkillableMinion     += Orbwalker_OnUnkillableMinion;
        }
Beispiel #26
0
        private static void Loading_OnLoadingComplete(EventArgs args)
        {
            if (Player.Instance.ChampionName != "Ryze")
            {
                return;
            }

            //Hacks.AntiAFK = true;
            Bootstrap.Init(null);

            Q = new Spell.Skillshot(SpellSlot.Q, 1000, SkillShotType.Linear, 250, 1700, 100, DamageType.Magical);
            W = new Spell.Targeted(SpellSlot.W, 615, DamageType.Magical);
            E = new Spell.Targeted(SpellSlot.E, 615, DamageType.Magical);
            R = new Spell.Skillshot(SpellSlot.R, 1750, SkillShotType.Circular);

            menu = MainMenu.AddMenu("Unsigned Ryze", "UnsignedRyze");

            ComboMenu = menu.AddSubMenu("Combo", "combomenu");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.Add("QU", new CheckBox("Use Q"));
            ComboMenu.Add("WU", new CheckBox("Use W"));
            ComboMenu.Add("EU", new CheckBox("Use E"));
            //ComboMenu.Add("RU", new CheckBox("Use R"));
            ComboMenu.Add("IU", new CheckBox("Use Items"));
            //ComboMenu.Add("IgU", new CheckBox("Use Ignite"));

            LaneClear = menu.AddSubMenu("Lane Clear", "laneclear");
            LaneClear.AddGroupLabel("Lane Clear Settings");
            LaneClear.Add("LCQ", new CheckBox("Use Q"));
            LaneClear.Add("LCE", new CheckBox("Use E"));

            Harass = menu.AddSubMenu("Harass", "harass");
            Harass.AddGroupLabel("Harass Settings");
            Harass.Add("HQ", new CheckBox("Use Q"));
            Harass.Add("HE", new CheckBox("Use E"));

            LastHit = menu.AddSubMenu("Last Hit", "lasthitmenu");
            LastHit.AddGroupLabel("Last Hit Settings");
            LastHit.Add("LHQ", new CheckBox("Use Q"));
            LastHit.Add("LHE", new CheckBox("Use E"));

            Killsteal = menu.AddSubMenu("Killsteal", "killstealmenu");
            Killsteal.AddGroupLabel("Killsteal Settings");
            Killsteal.Add("KSER", new CheckBox("Activate Killsteal"));
            Killsteal.Add("KSQ", new CheckBox("Use Q"));
            Killsteal.Add("KSW", new CheckBox("Use W"));
            Killsteal.Add("KSE", new CheckBox("Use E"));
            Killsteal.Add("KSI", new CheckBox("Use Ignite"));

            DrawingsMenu = menu.AddSubMenu("Drawings", "drawingsmenu");
            DrawingsMenu.AddGroupLabel("Drawings Settings");
            DrawingsMenu.Add("DQ", new CheckBox("Draw Q"));
            DrawingsMenu.Add("DWE", new CheckBox("Draw W/E"));
            DrawingsMenu.Add("DR", new CheckBox("Draw R"));

            SettingsMenu = menu.AddSubMenu("Settings", "settingsmenu");
            SettingsMenu.AddGroupLabel("Settings");
            SettingsMenu.Add("SHM", new CheckBox("Auto-Use Mana and Health Potions"));
            SettingsMenu.Add("ST", new CheckBox("Stack Tear in Base"));

            SpellDataInst Sum1 = _Player.Spellbook.GetSpell(SpellSlot.Summoner1);
            SpellDataInst Sum2 = _Player.Spellbook.GetSpell(SpellSlot.Summoner2);

            if (Sum1.Name == "SummonerDot")
            {
                Ignite = new Spell.Targeted(SpellSlot.Summoner1, 600);
            }
            else if (Sum2.Name == "SummonerDot")
            {
                Ignite = new Spell.Targeted(SpellSlot.Summoner2, 600);
            }

