コード例 #1
0
        private GameObject AddLayer(GameObject parent, RenderQueueEnum effectLayerEnum)
        {
            GameObject child = new GameObject(effectLayerEnum.ToString());

            GameObjectUtil.AddChild(parent, child);
            child.transform.localScale = Vector3.one;
            //   GameObjectUtil.SetLayer(child, LayerEnum.NGUI);
            return(child);
        }
コード例 #2
0
        public void SetParent(GameObject parentObj)
        {
            if (parentObj == null)
            {
                return;
            }

            GameObjectUtil.AddChild(parentObj, gameObject);
        }
コード例 #3
0
        private GameObject AddLayerContainer(string containerName)
        {
            GameObject child = new GameObject(containerName);

            GameObjectUtil.AddChild(mViewRoot, child);
            child.transform.localScale = Vector3.one;

            return(child);
        }