コード例 #1
0
    private bool CanPlace(IPlaceable placeable, Position position, Position3D position3D)
    {
        if (position3D == null)
        {
            return(false);
        }

        if (!placeable.CanPlace(position, this))
        {
            return(false);
        }

        List <IPlaceable> overlappingContent = GetContent(position);

        if (overlappingContent == null)
        {
            return(false);
        }
        foreach (IPlaceable currentOccupant in overlappingContent)
        {
            if (!placeable.CanColocate(placeable))
            {
                return(false);
            }
        }
        return(true);
    }
コード例 #2
0
ファイル: Spreader.cs プロジェクト: DrewCutch/SpellSword
        public bool Place(Floor floor, Coord pos, IGenerator rng)
        {
            int energy = StartingEnergy;

            Queue <Coord>   frontier = new Queue <Coord>();
            HashSet <Coord> explored = new HashSet <Coord>();

            frontier.Enqueue(pos);

            while (frontier.Count > 0 && energy > 0)
            {
                Coord next = frontier.Dequeue();

                if (rng.NextDouble() > SpreadChance)
                {
                    energy--;

                    if (rng.NextDouble() < DeadChance)
                    {
                        explored.Add(next);
                    }

                    continue;
                }

                if (!floor.MapInfo.Map.IsWalkable(next) || !_generator.CanPlace(floor, next, rng))
                {
                    continue;
                }

                _generator.Place(floor, next, rng);

                explored.Add(next);

                energy--;
                foreach (Coord neighbor in AdjacencyRule.CARDINALS.Neighbors(next))
                {
                    if (!explored.Contains(neighbor))
                    {
                        frontier.Enqueue(neighbor);
                    }
                }
            }

            return(true);
        }