void OnDrawGizmosSelected() { var iso_object = GetComponent<IsoObject>(); if ( iso_object && iso_object.isoWorld ) { IsoUtils.DrawSphere( iso_object.isoWorld, iso_object.position + offset, radius, Color.green); } }
void OnDrawGizmosSelected() { var iso_object = GetComponent<IsoObject>(); if ( iso_object && iso_object.isoWorld ) { IsoUtils.DrawSphere( iso_object.isoWorld, iso_object.position + offset, radius, Color.green); } }