private static void PlayGame() { string commandPlay; bool stop = false; GameTracker game = new GameTracker(); PrintPlayHelp(); while (!stop) { Console.WriteLine("What to do:"); commandPlay = Console.ReadLine(); Console.WriteLine(); if (commandPlay == "s") { game.StartGame(); } else if (commandPlay.Length > 1 && CheckAttackInput(commandPlay)) { game.PlayerAttack(commandPlay); } else if (commandPlay == "h") { PrintPlayHelp(); } else if (commandPlay == "x") { stop = true; Console.WriteLine("Quitting game"); } else { Console.WriteLine("ERROR - Invalid Command"); } } }