protected AbstractCommand(IGameCommander i_Commander) { r_Commander = i_Commander; Checked = false; Enabled = true; Visible = true; }
public WhiteGeniusComputerCommand(IGameCommander i_Commander) : base(i_Commander) { }
public WhiteOkComputerCommand(IGameCommander i_Commander) : base(i_Commander) { }
public WhiteUserCommand(IGameCommander i_Commander) : base(i_Commander) { }
public BlackOkComputerCommand(IGameCommander i_Commander) : base(i_Commander) { }
public ExitCommand(IGameCommander i_Commander) : base(i_Commander) { }
public LoadGameCommand(IGameCommander i_Commander) : base(i_Commander) { }
public BlackGeniusComputerCommand(IGameCommander i_Commander) : base(i_Commander) { }
public ShowValidMovesCommand(IGameCommander i_Commander) : base(i_Commander) { }
public NewGameCommand(IGameCommander i_Commander) : base(i_Commander) { }
public SaveGameCommand(IGameCommander i_Commander) : base(i_Commander) { }
public ShowPreviewCommand(IGameCommander i_Commander) : base(i_Commander) { }
public BlackUserCommand(IGameCommander i_Commander) : base(i_Commander) { }
public ShowStatisricsCommand(IGameCommander i_Commander) : base(i_Commander) { }