コード例 #1
0
    public GameBattleUnit reliveSummonUnit(int x, int y)
    {
        GameBattleUnit unit = getKilledSummonUnit();

        if (unit == null)
        {
            return(null);
        }

        unit.IsShow   = true;
        unit.IsKilled = false;

        unit.addHP(1);
        unit.clearMove();

        unit.setPos(x, y);
        unit.updateAnimation(GameAnimationDirection.South);
        unit.updateAlive();

        return(unit);
    }