private void AddDialogueToPlayer() { JsonLoader jsonLoader = new JsonLoader("Dialogue", m_ObjectData.Name); m_DialogueNodes = jsonLoader.LoadList <DialogueNode>(); m_StartingNode = m_DialogueNodes[0]; }
private void GetAllDialogueUpdates() { JsonLoader jsonLoader = new JsonLoader("Dialogue", "DialogueUpdates"); m_DialogueUpdates = jsonLoader.LoadList <DialogueUpdate>(); }