void Start() { if (gameController == null) { gameController = GameObject.FindWithTag("GameController").GetComponent <GameController>(); } health = PlayerPrefs.GetInt("playerHealth"); healthBar.SetHealthColor(HEALTH_BAR_COLOR); UpdateHealthBar(); }
void Start() { if (target == null) { target = GameObject.FindWithTag("Player").transform; } if (gameController == null) { gameController = GameObject.FindWithTag("GameController").GetComponent <GameController>(); } if (PlayerPrefs.GetInt("isHardMode") == 1) { HardModeStats(); } verticalMovement = 0; horizontalMovement = 1; healthBar.SetHealthColor(HEALTH_BAR_COLOR); UpdateHealthBar(); InvokeRepeating("ShootShot", .5f, fireRate); InvokeRepeating("ShootMissile", .8f, missileRate); }