Exemple #1
0
 protected AbstractCommand(IGameCommander i_Commander)
 {
     r_Commander = i_Commander;
     Checked = false;
     Enabled = true;
     Visible = true;
 }
 public WhiteGeniusComputerCommand(IGameCommander i_Commander)
     : base(i_Commander)
 {
 }
 public WhiteOkComputerCommand(IGameCommander i_Commander)
     : base(i_Commander)
 {
 }
Exemple #4
0
 public WhiteUserCommand(IGameCommander i_Commander)
     : base(i_Commander)
 {
 }
 public BlackOkComputerCommand(IGameCommander i_Commander)
     : base(i_Commander)
 {
 }
Exemple #6
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 public ExitCommand(IGameCommander i_Commander)
     : base(i_Commander)
 {
 }
Exemple #7
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 public LoadGameCommand(IGameCommander i_Commander)
     : base(i_Commander)
 {
 }
 public BlackGeniusComputerCommand(IGameCommander i_Commander)
     : base(i_Commander)
 {
 }
 public ShowValidMovesCommand(IGameCommander i_Commander)
     : base(i_Commander)
 {
 }
Exemple #10
0
 public NewGameCommand(IGameCommander i_Commander)
     : base(i_Commander)
 {
 }
Exemple #11
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 public SaveGameCommand(IGameCommander i_Commander)
     : base(i_Commander)
 {
 }
Exemple #12
0
 public ShowPreviewCommand(IGameCommander i_Commander)
     : base(i_Commander)
 {
 }
Exemple #13
0
 public BlackUserCommand(IGameCommander i_Commander)
     : base(i_Commander)
 {
 }
 public ShowStatisricsCommand(IGameCommander i_Commander)
     : base(i_Commander)
 {
 }