コード例 #1
0
        void Init()
        {
            _roundMoveBehavior       = new CollisionRoundMoveBehavior();
            _commonMoveBehavior      = new CollisionRoundMoveBehavior();
            _kinectRoundMoveBehavior = new CollisionKinectRoundMoveBehavior();
            _hasInit = true;

            _manager = GameObject.Find("MagicWall").GetComponent <MagicWallManager>();
        }
コード例 #2
0
 public void SetMoveBehavior(ICollisionMoveBehavior moveBehavior)
 {
     _collisionMoveBehavior = moveBehavior;
 }