public Z_NormalEatingRenderBehavior() : base() { sprite = SCSServices.Instance.ResourceManager.GetResource<ISprite>("Zombies/Nameless/Attack"); SpriteBound = new Rectangle(0, 0, 89, 101); sprite.Play(); }
public Z_NormalRunRenderBahavior() { sprite = SCSServices.Instance.ResourceManager.GetResource<ISprite>("Zombies/Nameless/Walk"); SpriteBound = new Rectangle(0, 0, 73, 100); sprite.Play(); }
public PL_NormalStandRenderBehavior() { texture = SCSServices.Instance.ResourceManager.GetResource<Texture2D>("plant_stand"); sprite = SCSServices.Instance.ResourceManager.GetResource<ISprite>("DoublePea"); sprite.Play(); }