public static void setVoidBuilder(NVoidInfo info) { Debug.Log("[GPUnity][Call] setVoidBuilder"); #if UNITY_EDITOR { Debug.Log("GamePot - UNITY EDITOR setVoidBuilder not supported"); } #elif UNITY_IOS Debug.Log("GamePot - iOS setVoidBuilder not supported"); #elif UNITY_ANDROID GamePotUnityPluginAOS.setVoidBuilder(info != null ? info.ToJson().ToString() : null); #endif }