Пример #1
0
        static int _g_get_mObject(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                GameCloud.Unity.Common.EbDoubleLinkNode <Casinos.EbTimeEvent> gen_to_be_invoked = (GameCloud.Unity.Common.EbDoubleLinkNode <Casinos.EbTimeEvent>)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.mObject);
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(1);
        }
Пример #2
0
        static int _s_set_prev(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                GameCloud.Unity.Common.EbDoubleLinkNode <Casinos.EbTimeEvent> gen_to_be_invoked = (GameCloud.Unity.Common.EbDoubleLinkNode <Casinos.EbTimeEvent>)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.prev = (GameCloud.Unity.Common.EbDoubleLinkNode <Casinos.EbTimeEvent>)translator.GetObject(L, 2, typeof(GameCloud.Unity.Common.EbDoubleLinkNode <Casinos.EbTimeEvent>));
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(0);
        }
Пример #3
0
        static int __CreateInstance(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                if (LuaAPI.lua_gettop(L) == 1)
                {
                    GameCloud.Unity.Common.EbDoubleLinkNode <Casinos.EbTimeEvent> gen_ret = new GameCloud.Unity.Common.EbDoubleLinkNode <Casinos.EbTimeEvent>();
                    translator.Push(L, gen_ret);

                    return(1);
                }
            }
            catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(LuaAPI.luaL_error(L, "invalid arguments to GameCloud.Unity.Common.EbDoubleLinkNode<Casinos.EbTimeEvent> constructor!"));
        }
        static int _m_DelNode_xlua_st_(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);



                {
                    GameCloud.Unity.Common.EbDoubleLinkNode <Casinos.EbTimeEvent> _entry = (GameCloud.Unity.Common.EbDoubleLinkNode <Casinos.EbTimeEvent>)translator.GetObject(L, 1, typeof(GameCloud.Unity.Common.EbDoubleLinkNode <Casinos.EbTimeEvent>));

                    GameCloud.Unity.Common.EbDoubleLinkList <Casinos.EbTimeEvent> .DelNode(_entry);



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
Пример #5
0
        static int _m_GetSpokeHead(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                Casinos.EbTimeWheel gen_to_be_invoked = (Casinos.EbTimeWheel)translator.FastGetCSObj(L, 1);



                {
                    int _index = LuaAPI.xlua_tointeger(L, 2);

                    GameCloud.Unity.Common.EbDoubleLinkNode <Casinos.EbTimeEvent> gen_ret = gen_to_be_invoked.GetSpokeHead(_index);
                    translator.Push(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
        static int _m_PrevNode(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                GameCloud.Unity.Common.EbDoubleLinkList <Casinos.EbTimeEvent> gen_to_be_invoked = (GameCloud.Unity.Common.EbDoubleLinkList <Casinos.EbTimeEvent>)translator.FastGetCSObj(L, 1);



                {
                    GameCloud.Unity.Common.EbDoubleLinkNode <Casinos.EbTimeEvent> _pnode = (GameCloud.Unity.Common.EbDoubleLinkNode <Casinos.EbTimeEvent>)translator.GetObject(L, 2, typeof(GameCloud.Unity.Common.EbDoubleLinkNode <Casinos.EbTimeEvent>));

                    GameCloud.Unity.Common.EbDoubleLinkNode <Casinos.EbTimeEvent> gen_ret = gen_to_be_invoked.PrevNode(_pnode);
                    translator.Push(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
        static int _m_IsLast(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                GameCloud.Unity.Common.EbDoubleLinkList <GameCloud.Unity.Common.EbTimeEvent> gen_to_be_invoked = (GameCloud.Unity.Common.EbDoubleLinkList <GameCloud.Unity.Common.EbTimeEvent>)translator.FastGetCSObj(L, 1);



                {
                    GameCloud.Unity.Common.EbDoubleLinkNode <GameCloud.Unity.Common.EbTimeEvent> _list = (GameCloud.Unity.Common.EbDoubleLinkNode <GameCloud.Unity.Common.EbTimeEvent>)translator.GetObject(L, 2, typeof(GameCloud.Unity.Common.EbDoubleLinkNode <GameCloud.Unity.Common.EbTimeEvent>));

                    bool gen_ret = gen_to_be_invoked.IsLast(_list);
                    LuaAPI.lua_pushboolean(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
        static int _m_ReplaceNode(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                GameCloud.Unity.Common.EbDoubleLinkList <GameCloud.Unity.Common.EbTimeEvent> gen_to_be_invoked = (GameCloud.Unity.Common.EbDoubleLinkList <GameCloud.Unity.Common.EbTimeEvent>)translator.FastGetCSObj(L, 1);



                {
                    GameCloud.Unity.Common.EbDoubleLinkNode <GameCloud.Unity.Common.EbTimeEvent> _old  = (GameCloud.Unity.Common.EbDoubleLinkNode <GameCloud.Unity.Common.EbTimeEvent>)translator.GetObject(L, 2, typeof(GameCloud.Unity.Common.EbDoubleLinkNode <GameCloud.Unity.Common.EbTimeEvent>));
                    GameCloud.Unity.Common.EbDoubleLinkNode <GameCloud.Unity.Common.EbTimeEvent> _pnew = (GameCloud.Unity.Common.EbDoubleLinkNode <GameCloud.Unity.Common.EbTimeEvent>)translator.GetObject(L, 3, typeof(GameCloud.Unity.Common.EbDoubleLinkNode <GameCloud.Unity.Common.EbTimeEvent>));

                    gen_to_be_invoked.ReplaceNode(_old, _pnew);



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }