/// <summary> /// 初始化 /// </summary> public virtual void Init() { Time.timeScale = 1; gameState = GameState.Play; GameDataController.GetInstance(); Application.targetFrameRate = 60; if (gameData != null) { DiamantController[] diamants = FindObjectsOfType <DiamantController>(); for (int i = 0; i < diamants.Length; i++) { if (diamants[i]) { diamants[i].SetGameData = gameData; diamants[i].Init(); } } } if (gameAwakeEvent != null) { gameAwakeEvent?.Invoke(0); } }
private void ActivePlayer() { if (!isReset) { return; } if (InputController.GetInstance().TargetObj == this.gameObject && InputController.GetInstance().IsInputing) { if (generateGravity != null) { generateGravity.SetIsGravity = true; generateGravity.SetIsKinematic(false); isReset = false; isDie = false; } if (particleController != null) { particleController.Play(); } if (GameDataController.GetInstance() != null && GameDataController.GetInstance().musicData != null) { MusicMgr.GetInstance().PlaySound(GameDataController.GetInstance().musicData.GetSEClip(3)); } if (particleDoTW) { particleDoTW.gameObject.SetActive(false); } } }
public override void ShowUI() { //RemoveListener(); if (!gameObject.activeSelf) { gameObject.SetActive(true); } oriRaidus = raidus; dir = (raidus - targetRaidus) >= 0 ? 1 : -1; isForward = dir == 1 ? false : true; if (isForward) { if (GameDataController.GetInstance() != null && GameDataController.GetInstance().musicData != null) { MusicMgr.GetInstance().PlaySound(GameDataController.GetInstance().musicData.GetSEClip(1), false, 0.3f, true); } } else { if (GameDataController.GetInstance() != null && GameDataController.GetInstance().musicData != null) { MusicMgr.GetInstance().PlaySound(GameDataController.GetInstance().musicData.GetSEClip(2), false, 0.3f, true); } } tempTime = 0; cicle = new Vector4(center.x, center.y, raidus); AddListener(); }
public void UpdatedBGMMusic(AudioClip _clip) { if (MusicMgr.GetInstance() != null) { if (MusicMgr.GetInstance().GetBGMusic != null) { if (MusicMgr.GetInstance().GetBGMusic.clip != _clip) { MusicMgr.GetInstance().PlayBGMMusicTransition(_clip, transitionTime); } } else { switch (target) { case DayAndNight.Day: default: if (GameDataController.GetInstance() != null && GameDataController.GetInstance().musicData != null) { MusicMgr.GetInstance().LoadPlayBGMusic(GameDataController.GetInstance().musicData.GetBGMClip(0)); } break; case DayAndNight.Night: if (GameDataController.GetInstance() != null && GameDataController.GetInstance().musicData != null) { MusicMgr.GetInstance().LoadPlayBGMusic(GameDataController.GetInstance().musicData.GetBGMClip(1)); } break; } } } }
public void GameEnd() { Vector3 campoint = InputController.GetInstance().GetMainCam.WorldToScreenPoint(transform.parent.position); Vector2 center = new Vector2(campoint.x / Screen.width, campoint.y / Screen.height); EventCenter.GetInstance().EventTrigger <Vector2>("GameEndVector2", center); EventCenter.GetInstance().EventTrigger("GameEnd"); EventCenter.GetInstance().RemoveEventListener(EventData.playerReset, GameReset); if (gameData != null) { gameData.gameClearanceTime = (System.DateTime.Now - gameData.startTime).ToString(); gameData.gameClearanceDate = System.DateTime.Now.ToString(); } if (GameDataController.GetInstance() != null && GameDataController.GetInstance().sceneData != null) { string sceneName = UnityEngine.SceneManagement.SceneManager.GetActiveScene().name; if (GameDataController.GetInstance().sceneData.GetIsLock(sceneName)) { //Debug.Log("GetIsLock"); GameDataController.GetInstance().sceneData.ChangeSceneLock(sceneName, false); } GameDataController.GetInstance().GameSave(); } #if UNITY_IOS || UNITY_ANDROID InputController.GetInstance().IphoneShake(); #endif }
private void ReplayButtonEvent() { if (!isButton) { EventCenter.GetInstance().EventTrigger(EventData.gameReset); if (GameDataController.GetInstance() != null && GameDataController.GetInstance().musicData != null) { ButtonMusicEvent(GameDataController.GetInstance().musicData.GetSEClip(0), false); } } }
public void GameStart() { isButton = false; EventCenter.GetInstance().RemoveEventListener("PartUIToMainUI", ShowUI); EventCenter.GetInstance().RemoveEventListener(EventData.HideHelpUI, ShowUI); if (GameDataController.GetInstance() != null && GameDataController.GetInstance().musicData != null) { isPlayingMusic = GameDataController.GetInstance().musicData.isPlaying; } if (isPlayingMusic) { if (MusicMgr.GetInstance().GetBGMusic == null) { if (musicData) { MusicMgr.GetInstance().LoadPlayBGMusic(musicData.GetBGMClip(0)); } else { MusicMgr.GetInstance().LoadPlayBGMusic("BGM"); } } else if (MusicMgr.GetInstance().BGMusicIsPlaing == false) { MusicMgr.GetInstance().PlayBGMusic(); } } else { if (MusicMgr.GetInstance().GetBGMusic == null) { if (musicData) { MusicMgr.GetInstance().LoadBGMusic(musicData.GetBGMClip(0)); } else { MusicMgr.GetInstance().LoadBGMusic("BGM"); } } } if (audioOpenImg != null && audioCloseImg != null) { audioOpenImg.gameObject.SetActive(isPlayingMusic); audioCloseImg.gameObject.SetActive(!isPlayingMusic); } //RemoveListener(); AddListener(); }
private void BackPartButtonEvent() { if (!isButton) { EventCenter.GetInstance().EventTrigger <Vector2>("GameEndVector2", new Vector2(0.47f, 0.5f)); if (GameDataController.GetInstance() != null && GameDataController.GetInstance().musicData != null) { ButtonMusicEvent(GameDataController.GetInstance().musicData.GetSEClip(0), false); } isButton = true; } }
private void HelpButtonEvent() { if (!isButton) { EventCenter.GetInstance().EventTrigger(EventData.ShowHelpUI); if (GameDataController.GetInstance() != null && GameDataController.GetInstance().musicData != null) { ButtonMusicEvent(GameDataController.GetInstance().musicData.GetSEClip(0), false); } isButton = true; } }
private void OnTriggerEnter(Collider other) { if (gameData != null) { sOpNum = gameData.tempOpNum; } if (sOpNum < 0) { return; } if (Physics.CheckBox(transform.position, Vector3.one / 2, transform.rotation, layer)) { if (sOpNum > 0) { sOpNum--; if (gameData != null && gameData.tempOpNum != sOpNum) { gameData.tempOpNum = sOpNum; } } else if (sOpNum == 0) { sOpNum--; if (gameData != null && gameData.tempOpNum != sOpNum) { gameData.tempOpNum = sOpNum; } GameEnd(); } if (gameEndEvent != null) { gameEndEvent?.Invoke(null); } if (GameDataController.GetInstance() != null && GameDataController.GetInstance().musicData != null) { MusicMgr.GetInstance().PlaySound(GameDataController.GetInstance().musicData.GetSEClip(6)); } this.gameObject.SetActive(false); } }
public void DownColliderEvent() { if (Physics.CheckSphere(transform.position, transform.lossyScale.x / 1.5f, 1 << 0)) { if (!isDowning) { isDowning = true; if (GameDataController.GetInstance() != null && GameDataController.GetInstance().musicData != null) { MusicMgr.GetInstance().PlaySound(GameDataController.GetInstance().musicData.GetSEClip(4)); } } } else { isDowning = false; } }
public void BackButtonEvent() { if (GameDataController.GetInstance() != null && GameDataController.GetInstance().musicData != null) { ButtonMusicEvent(GameDataController.GetInstance().musicData.GetSEClip(0), false); } if (isButton) { return; } EventCenter.GetInstance().EventTrigger("PartUIToMainUI"); isButton = true; HideUI(); if (gameObject.activeSelf) { gameObject.SetActive(false); } }
public void UpdatedBGMMusic() { switch (target) { case DayAndNight.Day: default: if (GameDataController.GetInstance() != null && GameDataController.GetInstance().musicData != null) { UpdatedBGMMusic(GameDataController.GetInstance().musicData.GetBGMClip(0)); } break; case DayAndNight.Night: if (GameDataController.GetInstance() != null && GameDataController.GetInstance().musicData != null) { UpdatedBGMMusic(GameDataController.GetInstance().musicData.GetBGMClip(1)); } break; } }
public void BackButtonEvent() { if (GameDataController.GetInstance() != null && GameDataController.GetInstance().musicData != null) { ButtonMusicEvent(GameDataController.GetInstance().musicData.GetSEClip(0), false); } if (isButton) { return; } if (backButtonEvent != null) { backButtonEvent.Invoke(0); } isButton = true; HideUI(); }
public void DownPlayerEvnet() { if (player == null) { return; } if (!isDie && player.transform.position.y < -5.5f) { isDie = true; if (GameDataController.GetInstance() != null && GameDataController.GetInstance().musicData != null) { MusicMgr.GetInstance().PlaySound(GameDataController.GetInstance().musicData.GetSEClip(5)); } } if (player.transform.position.y < -8) { ResetPlayer(); } }
public void ListButtonEvent(string _sceneName) { //Debug.Log(_sceneName); /* ScenesMgr.GetInstance()*/ //if (isButton) return; // isButton = true; if (GameDataController.GetInstance() != null && GameDataController.GetInstance().musicData != null) { ButtonMusicEvent(GameDataController.GetInstance().musicData.GetSEClip(0), false); } EventCenter.GetInstance().EventTrigger <string>("MainMuneToGameScene", _sceneName); isButton = true; #if UNITY_IOS || UNITY_ANDROID if (isButton) { return; } isButton = true; InputController.GetInstance().IphoneShake(); #endif }
private void OnEnable() { if (partTrans != null && partUIDatas.buttonDatas != null) { if (partUIDatas != null && partUIDatas.buttonDatas != null && GameDataController.GetInstance() != null) { for (int j = 0; j < partUIDatas.buttonDatas.Length; j++) { if (partUIDatas.buttonDatas[j] != null) { if (j == 0) { partUIDatas.buttonDatas[j].isLock = false; continue; } if (GameDataController.GetInstance().IsPartClearance(partUIDatas.buttonDatas[j - 1].partName)) { partUIDatas.buttonDatas[j].isLock = false; } else { partUIDatas.buttonDatas[j].isLock = true; } } } } for (int i = 0; i < partTrans.Count; i++) { btnPartID[i] = i; if (partBtn[i] != null && partUIDatas.buttonDatas[i] != null) { partBtn[i].interactable = !partUIDatas.buttonDatas[i].isLock; } } } }
private void MusicButtonEvent() { if (!isButton) { isButton = true; if (musicImag != null && musicOn != null && musicOff != null) { if (MusicMgr.GetInstance() != null) { if (MusicMgr.GetInstance().BGMusicIsPlaing) { MusicMgr.GetInstance().PauseBGMusic(); musicImag.sprite = musicOff; isMusic = false; } else { //Debug.Log("MusicButtonEvent"); MusicMgr.GetInstance().UnPauseBGMusic(); musicImag.sprite = musicOn; isMusic = true; } if (GameDataController.GetInstance() != null && GameDataController.GetInstance().musicData != null) { ButtonMusicEvent(GameDataController.GetInstance().musicData.GetSEClip(0), false); GameDataController.GetInstance().musicData.isPlaying = isMusic; } } } isButton = false; } }
private void ListButtonEvent(int _num) { if (isButton) { return; } // Debug.Log(_num); EventCenter.GetInstance().EventTrigger <int>("PartUIToListUI", _num); if (GameDataController.GetInstance() != null) { GameDataController.GetInstance().SetPartID(_num); if (GameDataController.GetInstance().musicData != null) { ButtonMusicEvent(GameDataController.GetInstance().musicData.GetSEClip(0), false); } } // HideUI(); // if (gameObject.activeSelf) // gameObject.SetActive(false); isButton = true; RemoveListener(); }
