void ChangeSystem() { if (sysIndex != sysIndexLoaded) { camera.UpdateProjection(); camera.Free = false; camera.Zoom = 5000; Resources.ClearTextures(); if (universeBackgroundTex != null) { ImGuiHelper.DeregisterTexture(universeBackgroundTex); } universeBackgroundTex = (Resources.FindTexture("fancymap.tga") as Texture2D); if (universeBackgroundTex != null) { universeBackgroundRegistered = ImGuiHelper.RegisterTexture(universeBackgroundTex); } else { universeBackgroundRegistered = -1; } curSystem = GameData.GetSystem(systems[sysIndex]); systemInfocard = GameData.GetInfocard(curSystem.Infocard, fontMan); if (icard != null) { icard.SetInfocard(systemInfocard); } GameData.LoadAllSystem(curSystem); world.LoadSystem(curSystem, Resources); systemMap.SetObjects(curSystem); sysIndexLoaded = sysIndex; } }
void OnLoadComplete() { Sounds.SetGameData(GameData); fontMan.LoadFontsFromGameData(GameData); Resources.ClearTextures(); loaded = true; }
void OnLoadComplete() { Sounds.SetGameData(GameData); fontMan.LoadFontsFromGameData(GameData); Resources.ClearTextures(); loaded = true; if (PreloadOpen != null) { Open(PreloadOpen); PreloadOpen = null; } }
protected override void Draw(double elapsed) { VertexBuffer.TotalDrawcalls = 0; EnableTextInput(); Viewport.Replace(0, 0, Width, Height); RenderState.ClearColor = new Color4(0.2f, 0.2f, 0.2f, 1f); RenderState.ClearAll(); // if (world != null) { if (wireFrame) { RenderState.Wireframe = true; } world.Renderer.Draw(); RenderState.Wireframe = false; } // guiHelper.NewFrame(elapsed); ImGui.PushFont(ImGuiHelper.Noto); //Main Menu ImGui.BeginMainMenuBar(); if (ImGui.BeginMenu("File")) { if (Theme.IconMenuItem("Open", "open", Color4.White, true)) { var folder = FileDialog.ChooseFolder(); if (folder != null) { if (GameConfig.CheckFLDirectory(folder)) { openLoad = true; LoadData(folder); } else { //Error dialog } } } if (Theme.IconMenuItem("Quit", "quit", Color4.White, true)) { Exit(); } ImGui.EndMenu(); } if (world != null) { if (ImGui.MenuItem("Change System (F6)")) { sysIndex = sysIndexLoaded; openChangeSystem = true; } } if (ImGui.BeginMenu("View")) { if (ImGui.MenuItem("Debug Text", "", showDebug, true)) { showDebug = !showDebug; } if (ImGui.MenuItem("Wireframe", "", wireFrame, true)) { wireFrame = !wireFrame; } if (ImGui.MenuItem("Infocard", "", infocardOpen, true)) { infocardOpen = !infocardOpen; } if (ImGui.MenuItem("VSync", "", vSync, true)) { vSync = !vSync; SetVSync(vSync); } ImGui.EndMenu(); } var h = ImGui.GetWindowHeight(); ImGui.EndMainMenuBar(); //Other Windows if (world != null) { if (showDebug) { ImGui.SetNextWindowPos(new Vector2(0, h), ImGuiCond.Always, Vector2.Zero); ImGui.Begin("##debugWindow", ImGuiWindowFlags.NoTitleBar | ImGuiWindowFlags.NoMove | ImGuiWindowFlags.AlwaysAutoResize | ImGuiWindowFlags.NoBringToFrontOnFocus); ImGui.Text(string.Format(DEBUG_TEXT, curSystem.Name, curSystem.Nickname, camera.Position.X, camera.Position.Y, camera.Position.Z, DebugDrawing.SizeSuffix(GC.GetTotalMemory(false)), (int)Math.Round(RenderFrequency), VertexBuffer.TotalDrawcalls, VertexBuffer.TotalBuffers)); ImGui.End(); } ImGui.SetNextWindowSize(new Vector2(100, 100), ImGuiCond.FirstUseEver); if (infocardOpen) { if (ImGui.Begin("Infocard", ref infocardOpen)) { var szX = Math.Max(20, ImGui.GetWindowWidth()); var szY = Math.Max(20, ImGui.GetWindowHeight()); if (icard == null) { icard = new InfocardControl(this, systemInfocard, szX); } icard.Draw(szX); } ImGui.End(); } } //dialogs must be children of window or ImGui default "Debug" window appears if (openChangeSystem) { ImGui.OpenPopup("Change System"); openChangeSystem = false; } bool popupopen = true; if (ImGui.BeginPopupModal("Change System", ref popupopen, ImGuiWindowFlags.AlwaysAutoResize)) { ImGui.Combo("System", ref sysIndex, systems, systems.Length); if (ImGui.Button("Ok")) { if (sysIndex != sysIndexLoaded) { camera.UpdateProjection(); camera.Free = false; camera.Zoom = 5000; Resources.ClearTextures(); curSystem = GameData.GetSystem(systems[sysIndex]); systemInfocard = GameData.GetInfocard(curSystem.Infocard, fontMan); if (icard != null) { icard.SetInfocard(systemInfocard); } GameData.LoadAllSystem(curSystem); world.LoadSystem(curSystem, Resources); sysIndexLoaded = sysIndex; } ImGui.CloseCurrentPopup(); } ImGui.SameLine(); if (ImGui.Button("Cancel")) { ImGui.CloseCurrentPopup(); } ImGui.EndPopup(); } if (openLoad) { ImGui.OpenPopup("Loading"); openLoad = false; } popupopen = true; if (ImGui.BeginPopupModal("Loading", ref popupopen, ImGuiWindowFlags.AlwaysAutoResize)) { if (world != null) { ImGui.CloseCurrentPopup(); } ImGuiExt.Spinner("##spinner", 10, 2, ImGuiNative.igGetColorU32(ImGuiCol.ButtonHovered, 1)); ImGui.SameLine(); ImGui.Text("Loading"); ImGui.EndPopup(); } ImGui.PopFont(); guiHelper.Render(RenderState); }