            Game.OnTick    += Game_OnTick;
            Drawing.OnDraw += Drawing_OnDraw;
            Chat.Print(Sum1.Name);
            Chat.Print(Sum2.Name);
        }
        private static void Loading_OnLoadingComplete(EventArgs args)
        {
            if (Player.Instance.Hero != Champion.Malzahar)
            {
                return;
            }

            Q = new Spell.Skillshot(SpellSlot.Q, 900, SkillShotType.Circular, 500, 500, 90);
            W = new Spell.Skillshot(SpellSlot.W, 600, SkillShotType.Circular, 500, int.MaxValue, 80);
            E = new Spell.Targeted(SpellSlot.E, 650);
            R = new Spell.Targeted(SpellSlot.R, 700);

            menuIni     = MainMenu.AddMenu("Malzahar", "Malzahar");
            Combo       = menuIni.AddSubMenu("Combo Settings");
            Harass      = menuIni.AddSubMenu("Harass Settings");
            LaneClear   = menuIni.AddSubMenu("LaneClear Settings");
            JungleClear = menuIni.AddSubMenu("JungleClear Settings");
            KillSteal   = menuIni.AddSubMenu("KillSteal Settings");
            Misc        = menuIni.AddSubMenu("Misc Settings");
            DrawMenu    = menuIni.AddSubMenu("Drawings Settings");

            Combo.AddGroupLabel("Combo");
            Combo.Add("Q", new CheckBox("Kullan Q"));
            Combo.Add("W", new CheckBox("Kullan W"));
            Combo.Add("E", new CheckBox("Kullan E"));
            Combo.Add("RCombo", new CheckBox("Kullan R"));
            Combo.Add("RFinisher", new CheckBox("Kullan R Bitirici"));
            Combo.Add("RTurret", new CheckBox("Düşman dost kuleye gelirse R kullan"));
            Combo.AddSeparator(0);
            Combo.AddGroupLabel("R kullanma:");
            foreach (var enemy in EntityManager.Heroes.Enemies)
            {
                CheckBox cb = new CheckBox(enemy.BaseSkinName)
                {
                    CurrentValue = false
                };
                Combo.Add("DontUlt" + enemy.BaseSkinName, cb);
            }

            Harass.AddGroupLabel("Dürtme");
            Harass.Add("Q", new CheckBox("Kullan Q"));
            Harass.Add("W", new CheckBox("Kullan W"));
            Harass.Add("E", new CheckBox("Kullan E"));
            Harass.Add("mana", new Slider("Manam şundan azsa kullanma [{0}%]", 65));

            LaneClear.AddGroupLabel("Lanetemizleme");
            LaneClear.Add("Q", new CheckBox("Kullan Q"));
            LaneClear.Add("W", new CheckBox("Kullan W"));
            LaneClear.Add("E", new CheckBox("Kullan E"));
            LaneClear.Add("mana", new Slider("Manam şundan azsa kullanma [{0}%]", 65));

            JungleClear.AddGroupLabel("OrmanTemizleme");
            JungleClear.Add("Q", new CheckBox("Kullan Q"));
            JungleClear.Add("W", new CheckBox("Kullan W"));
            JungleClear.Add("E", new CheckBox("Kullan E"));
            JungleClear.Add("mana", new Slider("Manam şundan azsa kullanma [{0}%]", 65));

            KillSteal.AddGroupLabel("KillÇalma");
            KillSteal.Add("Q", new CheckBox("Kullan Q"));
            KillSteal.Add("W", new CheckBox("Kullan W"));
            KillSteal.Add("E", new CheckBox("Kullan E"));
            KillSteal.Add("R", new CheckBox("Kullan R"));
            KillSteal.AddGroupLabel("Ulti Kullanma:");
            foreach (var enemy in EntityManager.Heroes.Enemies)
            {
                CheckBox cb = new CheckBox(enemy.BaseSkinName)
                {
                    CurrentValue = false
                };
                KillSteal.Add("DontUlt" + enemy.BaseSkinName, cb);
            }

            Misc.AddGroupLabel("Ek");
            Misc.Add("RSave", new CheckBox("R yi asla bozma"));
            Misc.Add("Qgap", new CheckBox("Q  GapCloser"));
            Misc.Add("Rgap", new CheckBox("R  GapCloser"));
            Misc.Add("Qint", new CheckBox("Q interrupt"));
            Misc.Add("Rint", new CheckBox("R interrupt"));
            Misc.Add("RTurret", new CheckBox("Düşman dost kule altına gelince R"));
            Misc.Add("blockR", new CheckBox("DÜşman kule altında R kullanma", false));
            Misc.Add("danger", new ComboBox("İnterrupt için gerekli tehlike seviyesi", 0, "High", "Medium", "Low"));

            DrawMenu.AddGroupLabel("Göstergeler");
            DrawMenu.Add("Q", new CheckBox("Göster Q Menzili"));
            DrawMenu.Add(Q.Name, new ComboBox("Q Color", 0, "Aqua", "BlueViolet", "Chartreuse", "Purple", "White", "Orange", "Green"));
            DrawMenu.AddSeparator(0);
            DrawMenu.Add("W", new CheckBox("Göster W Menzili"));
            DrawMenu.Add(W.Name, new ComboBox("W Color", 1, "Aqua", "BlueViolet", "Chartreuse", "Purple", "White", "Orange", "Green"));
            DrawMenu.AddSeparator(0);
            DrawMenu.Add("E", new CheckBox("Göster E Menzili"));
            DrawMenu.Add(E.Name, new ComboBox("E Color", 2, "Aqua", "BlueViolet", "Chartreuse", "Purple", "White", "Orange", "Green"));
            DrawMenu.AddSeparator(0);
            DrawMenu.Add("R", new CheckBox("Göster R Menzili"));
            DrawMenu.Add(R.Name, new ComboBox("R Color", 3, "Aqua", "BlueViolet", "Chartreuse", "Purple", "White", "Orange", "Green"));
            DrawMenu.AddSeparator(0);

            Game.OnUpdate                    += Game_OnUpdate;
            Spellbook.OnCastSpell            += Spellbook_OnCastSpell;
            Player.OnIssueOrder              += Player_OnIssueOrder;
            Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell;
            Gapcloser.OnGapcloser            += Gapcloser_OnGapcloser;
            GameObject.OnCreate              += GameObject_OnCreate;
            Drawing.OnDraw                   += Drawing_OnDraw;
        }
Beispiel #28
0
        private static void Loading_OnLoadingComplete(EventArgs args)
        {
            if (Player.Instance.ChampionName != "Renekton")
            {
                return;
            }

            Q = new Spell.Active(SpellSlot.Q);
            W = new Spell.Active(SpellSlot.W);
            R = new Spell.Active(SpellSlot.R);

            menu = MainMenu.AddMenu("Unsigned Renekton", "Unsigned Renekton");

            ComboMenu = menu.AddSubMenu("Combo", "combomenu");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.Add("CQ", new CheckBox("Use Q"));
            ComboMenu.Add("CW", new CheckBox("Use W"));
            ComboMenu.Add("CE", new CheckBox("Use E"));
            ComboMenu.Add("CR", new CheckBox("Use R"));
            ComboMenu.Add("CI", new CheckBox("Use Items"));

            LaneClear = menu.AddSubMenu("Lane Clear", "laneclear");
            LaneClear.AddGroupLabel("Lane Clear Settings");
            LaneClear.Add("LCSF", new CheckBox("Save Fury"));
            LaneClear.Add("LCQ", new CheckBox("Use Q"));
            LaneClear.Add("LCE", new CheckBox("Use E"));
            LaneClear.Add("LCI", new CheckBox("Use Items"));

            Harass = menu.AddSubMenu("Harass", "harass");
            Harass.AddGroupLabel("Harass Settings");
            Harass.Add("HQ", new CheckBox("Use Q"));
            Harass.Add("HW", new CheckBox("Use W"));
            Harass.Add("HE", new CheckBox("Use E"));
            Harass.Add("HI", new CheckBox("Use Items"));

            LastHit = menu.AddSubMenu("Last Hit", "lasthitmenu");
            LastHit.AddGroupLabel("Last Hit Settings");
            LastHit.Add("LHSF", new CheckBox("Save Fury"));
            LastHit.Add("LHQ", new CheckBox("Use Q"));
            LastHit.Add("LHE", new CheckBox("Use E", false));

            Killsteal = menu.AddSubMenu("Killsteal", "killstealmenu");
            Killsteal.AddGroupLabel("Killsteal Settings");
            Killsteal.Add("KSER", new CheckBox("Activate KS"));
            Killsteal.Add("KSQ", new CheckBox("Use Q"));
            Killsteal.Add("KSW", new CheckBox("Use W"));
            Killsteal.Add("KSE", new CheckBox("Use E"));
            Killsteal.Add("KSI", new CheckBox("Use Ignite"));

            DrawingsMenu = menu.AddSubMenu("Drawings", "drawingsmenu");
            DrawingsMenu.AddGroupLabel("Drawings Settings");
            DrawingsMenu.Add("DAA", new CheckBox("Draw AA"));
            DrawingsMenu.Add("DQ", new CheckBox("Draw Q"));
            DrawingsMenu.Add("DW", new CheckBox("Draw W"));
            DrawingsMenu.Add("DE", new CheckBox("Draw E"));
            DrawingsMenu.Add("DEE", new CheckBox("Draw Emp E"));

            SpellDataInst Sum1 = _Player.Spellbook.GetSpell(SpellSlot.Summoner1);
            SpellDataInst Sum2 = _Player.Spellbook.GetSpell(SpellSlot.Summoner2);

            if (Sum1.Name == "summonerdot")
            {
                Ignite = new Spell.Targeted(SpellSlot.Summoner1, 600);
            }
            else if (Sum2.Name == "summonerdot")
            {
                Ignite = new Spell.Targeted(SpellSlot.Summoner2, 600);
            }

            Game.OnTick    += Game_OnTick;
            Drawing.OnDraw += Drawing_OnDraw;
        }
Beispiel #29
0
        private static void Loading_OnLoadingComplete(EventArgs args)
        {
            if (Player.Instance.Hero != Champion.Yasuo)
            {
                return;
            }

            Menu = MainMenu.AddMenu("CrayzYasuo", "CrayzYasuo");

            ComboMenu = Menu.AddSubMenu("Combo", "Combo");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.Add("combo.Q", new CheckBox("Use Q"));
            ComboMenu.Add("combo.E", new CheckBox("Use E"));
            ComboMenu.Add("combo.stack", new CheckBox("Stack Q"));
            ComboMenu.Add("combo.leftclickRape", new CheckBox("Left Click Chase"));
            ComboMenu.AddSeparator();
            ComboMenu.AddLabel("R Settings");
            ComboMenu.Add("combo.R", new CheckBox("Use R"));
            ComboMenu.Add("combo.RTarget", new CheckBox("Use R always on Selected Target"));
            ComboMenu.Add("combo.RKillable", new CheckBox("Use R Execute"));
            ComboMenu.Add("combo.MinTargetsR", new Slider("Use R Min Targets", 2, 1, 5));

            HarassMenu = Menu.AddSubMenu("Harass", "Harass");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.Add("harass.Q", new CheckBox("Use Q"));
            HarassMenu.Add("harass.E", new CheckBox("Use E"));
            HarassMenu.Add("harass.stack", new CheckBox("Stack Q"));

            LaneClear = Menu.AddSubMenu("LaneClear", "LaneClear");
            LaneClear.AddGroupLabel("LaneClear Settings");
            LaneClear.AddLabel("Last Hit");
            LaneClear.Add("LH.Q", new CheckBox("Use Q"));
            LaneClear.Add("LH.E", new CheckBox("Use E"));
            LaneClear.Add("LH.EUnderTower", new CheckBox("Use E Under Tower", false));
            LaneClear.AddLabel("WaveClear");
            LaneClear.Add("WC.Q", new CheckBox("Use Q"));
            LaneClear.Add("WC.E", new CheckBox("Use E"));
            LaneClear.Add("WC.EUnderTower", new CheckBox("Use E Under Tower", false));
            LaneClear.AddLabel("Jungle");
            LaneClear.Add("JNG.Q", new CheckBox("Use Q"));
            LaneClear.Add("JNG.E", new CheckBox("Use E"));

            FleeMenu = Menu.AddSubMenu("Flee", "Flee");
            FleeMenu.AddGroupLabel("Flee Settings");
            FleeMenu.Add("Flee.E", new CheckBox("Use E"));
            FleeMenu.Add("Flee.stack", new CheckBox("Stack Q"));

            MiscSettings = Menu.AddSubMenu("Misc Settings");
            MiscSettings.AddGroupLabel("KillSteal Settings");
            MiscSettings.Add("KS.Q", new CheckBox("Use Q"));
            MiscSettings.Add("KS.E", new CheckBox("Use E"));
            MiscSettings.AddGroupLabel("Auto Q Settings");
            MiscSettings.Add("Auto.Q3", new CheckBox("Use Q3"));
            MiscSettings.Add("Auto.Active", new KeyBind("Auto Q Enemy", false, KeyBind.BindTypes.PressToggle, 'M'));

            Main(null);

            DrawMenu = Menu.AddSubMenu("Draw", "yasuoDraw");
            DrawMenu.AddGroupLabel("Draw Settings");

            DrawMenu.Add("Draw.Q", new CheckBox("Draw Q", false));
            DrawMenu.AddColourItem("Draw.Q.Colour");
            DrawMenu.AddSeparator();

            DrawMenu.Add("Draw.E", new CheckBox("Draw E", false));
            DrawMenu.AddColourItem("Draw.E.Colour");
            DrawMenu.AddSeparator();

            DrawMenu.Add("Draw.R", new CheckBox("Draw R", false));
            DrawMenu.AddColourItem("Draw.R.Colour");
            DrawMenu.AddSeparator();

            DrawMenu.AddLabel("When Spell is Down Colour = ");
            DrawMenu.AddColourItem("Draw.Down", 7);

            Game.OnTick    += Game_OnTick;
            Drawing.OnDraw += Drawing_OnDraw;
        }
Beispiel #30
0
        private static void OnLoaded(EventArgs args)
        {
            if (Player.Instance.ChampionName != "Vladimir")
                return;
            Bootstrap.Init(null);
            Q = new Spell.Targeted(SpellSlot.Q, 600);
            W = new Spell.Active(SpellSlot.W);
            E = new Spell.Active(SpellSlot.E, 610);
            R = new Spell.Skillshot(SpellSlot.R, 700, SkillShotType.Circular, 250, 1200, 150);
            if (HasSpell("summonerdot"))
                Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600);
            Zhonia = new Item((int) ItemId.Zhonyas_Hourglass);
            var flashSlot = Vlad.GetSpellSlotFromName("summonerflash");
            Flash = new Spell.Skillshot(flashSlot, 32767, SkillShotType.Linear);

            VladMenu = MainMenu.AddMenu("Bloodimir", "bloodimir");
            VladMenu.AddGroupLabel("Bloodimir.Bloodimir");
            VladMenu.AddSeparator();
            VladMenu.AddLabel("Bloodimir c what i did there? version 1.0.5.2");

