protected override void Initialise2(IntPtr world) { ThingPtr = LPAPIJoint.CreateRopeJoint(world, BodyA.GetComponent <LPBody>().GetPtr(), BodyB.GetComponent <LPBody>().GetPtr() , BodyAAnchorOffset.x, BodyAAnchorOffset.y, BodyBAnchorOffset.x , BodyBAnchorOffset.y, MaximumLenght, CollideConnected); }