protected override void ResetPlayer() { if (player == null) { return; } if (generateGravity != null) { if (particleDoTW) { particleDoTW.gameObject.SetActive(true); } StopPlayer(); EventCenter.GetInstance().EventTrigger(EventData.playerReset); if (GameDataController.GetInstance() != null && GameDataController.GetInstance().musicData != null) { MusicMgr.GetInstance().StopSound(GameDataController.GetInstance().musicData.GetSEClip(5)); } isReset = true; } }
public override void Init() { EventCenter.GetInstance().RemoveEventListener("MainUIToPartUI", ShowUI); btnPartID = new int[partTrans.Count]; partBtn = new Button[partTrans.Count]; Image[] partImage = new Image[partTrans.Count]; Text[] textA = new Text[partTrans.Count]; Text[] textB = new Text[partTrans.Count]; Transform[] childTextA = new Transform[partTrans.Count]; Transform[] childTextB = new Transform[partTrans.Count]; Transform[] childButton = new Transform[partTrans.Count]; if (partTrans != null && partTrans.Count > 0 && partUIDatas != null && partTrans.Count <= partUIDatas.buttonDatas.Length) { for (int i = 0; i < partTrans.Count; i++) { if (partTrans[i] == null) { continue; } childTextA[i] = partTrans[i].GetChild(0); childTextB[i] = partTrans[i].GetChild(1); childButton[i] = partTrans[i].GetChild(2); childTextA[i].name = i.ToString(); childTextB[i].name = partUIDatas.buttonDatas[i].partIDName != string.Empty ? partUIDatas.buttonDatas[i].partIDName : ((char)(65 + i)).ToString(); childButton[i].name = partUIDatas.buttonDatas[i].partName != string.Empty ? partUIDatas.buttonDatas[i].partName : partTrans[i].gameObject.name; btnPartID[i] = i; } } base.Init(); sampleUI = GetComponent <Animator>(); showAnimID = AnimationMgr.GetInstance().GetAnimationID(animName); backBtn = GetControl <Button>(backButtonName); if (partUIDatas != null && partUIDatas.buttonDatas != null && GameDataController.GetInstance() != null) { for (int j = 0; j < partUIDatas.buttonDatas.Length; j++) { if (partUIDatas.buttonDatas[j] != null) { if (j == 0) { partUIDatas.buttonDatas[j].isLock = false; continue; } if (GameDataController.GetInstance().IsPartClearance(partUIDatas.buttonDatas[j - 1].partName)) { partUIDatas.buttonDatas[j].isLock = false; // Debug.Log("islock"); } else { partUIDatas.buttonDatas[j].isLock = true; } } } } if (partTrans != null && partUIDatas.buttonDatas != null) { for (int i = 0; i < partTrans.Count; i++) { btnPartID[i] = i; partBtn[i] = GetControl <Button>(childButton[i].name); partImage[i] = GetControl <Image>(childButton[i].name); if (partImage[i] && partUIDatas.buttonDatas[i] != null) { partImage[i].sprite = partUIDatas.buttonDatas[i].buttonImage; } if (partBtn[i] != null && partUIDatas.buttonDatas[i] != null) { partBtn[i].interactable = !partUIDatas.buttonDatas[i].isLock; } textA[i] = GetControl <Text>(childTextA[i].name); textB[i] = GetControl <Text>(childTextB[i].name); if (textA[i] && partUIDatas.buttonDatas[i] != null) { textA[i].text = partUIDatas.buttonDatas[i].partName; } if (textB[i]) { textB[i].text = childTextB[i].name; } } } ABtn = GetControl <Button>("ANAXIMANDER"); partImage = null; textA = null; textB = null; childTextA = null; childTextB = null; childButton = null; isButton = true; EventCenter.GetInstance().AddEventListener("MainUIToPartUI", ShowUI); }
public void StartShowUI() { UpdateRoomData(GameDataController.GetInstance().GetPartID); ShowUI(); }