static int _g_get_mObject(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); GameCloud.Unity.Common.EbDoubleLinkNode <Casinos.EbTimeEvent> gen_to_be_invoked = (GameCloud.Unity.Common.EbDoubleLinkNode <Casinos.EbTimeEvent>)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.mObject); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static int _s_set_prev(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); GameCloud.Unity.Common.EbDoubleLinkNode <Casinos.EbTimeEvent> gen_to_be_invoked = (GameCloud.Unity.Common.EbDoubleLinkNode <Casinos.EbTimeEvent>)translator.FastGetCSObj(L, 1); gen_to_be_invoked.prev = (GameCloud.Unity.Common.EbDoubleLinkNode <Casinos.EbTimeEvent>)translator.GetObject(L, 2, typeof(GameCloud.Unity.Common.EbDoubleLinkNode <Casinos.EbTimeEvent>)); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 1) { GameCloud.Unity.Common.EbDoubleLinkNode <Casinos.EbTimeEvent> gen_ret = new GameCloud.Unity.Common.EbDoubleLinkNode <Casinos.EbTimeEvent>(); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to GameCloud.Unity.Common.EbDoubleLinkNode<Casinos.EbTimeEvent> constructor!")); }
static int _m_DelNode_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { GameCloud.Unity.Common.EbDoubleLinkNode <Casinos.EbTimeEvent> _entry = (GameCloud.Unity.Common.EbDoubleLinkNode <Casinos.EbTimeEvent>)translator.GetObject(L, 1, typeof(GameCloud.Unity.Common.EbDoubleLinkNode <Casinos.EbTimeEvent>)); GameCloud.Unity.Common.EbDoubleLinkList <Casinos.EbTimeEvent> .DelNode(_entry); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_GetSpokeHead(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Casinos.EbTimeWheel gen_to_be_invoked = (Casinos.EbTimeWheel)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); GameCloud.Unity.Common.EbDoubleLinkNode <Casinos.EbTimeEvent> gen_ret = gen_to_be_invoked.GetSpokeHead(_index); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_PrevNode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); GameCloud.Unity.Common.EbDoubleLinkList <Casinos.EbTimeEvent> gen_to_be_invoked = (GameCloud.Unity.Common.EbDoubleLinkList <Casinos.EbTimeEvent>)translator.FastGetCSObj(L, 1); { GameCloud.Unity.Common.EbDoubleLinkNode <Casinos.EbTimeEvent> _pnode = (GameCloud.Unity.Common.EbDoubleLinkNode <Casinos.EbTimeEvent>)translator.GetObject(L, 2, typeof(GameCloud.Unity.Common.EbDoubleLinkNode <Casinos.EbTimeEvent>)); GameCloud.Unity.Common.EbDoubleLinkNode <Casinos.EbTimeEvent> gen_ret = gen_to_be_invoked.PrevNode(_pnode); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_IsLast(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); GameCloud.Unity.Common.EbDoubleLinkList <GameCloud.Unity.Common.EbTimeEvent> gen_to_be_invoked = (GameCloud.Unity.Common.EbDoubleLinkList <GameCloud.Unity.Common.EbTimeEvent>)translator.FastGetCSObj(L, 1); { GameCloud.Unity.Common.EbDoubleLinkNode <GameCloud.Unity.Common.EbTimeEvent> _list = (GameCloud.Unity.Common.EbDoubleLinkNode <GameCloud.Unity.Common.EbTimeEvent>)translator.GetObject(L, 2, typeof(GameCloud.Unity.Common.EbDoubleLinkNode <GameCloud.Unity.Common.EbTimeEvent>)); bool gen_ret = gen_to_be_invoked.IsLast(_list); LuaAPI.lua_pushboolean(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_ReplaceNode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); GameCloud.Unity.Common.EbDoubleLinkList <GameCloud.Unity.Common.EbTimeEvent> gen_to_be_invoked = (GameCloud.Unity.Common.EbDoubleLinkList <GameCloud.Unity.Common.EbTimeEvent>)translator.FastGetCSObj(L, 1); { GameCloud.Unity.Common.EbDoubleLinkNode <GameCloud.Unity.Common.EbTimeEvent> _old = (GameCloud.Unity.Common.EbDoubleLinkNode <GameCloud.Unity.Common.EbTimeEvent>)translator.GetObject(L, 2, typeof(GameCloud.Unity.Common.EbDoubleLinkNode <GameCloud.Unity.Common.EbTimeEvent>)); GameCloud.Unity.Common.EbDoubleLinkNode <GameCloud.Unity.Common.EbTimeEvent> _pnew = (GameCloud.Unity.Common.EbDoubleLinkNode <GameCloud.Unity.Common.EbTimeEvent>)translator.GetObject(L, 3, typeof(GameCloud.Unity.Common.EbDoubleLinkNode <GameCloud.Unity.Common.EbTimeEvent>)); gen_to_be_invoked.ReplaceNode(_old, _pnew); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }