public void SlideUp(string stateName) { SoundManager.GetInstance().ResumeAllSounds(); SoundManager.GetInstance().PlaySFX(SoundManager.SOUND_BUTTON); GameManager.SetPauseGame(false); _instance.SetCurrentState(stateName); if (_instance._currentState != null) { iTween.MoveTo(_instance._currentState, new Vector3(0f, 10.2f, 0f), 0.3f); } }