/// <summary> /// Called when a player is thinking of a move /// </summary> /// <param name="thinkingPlayer">The player which is thinking</param> public void NotifyPlayerIsThinking(Player thinkingPlayer) { concreteClient.NotifyPlayerIsThinking(thinkingPlayer); }
/// <summary> /// Called when a player is thinking of a move /// </summary> /// <param name="thinkingPlayer">The player which is thinking</param> public virtual void NotifyPlayerIsThinking(Player thinkingPlayer) { helper.NotifyPlayerIsThinking(thinkingPlayer); }