public override void Create(Gem.PropertyBag Properties) { Properties.Upsert("render-mesh", Gem.Geo.Gen.TransformCopy(Gem.Geo.Gen.CreateTexturedFacetedCube(), Matrix.CreateTranslation(0, 0, 0.5f) * Matrix.CreateScale(1, 1, 0.25f))); Properties.Upsert("nav-mesh", Gem.Geo.Gen.TransformCopy(Gem.Geo.Gen.CreateQuad(), Matrix.CreateTranslation(0, 0, 0.25f))); base.Create(Properties); }