// Start is called before the first frame update void Start() { GameObject hud_go = GameObject.FindGameObjectWithTag("GameController"); if (hud_go) { hud = hud_go.GetComponent <HudScript>(); //hud.WriteDeaths(); string[] die_list = hud.loadDeaths(); score1.text = die_list[0]; score2.text = die_list[1]; score3.text = die_list[2]; total.text = CalcTotal(die_list[0], die_list[1], die_list[2]).ToString(); } }