コード例 #1
0
 private void OnTriggerEnter(Collider other)
 {
     if (other.CompareTag("Player") && PlayerAttack.canDeflect && !Block)
     {
         playerVie.PlayerDeflected();
         asBeenDeflected = true;
         Block           = true;
     }
     else if (other.CompareTag("Player") && !PlayerAttack.canDeflect)
     {
         Vector3 direction = transform.position - player.transform.position;
         playerVie.PlayerGetHit(damage);
         playerVie.GetComponent <Rigidbody>().AddForce(-direction * knockback, ForceMode.Impulse);
     }
 }