public Object[] GetMultiRes(string bundleName) { return(mAssetLoader.GetMultiRes(bundleName)); }
/// <summary> /// 获取多个资源 /// </summary> /// <param name="bundleName"></param> /// <returns></returns> public UnityEngine.Object[] GetMultiResources(string bundleName) { return(assetLoader.GetMultiRes(bundleName)); }