static void AddMedallion(Dictionary <string, string> sphere, Region region, ItemType medallion, bool multiWorld) { sphere.Add( multiWorld ? $"Medallion Required - {region.Area} - {region.World.Player}" : $"Medallion Required - {region.Area}", medallion.GetDescription() ); }
public Item(ItemType itemType) { Name = itemType.GetDescription(); Type = itemType; }