            ComboMenu = VladMenu.AddSubMenu("Combo", "sbtw");
            ComboMenu.AddGroupLabel("Combo Settings");
            ComboMenu.AddSeparator();
            ComboMenu.Add("usecomboq", new CheckBox("Use Q"));
            ComboMenu.Add("usecomboe", new CheckBox("Use E"));
            ComboMenu.Add("usecombor", new CheckBox("Use R"));
            ComboMenu.Add("useignite", new CheckBox("Use Ignite"));
            ComboMenu.AddSeparator();
            ComboMenu.Add("rslider", new Slider("Minimum people for Combo R", 2, 0, 5));
            DrawMenu = VladMenu.AddSubMenu("Drawings", "drawings");
            DrawMenu.AddGroupLabel("Drawings");
            DrawMenu.AddSeparator();
            DrawMenu.Add("drawq", new CheckBox("Draw Q Range"));
            DrawMenu.Add("drawe", new CheckBox("Draw E Range"));
            DrawMenu.Add("drawr", new CheckBox("Draw R Range"));
            DrawMenu.Add("drawaa", new CheckBox("Draw AA Range"));

            LaneClear = VladMenu.AddSubMenu("Lane Clear", "laneclear");
            LaneClear.AddGroupLabel("Lane Clear Settings");
            LaneClear.Add("LCE", new CheckBox("Use E"));
            LaneClear.Add("LCQ", new CheckBox("Use Q"));

            LastHit = VladMenu.AddSubMenu("Last Hit", "lasthit");
            LastHit.AddGroupLabel("Last Hit Settings");
            LastHit.Add("LHQ", new CheckBox("Use Q"));

            HarassMenu = VladMenu.AddSubMenu("Harass Menu", "harass");
            HarassMenu.AddGroupLabel("Harass Settings");
            HarassMenu.Add("hq", new CheckBox("Harass Q"));
            HarassMenu.Add("he", new CheckBox("Harass E"));
            HarassMenu.Add("autoh", new CheckBox("Auto Harass"));
            HarassMenu.Add("autohq", new CheckBox("Use Q on Auto Harass"));
            HarassMenu.Add("autohe", new CheckBox("Use E on Auto Harass"));


            MiscMenu = VladMenu.AddSubMenu("Misc Menu", "miscmenu");
            MiscMenu.AddGroupLabel("Misc");
            MiscMenu.AddSeparator();
            MiscMenu.Add("ksq", new CheckBox("KS with Q"));
            MiscMenu.Add("kse", new CheckBox("KS with E"));
            MiscMenu.Add("zhonias", new CheckBox("Use Zhonia"));
            MiscMenu.Add("zhealth", new Slider("Auto Zhonia Health %", 8));
            MiscMenu.AddSeparator();
            MiscMenu.Add("gapcloserw", new CheckBox("Anti Gapcloser W"));
            MiscMenu.Add("gapcloserhp", new Slider("Gapcloser W Health %", 25));
            MiscMenu.AddSeparator();

            SkinMenu = VladMenu.AddSubMenu("Skin Changer", "skin");
            SkinMenu.AddGroupLabel("Choose the desired skin");

            var skinchange = SkinMenu.Add("sID", new Slider("Skin", 5, 0, 7));
            var sid = new[]
            {"Default", "Count", "Marquius", "Nosferatu", "Vandal", "Blood Lord", "Soulstealer", "Academy"};
            skinchange.DisplayName = sid[skinchange.CurrentValue];
            skinchange.OnValueChange +=
                delegate(ValueBase<int> sender, ValueBase<int>.ValueChangeArgs changeArgs)
                {
                    sender.DisplayName = sid[changeArgs.NewValue];
                };

            Game.OnUpdate += Tick;
            Drawing.OnDraw += OnDraw;
            Gapcloser.OnGapcloser += Gapcloser_OnGapCloser;
        }