public Z_NormalEatingRenderBehavior()
     : base()
 {
     sprite = SCSServices.Instance.ResourceManager.GetResource<ISprite>("Zombies/Nameless/Attack");
     SpriteBound = new Rectangle(0, 0, 89, 101);
     sprite.Play();
 }
 public Z_NormalRunRenderBahavior()
 {
     sprite = SCSServices.Instance.ResourceManager.GetResource<ISprite>("Zombies/Nameless/Walk");
     SpriteBound = new Rectangle(0, 0, 73, 100);
     sprite.Play();
 }
 public PL_NormalStandRenderBehavior()
 {
     texture = SCSServices.Instance.ResourceManager.GetResource<Texture2D>("plant_stand");
     sprite = SCSServices.Instance.ResourceManager.GetResource<ISprite>("DoublePea");
     sprite.Play();
 }